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+ | {{External|os}} |
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− | |||
+ | {{confuse|Ruby bakriminel bolts}} |
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⚫ | |||
+ | {{Item |
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|name = Ruby bolts |
|name = Ruby bolts |
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|image = [[File:Ruby bolts 1.png]] [[File:Ruby bolts 2.png]] [[File:Ruby bolts 3.png]] [[File:Ruby bolts 4.png]] [[File:Ruby bolts 5.png]] |
|image = [[File:Ruby bolts 1.png]] [[File:Ruby bolts 2.png]] [[File:Ruby bolts 3.png]] [[File:Ruby bolts 4.png]] [[File:Ruby bolts 5.png]] |
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|release = [[31 July]] [[2006]] |
|release = [[31 July]] [[2006]] |
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|update = Crossbows |
|update = Crossbows |
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− | |members = |
+ | |members = No |
|quest = No |
|quest = No |
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|tradeable = Yes |
|tradeable = Yes |
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|equipable = Yes |
|equipable = Yes |
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|stackable = Yes |
|stackable = Yes |
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− | | |
+ | |disassembly = Yes |
− | | |
+ | |value = 125 |
|destroy = Drop |
|destroy = Drop |
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+ | |kept = reclaimable |
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− | |store=No |
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− | | |
+ | |store = No |
+ | |exchange = GEMW |
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|examine = Ruby tipped Adamantite crossbow bolts. |
|examine = Ruby tipped Adamantite crossbow bolts. |
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− | |weight = 0 |
+ | |weight = 0 |
+ | |id = 9339 |
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⚫ | |||
+ | }} |
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− | '''Ruby bolts''' are [[Adamant bolts|Adamantite bolts]] tipped with [[Ruby bolt tips]]. Ruby bolts can be created through the [[Fletching]] skill. A player must first have a ''Fletching'' level of 63 and take a cut [[Ruby]] and use a [[chisel]] with it to make 12 Ruby bolt tips (giving ~6.3 fletching exp). Attaching Ruby bolt tips also requires a Fletching level of 63 (and gives 63 exp per set of 10). Once the Ruby bolt tips have been attached, the Adamantite bolts become Ruby bolts. |
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⚫ | |||
+ | '''Ruby bolts''' are [[Adamant bolts|adamantite bolts]] tipped with [[ruby bolt tips]]. Ruby bolts can be created at level 63 [[Fletching]] by first cutting a [[ruby]] into 12 bolt tips then attaching them to adamantite bolts to create ruby bolts. Each bolt tip and crafted bolt awards 6.3 experience. |
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+ | |||
⚫ | Ruby bolts can be enchanted through the spell [[Enchant Crossbow Bolt (Ruby)]] at level 49 [[Magic]]. The spell enchants 10 ruby bolts at a time, and once they are enchanted they become [[Ruby bolts (e)|enchanted ruby bolts]] and gain a special ability, the Blood Forfeit enchantment. This gives the bolts a chance of damaging the target for 20% of the target's remaining health at the cost of removing 10% of the attacker's remaining health. The enchantment will not trigger if the attacker is under 10% of their max health. |
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⚫ | |||
⚫ | Ruby bolts can be enchanted through the spell [[Enchant Crossbow Bolt (Ruby)]] |
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⚫ | |||
+ | |damage = 480 |
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⚫ | |||
− | | |
+ | |accuracy = 0 |
+ | | style =Bolt |
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− | | mainAccuracy = 0 |
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− | | |
+ | | armour = 0 |
− | | |
+ | | life = 0 |
− | | |
+ | | prayer = 0 |
− | | |
+ | | class = Ranged |
− | | |
+ | | strength = 0 |
− | | |
+ | | ranged = 0 |
− | | |
+ | | magic = 0 |
+ | |tier = 50 |
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− | | class = Ranged |
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+ | | requirements = 50 {{Skill clickpic|Ranged}} |
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− | | meleecrit = 0 |
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− | | rangedcrit = 0 |
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− | | magiccrit = 0 |
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}} |
}} |
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+ | ==Creation== |
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− | See: Main article: [[Crossbow (weapon type)/Bolt compatibility]] |
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⚫ | |||
+ | |name = Ruby bolts |
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+ | |amount = 10 |
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+ | |skill = Fletching |
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+ | |skillXP = 63.0 |
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+ | |geValue = gemw |
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+ | |level = 63 |
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+ | |members = No |
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+ | |mat1 = Adamant bolts |
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+ | |mat1qty = 10 |
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+ | |mat1price = gemw |
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+ | |mat2 = Ruby bolt tips |
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+ | |mat2qty = 10 |
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+ | |mat2price = gemw |
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+ | }} |
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+ | |||
+ | ==Disassembly== |
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+ | {{Disassembly |
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+ | |level = 25 |
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+ | |category = bolts |
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+ | }} |
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{{bolts}} |
{{bolts}} |
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+ | {{Ruby}} |
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[[Category:Ammunition]] |
[[Category:Ammunition]] |
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[[Category:Adamant|Ruby Bolts]] |
[[Category:Adamant|Ruby Bolts]] |
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− | [[Category:Ruby]] |
Latest revision as of 21:49, 8 April 2019
Ruby bolts are adamantite bolts tipped with ruby bolt tips. Ruby bolts can be created at level 63 Fletching by first cutting a ruby into 12 bolt tips then attaching them to adamantite bolts to create ruby bolts. Each bolt tip and crafted bolt awards 6.3 experience.
Ruby bolts can be enchanted through the spell Enchant Crossbow Bolt (Ruby) at level 49 Magic. The spell enchants 10 ruby bolts at a time, and once they are enchanted they become enchanted ruby bolts and gain a special ability, the Blood Forfeit enchantment. This gives the bolts a chance of damaging the target for 20% of the target's remaining health at the cost of removing 10% of the attacker's remaining health. The enchantment will not trigger if the attacker is under 10% of their max health.
Requirements | Tier | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50 | 50 | ||||||||||
Class | Slot | Attributes | |||||||||
Ranged | Armour | 0 | |||||||||
Life points | 0 | ||||||||||
Weapons | Main | Off | Prayer | 0 | |||||||
Damage | 480 | - | Damage reduction | ||||||||
Accuracy | - | - | PvM: 0% | PvP: 0% | |||||||
Style | Bolts | Style bonuses | |||||||||
Range | - | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Creation
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63 XP | - | 1,040 | ||
Requirements | ||||
Fletching level | 63 | |||
Members only | No | |||
Materials | ||||
Item | Quantity | Price | Total | |
Adamant bolts | 10 | 113 | 1,130 | |
Ruby bolt tips | 10 | 117 | 1,170 | |
Total price | 2,300 |
Disassembly
Disassembly XP | 0.7 |
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Item quantity required | 50 |
Material count | 6 |
Base junk chance | 72.5% |
Possible materials | |
Often | |
Base parts | 40% |
Head parts | 30% |
Spiked parts | 27% |
Rarely | |
Stunning components | 3% |
Metal | |
Gem-tipped |
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Bakriminel |
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Bane |
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Tar |
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Special |
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Miscellaneous |
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Gems | |
Jewellery |
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Enchanted jewellery |
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Fletching |
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