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Portent of life detail

Portent of life is an item that resurrects the player after death and heals the player 25% of their maximum life points (50% if Death's Support is bought from Death's Store). It can be created with 99 Divination using 100 incandescent energy and 1 diamond ring or using 35 memory shards, yielding 24 Divination experience. It has a 1 hour cooldown, shared with the sign of life, the sign of death, the portent of death, and the Defence cape's perk. It cannot activate in PvP areas, except for Deathmatch.

This item does not occupy the pocket slot, therefore allowing the use of a pocket slot item such as a god book or scrimshaw.

If a player has a portent of life in their inventory while the ability immortality is active and they die, the ability is consumed instead of the portent. The Assist System cannot be used to create a portent of life.

Creation[]

Portent of life Portent of life
Divination-Make-X GE icon
24 XP--
Requirements
Divination Divination level99
P2P icon Members onlyYes
Materials
ItemQuantityPriceTotal
Incandescent energy 1Incandescent energy10041041,000
Diamond ringDiamond ring14,7144,714
Total price45,714

Drop sources[]

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Divine implingN/A1Uncommon
Divine impling jarN/A1Uncommon

Disassembly[]

[FAQ] • [doc]

Trivia[]

  • Originally, the cooldown of this item counted down during in-game time. Due to many player complaints regarding how players were forced to stay one hour in-game longer than expected just to remove the cooldown, this was changed on 13 November 2017 so that the cooldown would count down even when the player was logged out.
  • Prior to the 26 January 2015, portents and signs of death could damage reflect immune monsters. Despite healing less health to the resurrected player, they were preferred over their life counterparts because they could inflict damage on high-level bosses.
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