Release | 5 July 2011 (Update) | |||||||||||||||||
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Members | Yes | |||||||||||||||||
Examine | ||||||||||||||||||
A long-dead White Knight, risen to fight again as a slug slave. | ||||||||||||||||||
Combat info | ||||||||||||||||||
Level | LP | XP | XP | |||||||||||||||
60 | 2,150 | 119.7 | 39.5 | |||||||||||||||
Equipment XP (2H/MH & Armour/OH) | ||||||||||||||||||
7 / 4 / 2 | ||||||||||||||||||
Aggressive | Poisonous | |||||||||||||||||
Offensive | ||||||||||||||||||
Max hit | ||||||||||||||||||
258 | 0 | 0 | 0 | |||||||||||||||
Style | Speed | |||||||||||||||||
6 ticks (3.6s) | ||||||||||||||||||
Combat levels | ||||||||||||||||||
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Defensive | ||||||||||||||||||
Armour | Weakness | |||||||||||||||||
689 | 43 | |||||||||||||||||
Affinities | ||||||||||||||||||
90 | 55 | 45 | 65 | |||||||||||||||
Immunities | ||||||||||||||||||
Risen knights are undead White Knights encountered only during Salt in the Wound. They are used as guards in the Slug Citadel.
If a character is seen by a Witchaven villager whilst infiltrating the citadel, a level 60 Risen knight will be summoned. They are also summoned by Mother Mallum in the final boss fight.
Trivia[]
- Those that use magic and archery are still called "Knights".
- The risen knights that use magic and ranged resemble Corpse mages and Corpse archer, while the melee using knights resemble Armoured zombies before their graphical update.
Part 4 of the Sea Slug quest series | |
NPCs | |
Enemies |
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Items |
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Locations |
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Music |
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Miscellaneous | Quick guide • Transcript |