Walkthrough[]
Start point | ![]() | ||||
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Member requirement | ![]() | ||||
Official difficulty | |||||
Official length | Long to Very Long | ||||
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
Completion of Ritual of the Mahjarrat is optional, but unlocks an additional reward:
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Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
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Recommended |
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Enemies to defeat |
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Starting out[]
Items recommended: 2 free inventory spaces
- Talk to Mr. Mordaut in the basement of Varrock Museum right behind the stairs.
- Read the book Hannibus Hunted.
- Talk to Mr. Mordaut.
Bob the Cat[]
Items needed: Catspeak amulet (e), various teleports (lodestones help)
- Locate Bob the Cat with the catspeak amulet.
- Talk to Bob.
Unferth's house[]
- Travel to Unferth's house north-east of Burthorpe lodestone.
- Talk to Unferth.
- Search bookcase.
- Investigate fireplace.
- Inspect table.
- Remove carpet.
- Enter trapdoor.
Robert the Strong's library[]
Items needed: emerald
- Search the desk in the centre of the room.
- Investigate the weapon rack (north).
- Use Iron oxide on emerald to get Animate Rock Scroll.
- Read the Animate Rock Spell scroll by the statue (south).
- Talk to Hannibus.
- Search all bookcases (west and east).
- Look at the map (south).
Forinthry Dungeon[]
- Run to the Green dragons in the south east corner of the Forinthry Dungeon.
- Hannibus will talk to you.
- Run closer to the south east corner of the room.
- Study Rock.
The mysterious statues[]
- Head to the the mysterious statue east of the Seers' Village bank.
- Read the Animate Rock scroll by it.
- Repeat for the next 3 statues.
- North-west of the Karamja lodestone.
- North-west of the Ardougne lodestone.
- North of the Tower of Life (fairy ring djp).
- Rotating all 4 statues gives access to 10,000 bonus experience in any skill.
- Travel to the north-west corner of Entrana.
- Read the Animate Rock Scroll by the Submerged statue
Brimhaven Dungeon[]
Items recommended: Antifire potion, method to kill 3 iron dragons weak to water spells, Dragonkin Primer
- Travel to the iron/steel dragons in Brimhaven Dungeon.
- If you don't get the question about 'One of a Kind' go back to the entrance of the room and walk slowly into the room again.
- Kill 3 iron dragons.
- Head to the west wall by the Mysterious entrance to study the Dragonkin writing.
Grotworm Lair[]
- Travel to the Grotworm Lair north-west of Port Sarim lodestone.
- Investigate the Summoning portal at the end. Once inside, you can use the shortcut to the south-east with at least level 50 agility to get there quickly.
- Talk with Hannibus.
Dragontooth Island[]
Items needed: Ghostspeak amulet or cramulet
Items recommended: Ectophial to get to Port Phasmatys or Big Book o' Piracy to get to Dragontooth Island directly. Antifire potion and food to survive fighting celestial dragons for 2 minutes
Items recommended: Ectophial to get to Port Phasmatys or Big Book o' Piracy to get to Dragontooth Island directly. Antifire potion and food to survive fighting celestial dragons for 2 minutes
- Travel to Dragontooth Island by talking to the Ghost captain east of Port Phasmatys.
- Head south to the Mysterious entrance.
- Fight/Tank a celestial dragon for 2 minutes.
- Talk to Hannibus again.
The white dragon[]
Items recommended: Combat gear, food and potions to fight 3 Dragon-Hunters (Ranged/Magic/Melee)
- Activate the Artefact north of Monastery of Saradomin in Edgeville to meet with Hannibus in the King Black Dragon Lair.
- You will not enter a player-versus-player enabled area despite the warning.
- Talk with the King Black Dragon.
- Enter Mysterious entrance.
- Talk with Therragorn.
- Kill the 3 Dragon-Hunters.
Daemonheim with Kerapac[]
- Kerapac will talk to you.
- Head into the far northern room. Kerapac will talk to you.
- Harvest 25 memories from the wisps and channel them into the cage.
- Talk with Kerapac to fight Echo of Jas.
Wrapping up[]
Items needed: 5 free inventory spaces
- Speak with Echo of Jas to teleport out.
- Kerapac will talk to you.
- Quest complete!
Rewards[]
- 1 quest point
- 90,000
experience lamp
- 80,000
experience lamp
- 45,000
experience lamp
- 5,000
experience lamp
- Dragon Rider amulet
- Access to the Dragontooth Island resource dungeon, containing celestial dragons
- Rotate all four mysterious statues during or after the quest to gain 10,000
bonus experience in a skill of choice
- The dragon-hunters (archer, mage, and warrior) and Echo of Jas can be faced in the Dominion Tower
- If Ritual of the Mahjarrat has been completed, speak to the submerged statue on Entrana again to receive 25,000
bonus experience in any skill
- The ability to translate murals in the Adamant dragon dungeon and on Mount Firewake with the Dragonkin Primer
- 2 Treasure Hunter keys and 2 Hearts of Ice
- Music unlocked
- Contemplation (In Robert's library)
- Confrontation (When the dragon hunters appear)
- Awoken (Only if you had not previously entered Queen Black Dragon's lair)
- Queen Black Dragon (Only if you had not previously entered Queen Black Dragon's lair)