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{{Dangerous|dnd}}
[[File:Phoenix lair entrance.png|thumb|250px|The entrance to the Phoenix Lair.]]
 
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{{Infobox D&D
[[File:Phoenix Chathead.png|left]]
 
  +
|image = [[File:Phoenix lair entrance.png|250px]]
'''Phoenix Lair''' is part of [[Distractions and Diversions]] and was released on [[6 January]] [[2009]] along with the quest [[In Pyre Need]]. Players must have completed the quest to do Phoenix Lair. Players are able to complete this once per [[Time|day]] resetting at 00:00 UTC, similar to killing [[Bork]] in the [[Chaos Tunnels: The Hunt for Surok]]. This activity requires 51 [[Slayer]].
 
  +
|release = [[6 January]] [[2009]]
  +
|update = In Pyre Need
  +
|areas = Phoenix Lair
  +
|members = Yes
  +
|frequency = Daily
  +
|skills = [[Crafting]], [[Fletching]], [[Firemaking]], [[Slayer]]
  +
|currency = None
  +
}}
 
[[File:Phoenix (monster) chathead.png|left]]
  +
The '''Phoenix Lair''' is a single-player [[Distraction and Diversion]]. Players must have completed the quest [[In Pyre Need]] to enter the Phoenix Lair. This D&D can be done once per [[Time|day]] resetting at 00:00 UTC and requires 51 [[Slayer]].
   
 
==Location==
In the Phoenix Lair, players must navigate through a series of caverns and fight against massive, magma-filled 'reborn' monstrosities. There are three types of guardians, each covering one side of the combat triangle and have levels ranging up to 128. The cavern is filled with aggressive monsters and will most likely kill players who are not properly prepared.
 
  +
[[File:Phoenix Lair entrance location.png|thumb]]
 
Phoenix Lair is near the [[Piscatoris Fishing Colony]]. Players can get to the area by walking or one of these methods:
   
  +
* Use the [[Phoenix Lair Teleport]] scroll obtained from [[Treasure Trails]]. It takes you to the entrance of the lair, and is very cheap at {{NoCoins|{{GEP|Phoenix Lair Teleport}}|c}}. This is the fastest method to get to the lair.
In each of the first five caverns, players can collect a twig from the tree in that cavern, which will later need to be cut into ribbons and are then used to build the phoenix's pyre in the last cavern.
 
  +
* Teleport using the ability of the [[Mask of the Airut]].
 
In the final cavern, the player uses the ribbons to construct a nest in the pyre area. This will then call the [[Phoenix]] to battle.
 
[[File:PhoenixLair location.png|thumb|Location of the Phoenix Lair.]]
 
 
The [[Phoenix]] has [[Combat]] level of 84, her main attack is [[Magic]]-based, and she is weak to [[Arrows]]. She also has an unblockable dust attack, which lowers [[Attack]], [[Ranged]], and [[Magic]] level by approximately 50 percent for a few seconds, nullifying stat boosting potions.
 
 
When the [[Phoenix]] has been defeated, she crawls onto the pyre. The player can light the pyre to set it alight. The [[Phoenix]] is consumed by the flames and is then reborn. Once she reappears, the player can talk to her to receive the reward.
 
 
Be warned that the Reborn monsters will "melt" or teleport to your location. This is only if they are close to one of their other Reborns being attacked. There will be random amounts of Greater and Lesser Reborn variants in each cavern.
 
 
Summoning creatures inside the place can be used. BoBs are very useful, as you can let them carry items that you would want. Combat familiars can also help you fight through the caverns, but be forewarned, some of the blocking monsters you will have to fight yourself (the monsters that teleport around, a combat summon can fight freely). When heading for the next cavern, any damage your familiar took will be completely healed.
 
 
==Cavern effects==
 
The caverns have some strange effects that seem to hinder some abilities:
 
 
* Some players have reported not being able to teleport out of the caverns. If this happens, a player can right-click a cavern doorway and choose 'Escape cavern'. This option must be chosen from the final cavern if a player is looking for a [[phoenix eggling]].
 
* [[High Alchemy|High Level Alchemy]] cannot be used in the Cavern.
 
 
==Location==
 
Phoenix Lair is near the [[Piscatoris Fishing Colony]]. Players can get to the area by walking or by one of these faster methods:
 
 
* Take the rowboat near the Eagle's Peak [[lodestone]], west of the [[Tree Gnome Stronghold]].
 
* Take the rowboat near the Eagle's Peak [[lodestone]], west of the [[Tree Gnome Stronghold]].
 
* Use [[Fairy ring]] {{fairycode|AKQ}} - [[Kandarin]]: [[Piscatoris Hunter area]] - (requires partial completion of [[Fairytale II - Cure a Queen]]). The closest bank is northwest of the master fairy ring in [[Zanaris]].
 
* Use [[Fairy ring]] {{fairycode|AKQ}} - [[Kandarin]]: [[Piscatoris Hunter area]] - (requires partial completion of [[Fairytale II - Cure a Queen]]). The closest bank is northwest of the master fairy ring in [[Zanaris]].
* Eagles' Peak [[lodestone]] and then use the rowboat.
 
 
* Teleport to the [[Piscatoris Hunter area]] using a [[Spirit kyatt]]'s ability (requires [[Summoning]] level 57 and a [[Spirit kyatt pouch]]).
 
* Teleport to the [[Piscatoris Hunter area]] using a [[Spirit kyatt]]'s ability (requires [[Summoning]] level 57 and a [[Spirit kyatt pouch]]).
* Use Phoenix Lair Teleport scroll obtained from any level [[Clue Scroll]]. It takes you to the entrance of the lair, and is very cheap.
+
* Use the Teleport from [[Memory strands]] located in the currency pouch and obtained from training [[Divination]] and walk north. There is also a bank nearby.
   
  +
==Gameplay==
==Maps of the lair==
 
 
[[File:Phoenix Lair map.png|link=Map:Phoenix Lair|thumb|A map of the Phoenix Lair]]
The order of the dungeons are different for each visit. However, the order of the trees is the same. An example of the possible maps is shown below:
 
  +
In the Phoenix Lair, players must navigate through a series of caverns and optionally fight against the aggressive [[reborn]] monstrosities that can teleport to attack the player if another reborn is already attacking the player. The monsters that may be encountered are:
   
<gallery caption="Phoenix Lair" widths="140px" heights="140px" perrow="3">
 
File:Phoenix Lair Cave 1 - Cinnamon.png|Cave 1, Cinnamon Tree
 
File:Phoenix Lair Cave 2 - Sassafras.png|Cave 2, Sassasfras Tree
 
File:Phoenix Lair Cave 3 - Ailanthus.png|Cave 3, Ailanthus Tree
 
File:Phoenix Lair Cave 4 - Cedar.png|Cave 4, Cedar Tree
 
File:Phoenix Lair Cave 5 - Mastic.png|Cave 5, Mastic Tree
 
File:Phoenix Lair Cave 6 - Shrine.png|Cave 6, Pyre and Shrine
 
</gallery>
 
 
There are danger zones in each of the caverns, before some of the blocking monsters. In these zones several of the monsters can attack simultaneously, and could become a serious threat to success in the cavern entry. These should be avoided (or at least other areas entered first to reduce the population of the cavern) to reduce the possible damage a player will receive.
 
 
==Preparations==
 
 
The reborn monsters will not respawn. Higher-levelled players may choose to kill them all on each level for the experience or fun of it. The reborn monsters though, drop high amounts of coins, seeds, and other items, making it fun to get some extra profit.
 
 
===Suggested Requirements===
 
The recommended '''minimum''' stats/equipment for going there are:
 
* 60 [[Magic]] '''or''' 60 [[Ranged]] '''or''' 60 [[Attack]] and 60 [[Strength]] and level 60 weapons. (Ranged or Magic recommended)
 
* 50 [[Defence]] and level 50 armour for the style of weapon you're using.
 
 
The recommended [[inventory]] for players with the minimum stats:
 
* 1 Stat boosting potion set for your style of combat.
 
* About 10-15 pieces of medium healing food such as [[Lobster]] or [[Swordfish]].
 
* 5 empty inventory slots (for the branches).
 
 
It is possible to get through the caverns only killing one or two reborn monsters, but since they are easy enough to take out, it is recommended to just kill what is in your path.
 
 
The phoenix is weak to [[Arrows]]. Melee will be somewhat ineffective, so it is recommended to bring Magic or Ranged if only for this part of the fight.
 
 
[[File:A player slaying the phoenix.png‎|thumb|A player fighting the Phoenix.]]
 
 
==Tips==
 
* [[Spirit Wolf|Spirit wolves]] along with Howl scrolls can be used to scare away the guardians if you get cornered or blocked and can't get past them. If your familiar did not follow you to the next cave use its "call" feature. However, this is not recommended because the Spirit Wolf will constantly needed to be renewed, taking out lots of valuable space.
 
* Make your combat preparations before you enter the first cavern: drink any potions, turn on prayer, turn on run, etc.
 
* Each of the first five caverns has several choke points where the reborn monsters block you. The monster will not leave the choke point, so you must kill it before you can pass through. At a minimum, you will encounter one choke point in each of these caverns.
 
* When you reach the phoenix's cavern, you can turn off prayer while you get ready for the final battle. The phoenix will not appear until you prepare the pyre. It is '''not''' effective to drink super attack potions here, though, as the phoenix's dust attack will lower your attack for a few seconds, which then resets to its normal level.
 
* Logging out, using an "Escape", or teleporting before the Phoenix's pyre has been lit will require you to start over, (even if you have already finished the battle and the phoenix is wounded.)
 
* The shrine in this cavern is '''not''' an [[Altar]] and so you cannot recharge prayer points here. If you will use prayer against the phoenix, make sure you pot up with a prayer potion if you are low on points.
 
* If you forget to talk to the phoenix before exiting the cave, the next time you enter the cave system you will be in her cave and be able to obtain your quills.
 
* You can complete this activity once during each 24 hour window starting at 0:00H. You may wish to try doing 2 kills by finishing the lair a few minutes before 0H, and redoing it a few minutes later. Note that it's the EXIT time for the activity that determines if you can go in again, not the ENTRANCE time. For example, if you enter at 23:40 and finish at 23:55, you have plenty of time to recharge and replenish supplies for another entrance at 0:00 (which in RuneScape is the next day, but to you it's only 5 minutes later). This will appear on your [[Adventurer's Log]] as "two Phoenices".
 
* On the release date for the [[Dwarven Army Axe]], shortly after the update, you could not enter the phoenix lair without the axe, this was a glitch and was fixed within an hour of the update.
 
* Try to trap the Reborn monsters. Reborn monsters are 2x2 size, so try squishing several into some places. Let them "melt" to your locatation, and they will not attempt to move to attack you.
 
* It is possible for more than one monster to be attacking you from the same location, right-click with the mouse to make sure what else is there.
 
 
==Monsters==
 
The reborn can travel via pools of lava that are scattered in each cavern.
 
 
* [[Greater reborn mage]]
 
* [[Greater reborn mage]]
 
* [[Greater reborn warrior]]
 
* [[Greater reborn warrior]]
Line 87: Line 34:
 
* [[Lesser reborn warrior]]
 
* [[Lesser reborn warrior]]
 
* [[Lesser reborn ranger]]
 
* [[Lesser reborn ranger]]
* [[Phoenix]]
 
   
 
Summoning familiars can be used in the cavern. Combat familiars can be used to help you fight through the caverns, but it is advised to simply avoid the monsters for speed. When heading for the next cavern, any damage your familiar took will be completely healed. [[High Alchemy|High Level Alchemy]] cannot be used in the caverns.
===Drops===
 
Note that the [[Phoenix]] does not drop anything, but she will give 5 [[Phoenix quill]]s when talked to after the battle.
 
   
 
In each of the first five caverns, players collect twigs from trees. These will later need to be cut into ribbons which are then used to build the phoenix's pyre in the last cavern calling the [[Phoenix]] to battle.
====Other====
 
   
 
The Phoenix has a [[Combat]] level of 84, her main attack is [[Magic]]-based, and she is weak to [[arrows]]. She also has an unblockable dust attack, which lowers [[Attack]], [[Ranged]], and Magic level by approximately 50 percent for a few seconds, nullifying stat-boosting potions.
{{DropsTableHead}}
 
{{DropsLine|Name = Coins|gemw = no|Image = Coins 1000.png |Quantity= 1-2550|Rarity = Common|Raritynotes}}
 
{{DropsLine|Name = Ashes|Quantity= 1|Rarity = always|Raritynotes}}
 
{{DropsLine|Name = Unpowered orb|Quantity= 1|Rarity = common|Raritynotes}}
 
{{DropsLine|Name=Starved ancient effigy|gemw=No|Quantity=1|Rarity=Rare}}
 
{{DropsLine|Name = Clue scroll (elite)|gemw = no|Quantity = 1|Rarity = Very rare}}
 
{{DropsTableBottom}}
 
   
 
When the Phoenix has been defeated, she crawls onto the pyre. The player can then light the pyre to set it alight, and the Phoenix is consumed by the flames to be reborn. Once she reappears, the player can talk to her to receive the reward and to optionally engage in some dialogue.
====Food====
 
   
 
Logging out, using an "Escape" exit, or teleporting before the Phoenix's pyre has been lit will require you to start over, even if you have already finished the battle and the Phoenix is wounded. If you forget to talk to the Phoenix before exiting the cave, the next time you enter the cave system you will be in her cave and be able to obtain your [[Phoenix quills|quills]].
{{DropsTableHead}}
 
{{DropsLine|Name = Curry|Quantity= 1|Rarity = common|Raritynotes}}
 
{{DropsLine|Name = Lobster|Quantity= 1|Rarity = common|Raritynotes}}
 
{{DropsTableBottom}}
 
   
====Ranging Equipment====
+
===Speedrunning the caves===
  +
The fastest way to complete the Phoenix Lair is to pay 10 unnoted [[phoenix quills]] at the entrance to go straight to the last chamber and start the fight with the [[Phoenix]].
{{DropsTableHead}}
 
{{DropsLine|Name = Adamant arrow|Quantity= 10|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Adamant bolts|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Adamantite limbs|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Bowstring|Quantity= 3, noted|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Crossbow string|Quantity= 1-3, noted|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Maple shortbow (u)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Mithril bolts|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Mithril limbs|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Rune arrow|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsTableBottom}}
 
   
  +
Players who wish to complete the Phoenix lair as fast as possible but without paying 10 Phoenix quills should follow the following guidelines:
====Herbs and ingredients====
 
   
  +
* Turn off auto-retaliate so that the reborn monsters do not drag you toward them.
{{DropsTableHead}}
 
  +
* Avoid killing any reborn monster and go straight to the tree in every cavern.
{{DropsLine|Name = Grimy cadantine|Quantity= 1|Rarity = common|Raritynotes}}
 
  +
* Use [[Surge]] whenever possible.
{{DropsLine|Name = Grimy guam|Quantity= 1|Rarity = common|Raritynotes}}
 
  +
* Immediately after clicking a tree click the entrance to the next cave. You do not need to wait for the animation of collecting the twig to end.
{{DropsLine|Name = Grimy ranarr|Quantity= 1|Rarity = common|Raritynotes}}
 
  +
* As soon as you enter the final chamber, turn auto-retaliate on so that in case the Phoenix attacks you first, your character will immediately retaliate.
{{DropsLine|Name = Red spiders' eggs|Quantity= 5, 7 noted|Rarity = |Raritynotes}}
 
  +
* After killing the Phoenix, light the pyre, collect your reward, by talking to the phoenix, and surge to the exit.
{{DropsLine|Name = White berries|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Grimy dwarf weed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsTableBottom}}
 
 
====Seeds====
 
{{DropsTableHead}}
 
{{DropsLine|Name = Avantoe seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Cadantine seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Dwarf weed seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Evil turnip seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Irit seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Kwuarm seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Onion seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Potato seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Snapdragon seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Toadflax seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Tomato seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Watermelon seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Lantadyme seed|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsTableBottom}}
 
====Runes and Talismans====
 
{{DropsTableHead}}
 
{{DropsLine|Name = Chaos rune|Quantity= 10-15|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Death rune|Quantity= 1, 3|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Law rune|Quantity= 1, 2|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Chaos talisman|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Fire talisman|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Nature talisman|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsTableBottom}}
 
====Ores and Gems====
 
{{DropsTableHead}}
 
{{DropsLine|Name = Adamantite ore |Quantity= 2|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Gold ore |Quantity= 3, 4|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Silver ore|Quantity= 4 noted|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Uncut emerald|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Uncut ruby|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Uncut sapphire|Quantity= 1|Rarity =Common |Raritynotes}}
 
{{DropsLine|Name = Uncut diamond|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsTableBottom}}
 
====Charms====
 
 
*[[Gold charm]]
 
*[[Green charm]]
 
*[[Crimson charm]]
 
*[[Blue charm]]
 
 
====Potions====
 
{{DropsTableHead}}
 
{{DropsLine|Name = Ranging potion (1)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Ranging potion (2)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super attack (1)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super attack (2)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super defence (1)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super defence (2)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super strength (1)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super strength (2)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super ranging potion (1)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Super ranging potion (2)|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsTableBottom}}
 
 
====Weapons and Armour====
 
{{DropsTableHead}}
 
{{DropsLine|Name = Adamant mace|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Adamant sq shield|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Mithril mace|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Mithril kiteshield|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsLine|Name = Shield left half|Quantity= 1|Rarity = |Raritynotes}}
 
{{DropsTableBottom}}
 
   
 
==Rewards==
 
==Rewards==
 
[[File:Phoenix eggs.png|thumb|A player receiving a phoenix egg]]
 
[[File:Phoenix eggs.png|thumb|A player receiving a phoenix egg]]
 
Reward for completing the Phoenix's "challenge" each time:
 
Reward for completing the Phoenix's "challenge" each time:
  +
 
* 7,500 [[Firemaking]] experience
 
* 7,500 [[Firemaking]] experience
 
* 3,000 [[Fletching]] experience
 
* 3,000 [[Fletching]] experience
 
* 1,000 [[Crafting]] experience
 
* 1,000 [[Crafting]] experience
* 500 [[Slayer]] experience ('''NOTE:''' 5,000 [[Slayer]] experience is only awarded the ''first time'' the Phoenix is defeated.)
+
* 500 [[Slayer]] experience (5,000 [[Slayer]] experience is awarded the first time the Phoenix is defeated)
  +
* 5 [[Phoenix quills]] ({{NoCoins|{{GEP|Phoenix quill|5}}|c}} total) from talking to the Phoenix after it is defeated and reborn
* 5 [[Phoenix quill]]s
 
* A chance to receive a phoenix egg. A [[Cute phoenix eggling]] can be hatched by clapping to the egg. A [[Mean Phoenix Eggling]] can be hatched by kicking the egg. You can have one of each variation. Level 72 Summoning is required to hatch the egg within the cavern; however, you may obtain the egg without the required Summoning level. (It is possible to get more than one of each, but this is extremely rare.)
+
* A chance to receive a phoenix egg. If a player teleports out or dies after claiming the quills they will NOT have a chance at a pet. A [[Cute phoenix eggling]] can be hatched by clapping to the egg. A [[Mean Phoenix Eggling]] can be hatched by kicking the egg. You can have one of each variation and the 'drop chance' of the second pet will be the exact same as the first pet. Level 72 Summoning is required to hatch the egg within the cavern; however, you may obtain the egg without the required Summoning level.
* And, any items you collected from the first five caverns.
+
* Any items you collected from the first five caverns.
   
 
{{Dnd}}
 
{{Dnd}}
  +
{{In Pyre Need}}
 
[[nl:Phoenix lair]]
 
[[nl:Phoenix lair]]
 
[[Category:Distractions and Diversions]]
 
[[Category:Distractions and Diversions]]

Latest revision as of 20:53, 8 August 2018

Redskull
This is a dangerous Distraction and Diversion.
If you die, you will lose your items and will need to reclaim them from Death or your grave.
Phoenix Lair
Phoenix lair entrance
Release date 6 January 2009 (Update)
Area Phoenix Lair
Members Yes
Frequency Daily
Reset Unknown edit
Skills Crafting, Fletching, Firemaking, Slayer
Currency None
[view][talk]
Phoenix (monster) chathead

The Phoenix Lair is a single-player Distraction and Diversion. Players must have completed the quest In Pyre Need to enter the Phoenix Lair. This D&D can be done once per day resetting at 00:00 UTC and requires 51 Slayer.

Location

Phoenix Lair entrance location

Phoenix Lair is near the Piscatoris Fishing Colony. Players can get to the area by walking or one of these methods:

Gameplay

Phoenix Lair map

A map of the Phoenix Lair

In the Phoenix Lair, players must navigate through a series of caverns and optionally fight against the aggressive reborn monstrosities that can teleport to attack the player if another reborn is already attacking the player. The monsters that may be encountered are:

Summoning familiars can be used in the cavern. Combat familiars can be used to help you fight through the caverns, but it is advised to simply avoid the monsters for speed. When heading for the next cavern, any damage your familiar took will be completely healed. High Level Alchemy cannot be used in the caverns.

In each of the first five caverns, players collect twigs from trees. These will later need to be cut into ribbons which are then used to build the phoenix's pyre in the last cavern calling the Phoenix to battle.

The Phoenix has a Combat level of 84, her main attack is Magic-based, and she is weak to arrows. She also has an unblockable dust attack, which lowers Attack, Ranged, and Magic level by approximately 50 percent for a few seconds, nullifying stat-boosting potions.

When the Phoenix has been defeated, she crawls onto the pyre. The player can then light the pyre to set it alight, and the Phoenix is consumed by the flames to be reborn. Once she reappears, the player can talk to her to receive the reward and to optionally engage in some dialogue.

Logging out, using an "Escape" exit, or teleporting before the Phoenix's pyre has been lit will require you to start over, even if you have already finished the battle and the Phoenix is wounded. If you forget to talk to the Phoenix before exiting the cave, the next time you enter the cave system you will be in her cave and be able to obtain your quills.

Speedrunning the caves

The fastest way to complete the Phoenix Lair is to pay 10 unnoted phoenix quills at the entrance to go straight to the last chamber and start the fight with the Phoenix.

Players who wish to complete the Phoenix lair as fast as possible but without paying 10 Phoenix quills should follow the following guidelines:

  • Turn off auto-retaliate so that the reborn monsters do not drag you toward them.
  • Avoid killing any reborn monster and go straight to the tree in every cavern.
  • Use Surge whenever possible.
  • Immediately after clicking a tree click the entrance to the next cave. You do not need to wait for the animation of collecting the twig to end.
  • As soon as you enter the final chamber, turn auto-retaliate on so that in case the Phoenix attacks you first, your character will immediately retaliate.
  • After killing the Phoenix, light the pyre, collect your reward, by talking to the phoenix, and surge to the exit.

Rewards

Phoenix eggs

A player receiving a phoenix egg

Reward for completing the Phoenix's "challenge" each time:

  • 7,500 Firemaking experience
  • 3,000 Fletching experience
  • 1,000 Crafting experience
  • 500 Slayer experience (5,000 Slayer experience is awarded the first time the Phoenix is defeated)
  • 5 Phoenix quills (30,570 coins total) from talking to the Phoenix after it is defeated and reborn
  • A chance to receive a phoenix egg. If a player teleports out or dies after claiming the quills they will NOT have a chance at a pet. A Cute phoenix eggling can be hatched by clapping to the egg. A Mean Phoenix Eggling can be hatched by kicking the egg. You can have one of each variation and the 'drop chance' of the second pet will be the exact same as the first pet. Level 72 Summoning is required to hatch the egg within the cavern; however, you may obtain the egg without the required Summoning level.
  • Any items you collected from the first five caverns.