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[[File:Pineapple punch detail.png|60px|left]] |
[[File:Pineapple punch detail.png|60px|left]] |
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− | '''Pineapple punch''' is a |
+ | '''Pineapple punch''' is a Gnome [[cocktail]] requiring 8 [[Cooking]] for 70 [[experience]] which heals 200 [[Life points]]. After consumption, the following message is displayed: "You drink the cocktail. It tastes great." |
+ | ==Cooking== |
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− | #Use the "mix-cocktail" option on the shaker, and select Pineapple punch. |
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+ | {{Cooking nofish |
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− | #Then, use the Knife on the Lime and remaining Pineapple and select "Lime chunks" and "pineapple chunks" respectively. |
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+ | |tools = [[Knife]], [[Cocktail shaker]] |
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− | #Use the Knife on the Orange and select "slice." |
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+ | |ingredients = [[Lemon]], 2 [[Orange]]s, 3 [[Pineapple]]s, [[Lime]], [[Cocktail glass]] |
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− | #Either use the Cocktail shaker on the glass or select "pour mixed punch" on the Cocktail shaker. |
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+ | |cooking level = 8 |
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− | After drinking it, you will get a message saying "You drink the cocktail. It tastes great." |
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+ | |cooking exp = 70 |
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+ | |noburnlevel = 8 |
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+ | |range = No |
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+ | |instructions = To make '''Pineapple punch''': |
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+ | #'''Cocktail shaker''' > '''Mix-cocktail''' > '''Pineapple punch'''. |
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+ | #Use '''Knife''' > '''Lime''' > '''Chunks'''. |
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+ | #Use '''Knife''' > '''Pineapple''' > '''Chunks'''. |
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+ | #Use '''Knife''' > '''Orange''' > '''Slice'''. |
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+ | #'''Cocktail shaker''' > '''Pour mixed punch''' |
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+ | }} |
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==Disassembly== |
==Disassembly== |
Revision as of 19:21, 11 December 2017
Pineapple punch is a Gnome cocktail requiring 8 Cooking for 70 experience which heals 200 Life points. After consumption, the following message is displayed: "You drink the cocktail. It tastes great."
Cooking
Pineapple Punch | |
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Cooking level | 8 |
Cooking XP | 70 |
Burn level | 8 |
Utensils | Knife, Cocktail shaker |
Ingredients | Lemon, 2 Oranges, 3 Pineapples, Lime, Cocktail glass |
Range only | No |
Instructions | |
To make Pineapple punch:
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Disassembly
Disassembly XP | 0.2 |
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Item quantity required | 1 |
Material count | 1 |
Base junk chance | 91.2% |
Possible materials | |
Often | |
Organic parts | 89% |
Sometimes | |
Crafted parts | 8% |
Rarely | |
Living components | 1% |
Healthy components | 1% |
Enhancing components | 1% |
Store locations
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