
Corporeal Beast[]
This is a DANGEROUS EVENT. If you die here, you will lose your items! Only bring items you are willing to lose, or items you think you can adequately defend.
Event information[]
- Friends Chat – Oil4
- Location – Corporeal Beast's Lair (Games necklace teleport location), World 39
- Date and time
UTC | Pacific | Mountain | Central | Eastern | UK | Europe | East Aus |
---|---|---|---|---|---|---|---|
8:00 pm Sat, 8 Mar |
12:00 pm Sat, 8 Mar |
1:00 pm Sat, 8 Mar |
2:00 pm Sat, 8 Mar |
3:00 pm Sat, 8 Mar |
8:00 pm Sat, 8 Mar |
9:00 pm Sat, 8 Mar |
7:00 am Sun, 9 Mar |
- The event is over.
- Requirements: Completion of Summer's End
- Drops distribution: Coinshare
WARNING: Only bring items you are willing to lose as you will not receive a gravestone upon death, giving you 3.5 minutes to return and collect your items. You will only keep your three (four if you have the protect item prayer activated) most expensive items on death. Unless you can return within that 3.5 minutes, your items will appear on the ground and any player can pick them up. Please bear this in mind when gearing up for the fight.
Helpful links[]
The Fight[]

A general guide can be found here.
The general points to remember about this fight are as follows (especially relevant if this is your first time at the Beast):
- Everyone faces a significant risk of death while fighting the Beast - even maxed players with good gear can be taken down very quickly if they don't pay attention. If you're not confident, favour the cheaper items in the suggested equipment sets below.
- Following on from the above, don't be discouraged if you rapidly use up all your food. Thanks to the updated Games necklace teleports, players can feasibly bank, refill on potions and be back in the Beast chamber in under 60 seconds.
- The Beast takes half damage from any weapon that isn't a spear. This makes the Zamorakian spear the ideal choice, unless you want to splash out on Vesta - which is not recommended. Any other weapon you wish to bring must be a spear - Chaotic weapons will not work well.
- The Beast is most dangerous with Magic, so you will want to wear armour with high magic defence. Due to the EOC combat accurancy can be lowered if you do not have the correct armour for your combat style, for example zamorakian spear goes with bandos armour. For the Corporeal Beast it is essential to use a spear, which is melee, so you need to use melee armour
- The Beast randomly switches targets throughout the fight, so you cannot afford to let your concentration slip. This can be counteracted by having a player "Tank" meaning they will be in range armour to better defend against corp's heavy hitting mage attack and be using incite and provoke to get the beast to focus on them.
- The salient points arising from this:
- Depending on the timing of the target switch, the Beast can often attack you before it has finished turning to face you. Look for the projectiles rather than the direction he's facing.
- Sometimes, the Beast will latch on to one player and attack it repeatedly for what seems like quite a long time (5-6 attacks). It's important not to panic when this happens to you. See below for how to survive his attacks.
- The Beast can randomly devour a familiar at any point throughout the fight. Depending on the size of teams, this may make healing familiars such as unicorns inadvisable (in a larger team, they may work well enough to justify bringing one).
- Due to the Evolution of Combat update, the Dark Core can no longer be stunned using Emerald bolts (e).
- Surviving attacks
Due to the Evolution of Combat update, Corporeal Beast teams now utilize a tank to increase trip times. This tank will use ranged armor and will attract the attention of the Beast before others attack him.
Death and Returning[]
If you die, which can easily occur if you lose concentration or if you get a few unlucky hits, you will respawn in your regular spot like normal. You will not, however, have a grave. Everything except your top three items will be dropped on the floor where you died. This will remain hidden for exactly 3.5 minutes. After that time, anyone will be able to see and pick up your items. There is no way to stop other players picking up your items after this time. The Beast is meant to be a dangerous fight - high risk, high reward. Please bear this in mind when equipping your character for battle.
However, due to changes made by Jagex it is now fairly easy to return in under 3.5 minutes. You can now teleport directly to the Beast's lair with the games necklace. Once you are there you need to pick up as many items as you can and teleport straight out, preferably with a one-click teleport.
When returning, it is recommended you wear a dragonhide leather body and chaps to maximize your resistance to magic damage and bring half an inventory of high-healing food like sharks.
Drops[]
The Corporeal beast is one of the toughest, but most rewarding monsters in the game to kill. It has four unique drops, the sigils as well as a multitude of other expensive drops. Below are the prices and rarity of some of them.
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Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
![]() | Holy elixir | 1 | Rare | 787,460 |
![]() | Spectral sigil | 1 | Very rare | 590,657 |
![]() | Arcane sigil | 1 | Very rare | 4,600,546 |
![]() | Elysian sigil | 1 | Very rare | 7,972,465 |
![]() | Divine sigil | 1 | Very rare | 4,442,826 |
|}
The rest of his drops can be found here.
Recommended setup[]
Melee[]
Items that are at the end can be considered "welfare gear", and should be considered by newcomers. Items at the beginning should be used by people who have been to the Beast before and know what to do
- Helm: Bandos helm > Barrows melee helm > Warpriest Helm
- Amulet: Amulet of fury > Desert amulet 4/Amulet of glory > Games necklace
- Chest: Bandos Chestplate > Barrows melee top > Warpriest Cuirass
- Legs: Bandos Tassets > Barrows melee legs > Warpriest Greaves
- Boots: Steadfast boots > Bandos boots > Warpriest Boots > Dragon boots
- Gloves: Pneumatic Gloves > Golaith gloves > Culinaromancer's gloves 10 > Warpriest Gauntlets
- Ring: Onyx ring (i) > 6th age circuit > Berserker ring (i) > Berserker ring > Ring of vigour > Dragonstone ring (i), Diamond ring (i), Ruby ring (i) (A ring of life will likely not activate due to the Beast's high hits)
- Cape: Completionist Cape > Skill cape > Warpriest Cape > TokHaar-Kal > Fire cape
- Weapon: Zamorakian spear > Guthan's warspear / Blisterwood Polearm > Dragon spear
- Pocket: Sign of life/ Sign of item protection
- WARNING: Barrows gear will break upon being dropped.
Recommended inventory[]
- Games necklace to teleport straight there and bypass the wilderness
- Super set (melee)
- One-click teleport (preferably a House teleport tab for a safe death if you are hit mid-teleport and for an altar/obelisk to recharge)
- Runes to cast Vengeance, Vengeance other, or Vengeance Group if you have 93-95 magic
- The highest level food you can use (excluding Rocktail Soup unless you are willing)
- Prayer potion, or several of them to use Piety or Turmoil, also Soul Split or Deflect Magic
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
![]() | Spirit shield | 1 | Uncommon | 38,741 |
![]() | Onyx bolts (e) | 175 | Uncommon | 1,351,525 |
![]() | Regen bracelet | 1 | Uncommon | 120,631 |
![]() | Runite bolts | 250 | Common | 49,250 |
![]() | Cannonball | 2,000 | Common | 760,000 |
![]() | Pure essence | 2,500 (noted) | Common | 75,000 |
![]() | Runite ore | 20 (noted) | Common | 28,380 |
![]() | Mahogany plank | 150 (noted) | Common | 198,150 |
![]() | Green dragonhide | 100 (noted) | Common | 169,800 |
![]() | White berries | 120 (noted) | Common | 482,280 |