(I added that the one from the drawing seems to be from the Amlodd Clan, because of the symbol it has in it's arm) Tag: Visual edit |
(āāPre-release: It's not some mysterious word that needs to be in quotes.) Tag: Visual edit |
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A month later, Mod John A announced that he had been appointed lead developer for the quest.{{NamedRef|johndev}} In a similar way to [[Birthright of the Dwarves]], he would gather ideas and suggestions for the quest on the forums throughout February and March.{{NamedRef|want}} He also requested suggestions for rewards for the quest,{{CiteForum|author = Mod John A|postdate = 17 March 2014|forum = New Game Content - Suggestions|title = Elf quest: Reward suggestions|url = http://www.webcitation.org/6ObXX11xc}} and a ruby [[Power to the Players]] poll released in early April established that a new reward would be made for the quest which would not be a [[crystal halberd]], magic staff or thrown weapon.{{CitePoll|url = http://services.runescape.com/m=poll/archive.ws?year=2014&id=871|poll = Elf Quest Rewards|question = no|polldate = 4 April 2014}} During the quest's development, Mod John A confirmed that the quest would contain a light puzzle.{{CiteTwitter|url = https://twitter.com/JagexJohnA/status/451005354965745664|author = Mod John A|quote = I am planning a light puzzle, although it won't be the sole focus of the quest like it was in MEP2.|date = 1 April 2014}} |
A month later, Mod John A announced that he had been appointed lead developer for the quest.{{NamedRef|johndev}} In a similar way to [[Birthright of the Dwarves]], he would gather ideas and suggestions for the quest on the forums throughout February and March.{{NamedRef|want}} He also requested suggestions for rewards for the quest,{{CiteForum|author = Mod John A|postdate = 17 March 2014|forum = New Game Content - Suggestions|title = Elf quest: Reward suggestions|url = http://www.webcitation.org/6ObXX11xc}} and a ruby [[Power to the Players]] poll released in early April established that a new reward would be made for the quest which would not be a [[crystal halberd]], magic staff or thrown weapon.{{CitePoll|url = http://services.runescape.com/m=poll/archive.ws?year=2014&id=871|poll = Elf Quest Rewards|question = no|polldate = 4 April 2014}} During the quest's development, Mod John A confirmed that the quest would contain a light puzzle.{{CiteTwitter|url = https://twitter.com/JagexJohnA/status/451005354965745664|author = Mod John A|quote = I am planning a light puzzle, although it won't be the sole focus of the quest like it was in MEP2.|date = 1 April 2014}} |
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ā | Mod Osborne later revealed the quest's requirements in a |
+ | Mod Osborne later revealed the quest's requirements in a [[podcast]] about Prifddinas.{{CitePodcast|episode = o15|author = Mod Osborne|name = road}} A few weeks later, [[Making History]] was added as a requirement due to [[King Lathas]]' involvement therein.{{CiteTwitter|author = Mod Osborne|url = https://twitter.com/JagexOsborne/status/483920400712495105|quote = Quick note: we are adding Making History as a quest requirement for Plague's End.|date = 1 July 2014}} In the official ''RuneScape'' video "Spend your Summer with RuneScape", released on 28 May 2014, the quest title "Plague's End" was first mentioned, after which Mod John A confirmed it to be the quest's title.{{CiteNews|author = Mod William|url = http://services.runescape.com/m=news/g=runescape/spend-summer-in-runescape-on-the-road-to-elf-city|title = Spend Summer in RuneScape on the Road to Elf City|newsdate = 28 May 2014}} The quest had usually been referred to as "Mourning's Ends Part III" before, which was also one of the titles considered, along with ''Dark Lord of the Elves'', ''The Gates of Prifddinas'' and ''The City and the Seed''.{{CiteTwitter|url = https://twitter.com/JagexJohnA/status/471928695209213953|author = Mod John A|quote = Alternative titles I considered: Dark Lord of the Elves, The Gates of Prifddinas, The City and the Seed, Mourning's Ends III.|date = 29 May 2014}} According to Mod John A, the title was chosen to reference the first quest in the series, [[Plague City]], and to sound like a finale.{{CiteTwitter|date = 28 May 2014|author = Mod John A|url = https://twitter.com/JagexJohnA/status/471664588476661760|quote = Lots of people expected ME part III, but I wanted it to sound like the end of the whole series which started with Plague City.}} |
==Trivia== |
==Trivia== |
Revision as of 06:57, 14 July 2014
Also called | MEP3 | ||||||||||||||||||||||||
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Release date | August 2014 (Update unknown) | ||||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||||
Voice Over | No | ||||||||||||||||||||||||
Official difficulty | Grandmaster | ||||||||||||||||||||||||
Quest series | Elf quest series | ||||||||||||||||||||||||
Age | Sixth Age | ||||||||||||||||||||||||
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Plague's End is the final quest of the elf series. It will be a grandmaster quest and require completion of Within the Light, Making History and Catapult Construction, in addition to level 75 in eight skills. It will be released prior to Prifddinas, and one of its rewards include access to the city.[3] The Dark Lord, the Iorwerth Clan, King Lathas and the Plague of West Ardougne are plot points to be dealt with in the quest.[4]
Walkthrough
Start point | Unknown | ||
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Member requirement | Members only | ||
Official difficulty | Grandmaster | ||
Official length | Very long | ||
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
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Items required | Items from the tool belt are not listed unless they do not work or are not automatically added. Unknown | ||
Enemies to defeat | Unknown |
Pre-release
Plague's End will be released approximately five years after the previous elf quest, Within the Light. It used to be the top contender for the 200th quest to be released, but the release of the first dragonstone Power to the Players poll in January 2014 changed this.[5][6] One of the quest design's aims was to create a very long quest.[7] Mod Osborne later stated that he imagined it to take at least as long as Ritual of the Mahjarrat.[8]
After the release of the poll on 13 January 2014 Mod Osborne's Q&A took place, giving more information about the quest. It was revealed that the quest would be released after the release of the first parts of Prifddinas with other story content explaining how the city had been restored from its seed form, although this later changed to completion of the quest being required for the entirety of Prifddinas due to player feedback.[9] It was also confirmed that Seren would not be involved in the quest and would receive separate content at an unspecified later date. Prifddinas and the accompanying quest eventually won the poll, beating the Inventor skill by 14,661 votes.[10]
A month later, Mod John A announced that he had been appointed lead developer for the quest.[1] In a similar way to Birthright of the Dwarves, he would gather ideas and suggestions for the quest on the forums throughout February and March.[3] He also requested suggestions for rewards for the quest,[11] and a ruby Power to the Players poll released in early April established that a new reward would be made for the quest which would not be a crystal halberd, magic staff or thrown weapon.[12] During the quest's development, Mod John A confirmed that the quest would contain a light puzzle.[13]
Mod Osborne later revealed the quest's requirements in a podcast about Prifddinas.[7] A few weeks later, Making History was added as a requirement due to King Lathas' involvement therein.[14] In the official RuneScape video "Spend your Summer with RuneScape", released on 28 May 2014, the quest title "Plague's End" was first mentioned, after which Mod John A confirmed it to be the quest's title.[15] The quest had usually been referred to as "Mourning's Ends Part III" before, which was also one of the titles considered, along with Dark Lord of the Elves, The Gates of Prifddinas and The City and the Seed.[16] According to Mod John A, the title was chosen to reference the first quest in the series, Plague City, and to sound like a finale.[17]
Trivia
- Plague's End requires the highest levels in Construction, Dungeoneering, Herblore, Prayer and Summoning of any quest. This also makes it the quest with the highest amount of highest skill requirements.
References
Main series | |
Related quests |
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Quest recollector |
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