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===Getting started=== |
===Getting started=== |
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− | *Talk to [[Ariane]] in the ruins beneath the [[Wizards' Tower]]. |
+ | * Talk to [[Ariane]] in the ruins beneath the [[Wizards' Tower]]. {{Chat options |
+ | |2 What do you need help with? |
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+ | |2 I'd be happy to help. |
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+ | |Accept |
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+ | |3 How can I get you out? |
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+ | |3 Okay, what do you want me to do? |
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+ | }} |
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+ | * Talk to Ariane. {{Chat options |
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+ | |4 OK, I'll do that now. |
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+ | }} |
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===Memories=== |
===Memories=== |
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− | *Head through the |
+ | * Head through the eastern library door. |
− | *Put the fire rune on the red chair and the air rune on the grey chair. |
+ | * Put the [[glowing fire rune]] on the red chair and the [[glowing air rune]] on the grey chair. |
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+ | * Talk to Ariane. {{Chat options |
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+ | |1 I saw them talking about the 'teleportation problem'. |
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+ | |2 So, what now? |
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+ | }} |
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− | ===The |
+ | ===The meeting of the head wizards=== |
− | *Use each prepared rune on a vortex corresponding to the colour of the background of the rune. |
+ | * Use each prepared rune on a vortex corresponding to the colour of the background of the rune. |
− | *Talk to Ariane. |
+ | * Talk to Ariane. {{Chat options |
+ | |3 OK, I'll do that now. |
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+ | }} |
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+ | * Open the door and head back down the staircase by crossing the statue. |
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+ | * Talk to Ariane. {{Chat options |
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+ | |1 The Green master stole the Red apprentice's idea! |
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+ | |3 Okay, so what do we do now? |
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+ | |3 OK. |
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+ | }} |
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===Memories of the Abyss=== |
===Memories of the Abyss=== |
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− | *Head through the northern door. |
+ | * Head through the northern studies door. |
− | *Head into the |
+ | * Head into the north-eastern room. |
− | *Use the chaos rune on the large chair and the fire rune on the chair opposite of the large one. |
+ | * Use the [[glowing chaos rune]] on the large chair and the [[glowing fire rune]] on the chair opposite of the large one. |
− | * |
+ | * Return to the main chamber. |
+ | * Talk to Ariane. {{Chat options |
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+ | |1 The Red master summoned a demon! |
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+ | |3 So what do we do now? |
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+ | |3 OK. |
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+ | }} |
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− | ===The |
+ | ===The teleportation debate=== |
− | *Head through the eastern door. |
+ | * Head through the eastern library door. |
− | *Use the air rune on the grey chair, fire on the red chair, earth on the green chair, water on the blue chair and the chaos rune on the table. |
+ | * Use the [[glowing air rune]] on the grey chair, [[glowing fire rune]] on the red chair, [[glowing earth rune]] on the green chair, [[glowing water rune]] on the blue chair and the [[glowing chaos rune]] on the table. |
+ | * Return to the main chamber and talk to Ariane. {{Chat options |
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+ | |1 The wizards were about to start the ritual. |
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+ | |3 OK, what now? |
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+ | |2 OK. |
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+ | }} |
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− | *Head through the |
+ | * Head through the eastern library door. |
− | *Search each room for document fragments along with a diary in the Red Master's Study. |
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+ | * Head through the northern studies door. |
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+ | * Search the crates and chests in each room for [[document fragment (2/5)]], [[document fragment (4/5)]], [[document fragment (5/5)]], and a [[Diary (Rune Memories)|diary]]. |
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+ | * Once you have found all of the document fragments (5 in total) head back to the main chamber. |
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+ | * Talk to Ariane. {{Chat options |
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+ | |2 I found some document fragments. |
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+ | |2 |
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+ | |2 OK. |
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+ | }} |
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− | ===The |
+ | ===The beam=== |
+ | * Read all of the document fragments. |
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− | Place the Runes in their corresponding positions on the floor: |
+ | * Place the Runes in their corresponding positions on the floor surrounding the blue beam: |
− | *South: Chaos |
+ | ** South: Chaos |
− | *Southwest: Water |
+ | ** Southwest: Water |
− | *West: Cosmic |
+ | ** West: Cosmic |
− | *Northwest: Earth |
+ | ** Northwest: Earth |
− | *North: Law |
+ | ** North: Law |
− | *Northeast: Fire |
+ | ** Northeast: Fire |
− | *East: Nature |
+ | ** East: Nature |
− | *Southeast: Air |
+ | ** Southeast: Air |
+ | * Head West and climb-up the staircase to go back to the surface. |
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+ | |2 Ariane is hurt in the ruins of the old Tower! |
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+ | |3 I didn't say she was in a coma. |
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+ | |3 Why would you do all this? |
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+ | |3 Enough talk! Prepare to fight, Red Wizard! |
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+ | }} |
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− | *Investigate Ariane. |
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+ | * Ascend the beam |
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⚫ | |||
⚫ | |||
+ | * Ascend the beam |
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⚫ | |||
⚫ | |||
+ | * Ascend the beam |
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+ | * Talk to Ariane. {{Chat options |
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+ | |1 Are you OK? |
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+ | |2 So... what now? |
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+ | |3 So, is there a reward? |
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+ | |3 We did find out what happened to the old tower. |
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+ | }} |
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+ | ==Rewards== |
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+ | {{Quest rewards page|Rune Memories}} |
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− | *Talk to Ellaron. |
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+ | |||
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+ | {{Rune Memories}} |
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− | *one floor up |
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− | *one floor up |
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− | *one floor up |
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[[Category:Rune Memories| ]] |
[[Category:Rune Memories| ]] |
Latest revision as of 10:26, 25 July 2018
Walkthrough
Start point | Talk to Ariane in the ruins beneath the Wizards' Tower. | ||
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Member requirement | Members only | ||
Official difficulty | Novice | ||
Official length | Long (~25 minutes) | ||
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
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Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
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Enemies to defeat |
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Getting started
- Talk to Ariane in the ruins beneath the Wizards' Tower.
- Use the prepared fire rune on a red vortex and the prepared air rune on a grey vortex.
- Talk to Ariane.
Memories
- Head through the eastern library door.
- Put the glowing fire rune on the red chair and the glowing air rune on the grey chair.
- Head west back through the door.
- Talk to Ariane.
The meeting of the head wizards
- Use each prepared rune on a vortex corresponding to the colour of the background of the rune.
- Talk to Ariane.
- Head west and climb up the staircase to go back to the room with the rune guardian.
- Use the nature rune with the Guthix statue (north-east), the law rune with the Saradomin statue (south-east), the chaos rune with the Zamorak statue (south-west), and the cosmic rune on the other statue (north-west).
- Open the door and head back down the staircase by crossing the statue.
- Talk to Ariane.
Memories of the Abyss
- Head through the northern studies door.
- Head into the north-eastern room.
- Use the glowing chaos rune on the large chair and the glowing fire rune on the chair opposite of the large one.
- Return to the main chamber.
- Talk to Ariane.
The teleportation debate
- Head through the eastern library door.
- Use the glowing air rune on the grey chair, glowing fire rune on the red chair, glowing earth rune on the green chair, glowing water rune on the blue chair and the glowing chaos rune on the table.
- Return to the main chamber and talk to Ariane.
- Head through the eastern library door.
- Search the shelves for document fragment (1/5) and document fragment (3/5).
- Return to main chamber.
- Head through the northern studies door.
- Search the crates and chests in each room for document fragment (2/5), document fragment (4/5), document fragment (5/5), and a diary.
- Once you have found all of the document fragments (5 in total) head back to the main chamber.
- Talk to Ariane.
The beam
- Read all of the document fragments.
- Place the Runes in their corresponding positions on the floor surrounding the blue beam:
- South: Chaos
- Southwest: Water
- West: Cosmic
- Northwest: Earth
- North: Law
- Northeast: Fire
- East: Nature
- Southeast: Air
- Head West and climb-up the staircase to go back to the surface.
- Talk to Wizard Ellaron at the entrance to the Wizards' Tower.
The burning tower
- Talk to Ariane.
- Use the following prepared runes on Ariane corresponding to the beam:
- Cosmic rune - Thick (spinning) grey beam
- Water rune - Simple blue beam
- Ascend the beam
- Earth rune - Simple green beam
- Fire rune - Simple red beam
- Ascend the beam
- Law rune - Thick (spinning) blue beam
- Nature rune - Thick (spinning) green beam
- Ascend the beam
- Chaos rune - Thick (spinning) red beam
- Air rune - Simple grey beam
- Talk to Ariane.
- Quest complete!
Rewards
- 1 quest point
- 300 experience
- 300 experience
- First tower robes (top and bottom)
- Access to Archmage Sedridor's personal rune chest
- Contains rune essence, where is your Runecrafting level
- For each additional level gained in Runecrafting, more essence is placed into the chest for you equal to five times your new Runecrafting level.
- There is no benefit or detriment whatsoever in waiting to increase your runecrafting level to use the chest.
- 2 Treasure Hunter keys and 2 Hearts of Ice
- Additional rewards/activities
- Speak to the lesser demon on the 1st floor of the Wizards' Tower if you have at least 50 and 50 to receive 10,000 or Experience depending on if you choose to give him a drop of your blood or not, respectively.
- The Archmage [Name] (requires 99 Magic and 99 Runecrafting; speak to Archmage Sedridor to retrieve the title)
- Music unlocked
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Rewards |
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Locations |
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Music |
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Miscellaneous |
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Former version |
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