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m (No longer requires two soul runes) Tags: Visual edit apiedit rollback |
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==Trivia== |
==Trivia== |
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* Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby. |
* Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby. |
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− | * This is the only Aurora that requires two soul runes |
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{{Ancient Magicks}} |
{{Ancient Magicks}} |
Revision as of 23:16, 18 July 2016
Release date | Unknown edit |
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Members | Yes |
Level | 75 |
Spellbook | Ancient |
Type | Combat |
Runes | 13 |
Quest | The Light Within |
Click animation for full size |
Opal Aurora is a Seren spell, unlocked by completion of The Light Within. It increases the lifespan of any prism within a three-square radius of the target. It has a range of colours coming out of it ranging from white to light blue and light green when triggered. These colours are suppose to represent the colour 'opal'.
Spell cost
Input | Cost |
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31 | 1,615 |
Combo runes | |
13 | 4,300 |
13 | 4,378 |
13 | 4,834 |
Staves | |
1 | 1,345 |
1 | 1,345 |
1 | 1,345 |
Trivia
- Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby.
Rush spells | |
Burst spells |
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Blitz spells |
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Barrage spells |
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Other combat spells |
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Teleports |
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Aurora spells |
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Prisms |
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Other Seren spells |
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Miasmic spells (discontinued) |
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By spell kind |
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