Ranarr seeds can be planted in a herb patch in order to produce grimy ranarrs. This requires a Farming level of 32.
Ranarr seeds can be obtained as a monster drop, by pickpocketing Master Farmers, from Managing Miscellania if your workers are assigned to Farming, looting nature implings, cleaning out a bird's nest, as a gamble reward from the Barbarian Assault minigame or bought from Vinesweeper for 4000 points each.
Ranarr seed | |
---|---|
Farming level | 32 |
Patch | Herb |
Payment | N/A |
Time | 80 minutes (4x20 minutes) |
Seeds per | 1 seed |
Experience | |
Planting | 27 |
Harvesting | 30.5 |
Produce | |
Crop | Grimy ranarr |
1,860 | |
Yield[?] | Unknown edit |
The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, you will lose −976 coins.
Herb yield | Profit/loss (Grimy) | Profit/loss (Clean) | Herb yield | Profit/loss (Grimy) | Profit/loss (Clean) |
---|---|---|---|---|---|
1 | 884 | 1,132 | 7 | 12,044 | 13,780 |
2 | 2,744 | 3,240 | 8 | 13,904 | 15,888 |
3 | 4,604 | 5,348 | 9 | 15,764 | 17,996 |
4 | 6,464 | 7,456 | 10 | 17,624 | 20,104 |
5 | 8,324 | 9,564 | 11 | 19,484 | 22,212 |
6 | 10,184 | 11,672 | 12 | 21,344 | 24,320 |
Supercompost yields a minimum of 5 herbs.
It will take an additional 15 minutes for the ranarr seed to finish growing if it gets diseased and cured.
Disassembly[]
Disassembly XP | 0.9 |
---|---|
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 64.8% |
Possible materials | |
Often | |
![]() | 99% |
Rarely | |
![]() | 1% |
Drop sources[]
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