Portent of degradation II heals the player while damaging the opponent when a player's life points drop below 50%. It can be created with 50 elder energy and 1 cavefish or with 8 memory shards; requiring 86 Divination, 88 Constitution along with the completion of Fate of the Gods.
Portents of degradation do not deal damage against reflect-immune foes, displaying a message that "Your enemy is immune to the portent's damage." The heal will still be applied, however.
Recipe[]
![]() | - | ![]() | ||
---|---|---|---|---|
19.3 XP | - | 4,492 | ||
Requirements | ||||
![]() | 86 | |||
![]() | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
![]() | Elder energy | 50 | 421 | 21,050 |
![]() | Cavefish | 1 | 2,540 | 2,540 |
Total price | 23,590 |
Disassembly[]
Disassembly XP | 2.5 |
---|---|
Item quantity required | 1 |
Material count | 3 |
Base junk chance | 0.8% |
Possible materials | |
Often | |
![]() | 85% |
Sometimes | |
![]() | 13% |
Rarely | |
![]() | 2% |