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|type = Combat |
|type = Combat |
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|element = Air |
|element = Air |
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− | |damage = |
+ | |damage =803.2 |
|quest = [[The Light Within]] |
|quest = [[The Light Within]] |
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|exp = N/A |
|exp = N/A |
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==Trivia== |
==Trivia== |
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* Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby. |
* Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby. |
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+ | * This is the only Aurora that requires two soul runes |
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{{Stub}} |
{{Stub}} |
Revision as of 17:56, 12 September 2015
Release date | Unknown edit |
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Members | Yes |
Level | 75 |
Spellbook | Ancient |
Type | Combat |
Runes | 23 |
Quest | The Light Within |
Click animation for full size |
Opal Aurora is a Seren spell, unlocked by completion of The Light Within. It increases the lifespan of any prism within a three-square radius of the target. It has a range of colours coming out of it ranging from white to light blue and light green when triggered. These colours are suppose to represent the colour 'opal'.
Trivia
- Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby.
- This is the only Aurora that requires two soul runes
Rush spells | |
Burst spells |
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Blitz spells |
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Barrage spells |
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Other combat spells |
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Teleports |
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Aurora spells |
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Prisms |
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Other Seren spells |
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Miasmic spells (discontinued) |
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By spell kind |
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