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+ | {{Variant|attuned|dungeoneering=Portent of restoration X (Dungeoneering)}} |
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− | {{ |
+ | {{Item |
|name = Portent of restoration X |
|name = Portent of restoration X |
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|image = [[File:Portent of restoration X.png]] |
|image = [[File:Portent of restoration X.png]] |
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|equipable = No |
|equipable = No |
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|stackable = No |
|stackable = No |
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− | | |
+ | |disassembly = Yes |
− | | |
+ | |noteable = Yes |
+ | |value = 4020 |
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|destroy = Drop |
|destroy = Drop |
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+ | |kept = reclaimable |
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|store = No |
|store = No |
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|exchange = gemw |
|exchange = gemw |
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− | |examine = Automatically consumed when you are damaged to under half your life points, this portent will restore |
+ | |examine = Automatically consumed when you are damaged to under half your life points, this portent will restore 1725 life points. Requires level 93 Constitution. |
− | |weight = 0. |
+ | |weight = 0.453 |
+ | |id = 29257 |
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}} |
}} |
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⚫ | |||
⚫ | '''Portent of restoration X''' is a [[portent]] created with level 97 [[Divination]] using 60 [[incandescent energy]] and 1 [[rocktail]], yielding 23.4 Divination experience. When a player's [[life point]]s drop below 50%, this item will automatically heal |
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+ | [[File:Activating portent.gif|frame|A player activating a portent of restoration]] |
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⚫ | '''Portent of restoration X''' is a [[portent]] created with level 97 [[Divination]] using 60 [[incandescent energy]] and 1 [[rocktail]] or using 25 [[memory shards]], yielding 23.4 Divination experience. When a player's [[life point]]s drop below 50%, this item will automatically heal 1725 life points if it is in the player's inventory and if the player has at least level 93 [[Constitution]]. |
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+ | Please note that this portent will not activate if the player lowers their life points using the abilities Shadow Tendrils, Smoke Tendrils or Blood Tendrils. |
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− | ==Recipe== |
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+ | |||
+ | This portent will activate while the player is stunned. |
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+ | |||
+ | ==Creation== |
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{{Infobox Recipe |
{{Infobox Recipe |
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− | |name |
+ | |name = Portent of restoration X |
⚫ | |||
⚫ | |||
+ | |skillXP = 23.4 |
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⚫ | |||
− | | |
+ | |geValue = No |
− | |geValue = No |
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|storeValue = No |
|storeValue = No |
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− | |alchValue |
+ | |alchValue = 2412 |
− | |level |
+ | |level = 97 |
− | |members |
+ | |members = Yes |
− | |mat1 |
+ | |mat1 = Incandescent energy |
− | | |
+ | |mat1qty = 60 |
+ | |mat1price = gemw |
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− | | |
+ | |mat1img = Incandescent energy 1.png |
− | |mat2 = Rocktail |
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− | | |
+ | |mat2 = Rocktail |
− | | |
+ | |mat2price = gemw |
+ | }} |
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+ | |||
+ | ==Drop sources== |
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+ | {{Dropping monsters list|Portent of restoration X}} |
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+ | |||
+ | ==Disassembly== |
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+ | {{Disassembly |
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+ | |level = 97 |
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+ | |category = divination |
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}} |
}} |
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Latest revision as of 23:12, 9 April 2019
For other variants of this item, see attuned.
For other variants of this item, see dungeoneering.
Portent of restoration X is a portent created with level 97 Divination using 60 incandescent energy and 1 rocktail or using 25 memory shards, yielding 23.4 Divination experience. When a player's life points drop below 50%, this item will automatically heal 1725 life points if it is in the player's inventory and if the player has at least level 93 Constitution.
Please note that this portent will not activate if the player lowers their life points using the abilities Shadow Tendrils, Smoke Tendrils or Blood Tendrils.
This portent will activate while the player is stunned.
Creation
- | ||||
---|---|---|---|---|
23.4 XP | - | - | ||
Requirements | ||||
Divination level | 97 | |||
Members only | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
Incandescent energy | 60 | 410 | 24,600 | |
Rocktail | 1 | 4,690 | 4,690 | |
Total price | 29,290 |
Drop sources
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
---|---|---|---|
Divine impling | N/A | 1 | Uncommon |
Divine impling jar | N/A | 1 | Uncommon |
Disassembly
Disassembly XP | 2.9 |
---|---|
Item quantity required | 1 |
Material count | 3 |
Base junk chance | 0.0% |
Possible materials | |
Often | |
Magic parts | 85% |
Sometimes | |
Crafted parts | 13% |
Rarely | |
Ethereal components | 2% |