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Roddeck's pipe
This article's subject does not appear in game.
It may be involved in an upcoming update, or its development and release may have been cancelled entirely.

Prestige was a proposed measure of how many times a user had achieved level 99 in a given skill. It was first proposed on October 10, 2013 in a development blog. After player feedback, the update was put to a poll, after which the update was cancelled.

Proposed Mechanism

Upon reaching level 99 in a skill, a player could gain a prestige level for the skill by resetting it back to level 1. Then, the player level up the skill again, requiring twice the XP per level as before. This could be repeated, with the third prestige level requiring three times the XP as originally, and so on. The player's lifetime XP would also be tracked, and would still remain capped at 200 million.

Highscores

Under the proposed system, the highscores for each individual skill would be sorted first by prestige level, and then by XP within each prestige level. The overall highscores would be sorted by how many times the player has gained prestige levels in all of his or her skills. For example, if someone had 190,000 experience with 2 prestige levels, they'd be ahead of another person who had 190,001 experience but no prestige levels.

Historical highscores would be preserved of users who achieved 200 million experience in a skill prior to the update.

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