For this item's main hand variant, see gravite rapier.
Off-hand gravite rapier detail

The off-hand gravite rapier is an off-hand melee weapon Dungeoneering reward.

Combat Stats
RequirementsDegradesOff-hand gravite rapier equipped
55 Attack, 45 Dungeoneering30,000 charges
Attack MeleeOff-hand slot
Range? (edit)
Fast (3.0s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses

Degradation and repair

The off-hand gravite rapier has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

Charge Cost Combination cost
99% 5,000 500 and Dungeoneering token 32.5
90% 50,000 5,000 and Dungeoneering token 325
20% 400,000 40,000 and Dungeoneering token 2,600
0% 500,000 50,000 and Dungeoneering token 3,250

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

Store locations

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Seller Location Cost Currency Base stock Members?
MarmarosDaemonheim20,000Dungeoneering tokensNo
WythienPrifddinas20,000Dungeoneering tokensYes


  • Upon release, the game had not coded degradation, causing it to never run out of charges. This was patched on March 2, 2015, with the weapon charges working once again. This weapon shared this problem with the off-hand gravite longsword.
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