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Player-owned houses can be customised by speaking to an Estate agent or right-clicking and choosing Redecorate. The parts of the house that can be redecorated include:

  • Walls and interior flooring
  • Exterior ground
  • Dungeon walls and flooring
  • Lighting

Each house style comes with a unique tune that plays upon entering the house. All of the styles (with the exception of the Zenevivia Dark Stone) are based on buildings and areas around POH portals. The costs for redecorating are cut in half after completion of the Varrock Elite Tasks.

Walls and interior

Name Wall Floor Level required Cost (after tasks) Styled like Appearance Entrance dingle
Basic wood Basic wood Basic wood floor 1 Construction 2,500 (1,250) coins Rimmington Basic wood house
POH basic wood
Basic stone Basic stone Basic stone floor 10 Construction 5,000 (2,500) coins Burthorpe Basic stone house
POH basic stone
Whitewashed stone Whitewashed stone Whitewashed stone floor 20 Construction 7,500 (3,750) coins Pollnivneach Whitewashed stone house
POH whitewashed stone
Fremennik-style wood Fremennik-style wood Fremennik-style wood floor 30 Construction 10,000 (5,000) coins Rellekka Fremennik-style wood house
POH fremennik-style wood
Tropical wood Tropical wood Tropical wood floor 40 Construction 15,000 (7,500) coins Brimhaven Tropical wood house
POH tropical wood
Fancy stone Fancy stone Fancy stone floor 50 Construction 25,000 (12,500) coins Falador Fancy stone house
POH fancy stone
Dark stone Dark stone Dark stone floor 68 Construction & Quest map icon Love Story Free The Wise Old Man's POH Dark stone house
Dark stone POH

Grounds

Name Image Level required Cost (after tasks) Appearance
Green floor Green floor 1 Construction Free (only available whilst
wielding an orb of oculus)
Green floor grounds
Blue floor Blue floor 1 Construction Free (only available whilst
wielding an orb of oculus)
Blue floor grounds
Rough grass Rough grass 1 Construction 5,000 (2,500) coins Rough grass grounds
Desert Desert 20 Construction 7,500 (3,750) coins Desert grounds
Barren earth Barren earth 30 Construction 10,000 (5,000) coins Barren earth grounds
Mown grass Mown grass 40 Construction 15,000 (7,500) coins Mown grass grounds
Tundra Tundra 70 Construction 100,000 (50,000) coins Tundra grounds

Dungeon

Name Wall Floor Level required Cost (after tasks) Appearance
Rough stone Rough stone Rough stone floor 1 Construction 3,000 (1,250) coins Rough stone dungeon
Smooth stone Smooth stone wall Smooth stone floor 10 Construction 5,000 (2,500) coins Smooth stone dungeon
Desert dungeon Desert dungeon Desert dungeon floor 20 Construction 7,500 (3,750) coins Desert dungeon dungeon
Mountain mine Mountain mine Mountain mine floor 30 Construction 10,000 (5,000) coins Mountain mine dungeon
Tropical cave Tropical cave Tropical cave floor 40 Construction 15,000 (7,500) coins Tropical cave dungeon
Stone blocks Stone blocks Stone blocks floor 50 Construction 25,000 (12,500) coins Stone blocks dungeon

Lighting

Lighting Image Level required Cost (after tasks)
Day POH day 1 Construction 5,000 (2,500) coins
Dusk POH dusk 75 Construction 150,000 (75,000) coins
Night POH night 85 Construction 250,000 (125,000) coins

Trivia

  • Hopping worlds whilst in a player-owned house causes the lighting and skybox of the surface world to turn into that of the player-owned house.