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Ogre coffin

An ogre coffin.

Ogre Coffins are coffins located in the level one basement of Jiggig and just outside Jiggig directly south. The coffins can be opened by either of two means:

  • Picking the lock requires level 20 Thieving, yielding 27 experience. Failing to pick the lock yields 1 thieving experience and lowers your Thieving stat temporarily.
  • Opening the coffin using an Ogre coffin key. Keys are obtained from drops by Zogres and Skogres in Jiggig, or through gambling in Soul Wars.

Picking the coffin lock

You attempt to pick the lock on the coffin:

  • You unlock the coffin... (the dialogue tells you the items found, if any).
  • Your lockpick snaps (if you have one; a lockpick not required to pick the locks).
  • You fail to pick the lock - your fingers get numb from fumbling with the lock.
  • Outside Jiggig only: You fail to pick the lock - your fingers get numb from fumbling with the lock (and you get caught).
Ogre Guard: Hey thief! I's gonna teach ya!
You're knocked unconscious and dropped down a chute.
You slowly wake up in a strange place (you are in the level one basement of Jiggig).

You cannot pick the locks during combat. Thieving while under attack results in, "You're in mortal danger, thieving is the last thing on your mind."

Each time you fail and your fingers get numb, you temporarily lose 1 - 4 points of thieving ability. If your thieving drops below 20, you can't attempt to pick the lock. Failure is frequent even for players with thieving levels in the 80s, so expect thieving ability losses. Thieving ability can be restored by drinking Super restore potions.

Loot from Ogre coffins

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Bones

The bones found in the Coffins give a very large amount of Prayer XP. These can be especially useful when used on a Gilded altar or taken to the Ectofuntus for the extra prayer bonus.

The chances are calculated using a sample size of 2560.
Item Quantity Rarity GE price
Coins 5Coins6–20Uncommon6–20
Bronze hatchetHatchet(Bronze - steel)1CommonNot sold
Bronze pickaxePickaxe(Bronze - steel)1CommonNot sold
Bronze daggerDagger(Bronze - steel)1UncommonNot sold
Bronze nailsNails(Bronze - black)1–11CommonNot sold
KnifeKnife1Common111
Rusty swordRusty sword1UncommonNot sold
Damaged armourDamaged armour1UncommonNot sold
Leather bodyLeather body1Uncommon414
ButtonsButtons1RareNot sold
TinderboxTinderbox1Rare474
Uncut opalUncut opal1Rare177
Uncut jadeUncut jade1Rare315
Grimy lantadymeGrimy lantadyme1Rare7,551
Clue scrollClue scroll (easy)1UncommonNot sold
Picture Bones Prayer XP Price Chance
Zogre bones Zogre bones 22.5 1,401 49.96%
Fayrg bones Fayrg bones 84 8,488 10.86%
Raurg bones Raurg bones 96 33,145 7.66%
Ourg bones Ourg bones 140 27,878 3.75%

This means that the average profit for looting 100 coffins using keys would result in 274,807 coins profit, ignoring the other rewards, since they are either untradeable or very cheap. Do note, however, that the expensive Raurg bones are almost exclusively used for Daily Challenges, and as such have a very low demand, making them unlikely to sell at or near the Grand Exchange guide price for a very long time.

Trivia

  • The ogre coffins are valued for being the source of Fayrg, Raurg, and Ourg bones, all of which yield good Prayer experience when buried.
  • For players at or above combat level 89, the basement of Jiggig is an acceptable place to pick the locks of the coffins. The zogres will not be aggressive to players at these levels. So, if you get caught picking locks outside Jiggig and are tossed down the chute to the basement, just work on the coffins there. You can only pick the locks of intact coffins. It is not safe even to bury zogre bones in the basement, as this results in aggressive skogres appearing after burying 4, just like the surface level of Jiggig.
  • Picking the locks often results in failure. It therefore does not seem any faster than using Brutal arrows to kill zogres and skogres for their automatic key drops.
  • Lockpicks may snap while picking the coffins.
  • When in the underground section of Jiggig, it is possible for all combat levels to use the coffins as safespots, making it possible to train in peace.
  • It is possible to receive nothing from opening a coffin.
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