Quests are groups of interrelated tasks, usually involving a storyline, that can take anywhere from a few minutes to a few hours or even a few days to complete.
The starting locations for all quests are labelled with a blue compass icon () on the minimap, and completing them can provide rewards ranging from experience and items, to access to new areas, minigames and miniquests.
The 50th quest, Legends' Quest, was released on 20 August 2003, and was also the final quest to be added to RuneScape Classic. The 100th quest, Recipe for Disaster, is actually 10 quests in one with 8 subquests ranging from easy to very hard. The 150th quest, The Chosen Commander, was released on 17 March 2009. The 200th quest, Dimension of Disaster, was released on 23 March 2015.
- 1 List of quests
- 2 Types of quests
- 3 Skill requirements
- 4 Rewards
- 5 Reworks and replacements
- 6 Quest icons
- 7 Trivia
- 8 See also
List of quests
Types of quests
Many RuneScape quests are a part of a series of quests that share a common plot-line.
Progress in a quest series is made in a linear fashion, with each quest requiring the completion of the previous one. There are, however, a few exceptions to this progression, and are found usually when a quest is involved in multiple plot-lines. Also, Jagex has reworked many of the novice quests over the years; so far, over a dozen quests have received this treatment, some more than once.
The majority of the quest series are based out of a specific area, and their completion is often needed to access either more of that area or specific features within it. For example, West Ardougne as a whole is inaccessible unless at least some progress is made in the Plague quest series.
A bottle quest is a quest developed using minimal new assets, usually with a focus on characterisation and world-building.
The tone and complexity of a bottle quest can vary significantly, from serious quests with only a few new assets such as Wanted! or A Clockwork Syringe, to more lighthearted affairs with a number of new characters and locations, such as Call of the Ancestors and Back to the Freezer.
A subquest is a part of another quest, which upon completion gives additional rewards as well as quest point(s). Subquests may take less time and require fewer items, although they may have additional skill or quest requirements.
- Recipe for Disaster, which has nine subquests, one for each member of the Lumbridge council, and the Culinaromancer boss fight
- Dimension of Disaster, which has four subquests, all of which are "twisted" versions of existing quests
A repeatable quest is a quest that can be played over and over again so a player could experience the story again or explore different paths based on a choice. The quest rewards and choices made are canonical on the first play through, though replays can allow the player to unlock other follow up rewards.
Miniquests are smaller pieces of story and skill content that are not required for the quest point cape, but still tell stories similar to quests. Most miniquests are smaller in scale and shorter than a normal quest, but may have requirements stretching higher than normal quests or none at all. They are usually connected to existing pieces of content or used to tie up loose ends from quests, but some are standalone. They are often released as a hidden update.
Currently, one series of miniquests exists, namely Tales of the Arc.
The table below shows the highest level required in each skill to complete every released quest.
|Total level: 2025|
The quests requiring the highest skill levels are:
- ^ Jagex. "New - Legends Quest!." 20 August 2003. RuneScape News.
- ^ a b While Guthix Sleeps is a requirement for Ritual of the Mahjarrat, and so the latter requires 275 quest points, 270 to complete While Guthix Sleeps and 5 rewarded from completing it. Ritual of the Mahjarrat is a requirement for Koschei's Troubles, so the latter requires 278 quest points. Then Koschei's Troubles is a requirement for Children of Mah, which rewards 2 quest points. Last but not least, Children of Mah is a requirement for Sliske's Endgame
- ^ While the highest combat level required to complete a quest is 85, the minimum possible level to get a quest cape is 112, as a result of the 80 Defence requirement of The Brink of Extinction combined with the higher melee requirements of 85 Strength requirement of Birthright of the Dwarves and 79 Attack of The Mighty Fall.
- ^ Blood Runs Deep requires completion of all Easy, Medium, and Hard Tasks of the Fremennik Province Tasks.
Quest point cape
Players who have the maximum number of quest points are able to wear the quest point cape, a Cape of Accomplishment which can be purchased from the Wise Old Man for 99,000 coins. However, whenever a new quest is available, the cape and hood will automatically be unequipped and cannot be worn again until the player completes the new quest.
If the inventory is full upon release of a new quest, the cape and hood will be sent to the bank. If the bank is also full, the Wise Old Man will hold onto it and will return it free of charge.
If multiple sets are obtained through various methods, the Wise Old Man will only return one set if both your inventory and bank are full and the set is worn and unequipped(ON) twice. In other words, if the Wise Old Man has a set and you do not claim it and get another set unequipped and sent to the Wise Old Man, only one set will be reclaimable.
The cape does not count towards trimming Capes of Accomplishment. It does count towards cape rack limits on senior capes.
Some quests award the player with titles upon completion, while others require the player to complete a post-quest activity to unlock a title.
A few titles are not directly unlocked by completing a specific quest:
- Completing all quests will unlock the title [Name] the Ultimate Quester.
- From 16 to 30 March 2015, meeting the requirements needed to start Dimension of Disaster unlocked the title [Name] the Prepared.
- From 28 to 29 March 2015, gaining the most quest points within 48 hours for the Best Quester Competition unlocked the title Questival King/Questival Queen.
Ongoing quest rewards
|Quest||Reward||How to receive|
|All Fired Up||Access to pieces of equipment that facilitate Firemaking training.||Light 6, 10, or 14 beacons in All Fired Up minigame|
|A Shadow over Ashdale||Access to the dead man's chest in the Ashdale Caves to repeat the battle against Agoroth giving a black pearl (or coins) with bonus experience in any skill equal to that of a medium fallen star.||Check the dead man's chest in the Ashdale Caves.|
|Back to my Roots||Access to a jade vine seed which can be planted for 1,500 Farming experience or slain for 2,500 Slayer experience every 15 hours.||Plant and check the health of a jade vine, and slay wild jade vine.|
|Cold War||Some penguins are worth two points in the Penguin Hide and Seek Distraction and Diversion.||Speak to Larry in Ardougne Zoo or Chuck the Polar Bear if Larry isn't there. (Larry is taken off during the quest and may not be available)|
|Fairy Tale II - Cure a Queen||Access to the fairy ring transportation method, while wielding a dramen or lunar staff (neither of the two listed items are needed for transportation after the completion of Fairy Tale III - Battle at Orks Rift)||Complete Fairy Tale II - Cure a Queen completely or until a certain part.|
|Fur 'n' Seek||Access to a weekly slaying of the skeletal horror for a reward of between 9,250 and 12,500 Slayer and between 3,100 and 10,000 Prayer Experience. (First time it is slain you receive 10,000 Slayer and 7,000 Prayer Experience.)||Complete the Odd Old Man's second wish list.|
|Garden of Tranquility||Access to the white tree, which will give the player 4 white tree fruits which regenerate one at a time, each giving 17% run energy when eaten, and 12 Farming experience when picked.||Go to the garden you made during the quest and pick the fruit of the white tree.|
|Hand in the Sand||84 buckets of sand delivered to the player's bank.||Speak to Bert once a day.|
|In Pyre Need||Access to a daily Distraction and Diversion, Phoenix Lair, which grants 5 phoenix quills, 1,000 Crafting experience, 7,500 Firemaking experience, 3,000 Fletching experience, 500 Slayer experience and a chance to receive a phoenix egg, which could be hatched by a player with 72 Summoning.||Go to the Phoenix lair.|
|Royal Trouble||5 extra workers in Managing Miscellania and an allowance-per-day boost.||Speak to Advisor Ghrim.|
|Some Like It Cold||Access to a new penguin in the Penguin Hide and Seek Distraction and Diversion, worth three points (requires ring of visibility) as well as a new thieving event in the circus.||Speak to Chuck the Polar Bear in the Ardougne Zoo|
|Tears of Guthix||Access to a Distraction and Diversion for experience in the lowest skill weekly.||Speak to Juna.|
|Throne of Miscellania||Access to Miscellania's resources through Managing Miscellania.||Speak to Advisor Ghrim.|
|The Hunt for Red Raktuber||Access to a bonus point for finding a polar bear spy in the Penguin Hide and Seek distraction and diversion.||Talk to Chuck the Polar Bear in the Ardougne zoo.|
|What Lies Below||Access to Bork who can be killed daily for charms and Slayer experience.||Travel through the Chaos Tunnels.|
|Bringing Home the Bacon||Weekly bacon or familiar reward claimable from Eli.||Speak to Eli.|
Reworks and replacements
Over time some quests became outdated and were felt to not fit in with the progression of RuneScape or the developing lore of Gielinor. These quests were reworked into updated forms or replaced with new ones. Note that this only lists significant reworks, minor reworks to graphics and dialogue are not listed.
- Doric's Quest → What's Mine is Yours
- Prince Ali Rescue → Stolen Hearts and Diamond in the Rough
- Black Knights' Fortress (quest) → The Death of Chivalry
- Demon Slayer (historical) → Demon Slayer
- Romeo & Juliet → Gunnar's Ground
- Druidic Ritual (historical) → Druidic Ritual
- Wolf Whistle (historical) → Wolf Whistle
- Learning the Ropes → Unstable Foundations
- Death Plateau (historical) → Death Plateau
- Rune Mysteries (historical) → Rune Mysteries and Rune Memories
Turned into miniquests
All quests that have a "Quest overview" window also have a unique quest icon. These are currently limited to:
- All quests and holiday events released since 15 March 2010 (The Blood Pact onwards)
- The few old quests that were converted to the new quest format on 15 December 2009 (Cook's Assistant, Ernest the Chicken, The Restless Ghost and the now discontinued Sheep Shearer and Rune Mysteries quests)
- The two quests made free-to-play on 24 June 2010 to replace the removed ones (Myths of the White Lands and Swept Away).
- Hazeel Cult and The Grand Tree
- All quests tagged as Fifth Age quests
- Older quests refined by Mod Stu (Jungle Potion)
These icons are displayed both in the quest overview window, and as small boxes next to quest-specific NPCs and objects. It is unknown whether all quests will eventually be renovated to have this property.
- Prior to 13 November 2017, some quests allowed skills to be boostable before they were started. This was changed with the rework of Quest interface.