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− | {{ |
+ | {{Variant|attuned|Dungeoneering=Portent of restoration II (Dungeoneering)}} |
− | {{ |
+ | {{Item |
|name = Portent of restoration II |
|name = Portent of restoration II |
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|image = [[File:Portent of restoration II.png]] |
|image = [[File:Portent of restoration II.png]] |
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|equipable = No |
|equipable = No |
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|stackable = No |
|stackable = No |
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− | | |
+ | |disassembly = Yes |
− | | |
+ | |noteable = Yes |
+ | |value = 250 |
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|destroy = Drop |
|destroy = Drop |
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+ | |kept = reclaimable |
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|store = No |
|store = No |
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|exchange = gemw |
|exchange = gemw |
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− | |examine = Automatically consumed when you are damaged to under half |
+ | |examine = Automatically consumed when you are damaged to under half your life points, this portent will restore 280 life points. Requires level 15 Constitution. |
− | |weight = 0. |
+ | |weight = 0.453 |
+ | |id = 29241 |
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}} |
}} |
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[[File:Portent of restoration II detail.png|left|100px]] |
[[File:Portent of restoration II detail.png|left|100px]] |
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+ | [[File:Activating portent.gif|frame|A player activating a portent of restoration]] |
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'''Portent of restoration II''' is a [[portent]] created with level 15 [[Divination]] using 30 [[flickering energy]] and 1 [[trout]], yielding 3.4 Divination experience. When a player's [[life point]]s drop below 50%, this item will automatically heal 280 life points if it is in the player's inventory and if the player has at least level 15 [[Constitution]]. |
'''Portent of restoration II''' is a [[portent]] created with level 15 [[Divination]] using 30 [[flickering energy]] and 1 [[trout]], yielding 3.4 Divination experience. When a player's [[life point]]s drop below 50%, this item will automatically heal 280 life points if it is in the player's inventory and if the player has at least level 15 [[Constitution]]. |
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+ | This portent will not activate if the player lowers their life points using the abilities Shadow Tendrils, Smoke Tendrils or Blood Tendrils. |
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− | ==Creating== |
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+ | |||
+ | This portent will activate while the player is stunned. |
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+ | |||
+ | ==Creation== |
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{{Infobox Recipe |
{{Infobox Recipe |
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|name = Portent of restoration II |
|name = Portent of restoration II |
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⚫ | |||
|skill = Divination |
|skill = Divination |
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|skillXP = 3.4 |
|skillXP = 3.4 |
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|mat1img = Flickering energy 1.png |
|mat1img = Flickering energy 1.png |
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|mat2 = Trout |
|mat2 = Trout |
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− | |mat2qty = 1 |
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|mat2price = gemw |
|mat2price = gemw |
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+ | }} |
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− | |mat2img = Trout.png |
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+ | |||
+ | ==Drop sources== |
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⚫ | |||
+ | |||
+ | ==Disassembly== |
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+ | {{Disassembly |
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+ | |level = 15 |
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+ | |category = divination |
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}} |
}} |
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Latest revision as of 23:11, 9 April 2019
For other variants of this item, see attuned.
For other variants of this item, see dungeoneering.
Portent of restoration II is a portent created with level 15 Divination using 30 flickering energy and 1 trout, yielding 3.4 Divination experience. When a player's life points drop below 50%, this item will automatically heal 280 life points if it is in the player's inventory and if the player has at least level 15 Constitution.
This portent will not activate if the player lowers their life points using the abilities Shadow Tendrils, Smoke Tendrils or Blood Tendrils.
This portent will activate while the player is stunned.
Creation
- | ||||
---|---|---|---|---|
3.4 XP | - | - | ||
Requirements | ||||
Divination level | 15 | |||
Members only | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
Flickering energy | 30 | 208 | 6,240 | |
Trout | 1 | 72 | 72 | |
Total price | 6,312 |
Drop sources
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
---|---|---|---|
Divine impling | N/A | 1 | Uncommon |
Divine impling jar | N/A | 1 | Uncommon |
Disassembly
Disassembly XP | 0.4 |
---|---|
Item quantity required | 1 |
Material count | 3 |
Base junk chance | 83.5% |
Possible materials | |
Often | |
Magic parts | 85% |
Sometimes | |
Crafted parts | 13% |
Rarely | |
Ethereal components | 2% |