Not to be confused with Salt in the Wound.
Salt the Wound
Salt the Wound
Release date 2 May 2017 (Update)
Members Yes
Skill Ranged
Level 60
Type Threshold
Adrenaline −15%
Equipment None
Cooldown 15 seconds
Deals up to 188% weapon damage plus up to an additional 18% weapon damage for every Puncture stack on the enemy, also resets the duration of Puncture on the enemy.
Salt the Wound
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Salt the Wound is a Ranged ability that can be bought from the Shattered Worlds reward shop for 63,000,000 shattered anima as a package along with the Mutated Dazing Shot ability.

The ability damage range begins at 37.6-188%, and can increase to a maximum of 73.6-368% with Puncture stacked 10 times. Unlike Shatter, the Constitution stack-based threshold ability, Salt the Wound does not remove stacks of Puncture, and instead refreshes Puncture's duration.

With one Puncture stack, Salt the Wound exceeds (without Flanking) Tight Bindings (206% vs 200%), and with two stacks, it exceeds Bombardment (224% vs 219%), although it lacks Bombardment's AoE properties.

Unlike its partner ability Mutated Dazing Shot, Salt the Wound does not require a two-handed ranged weapon to use. However its not recommended to use it if the player is not using a two-handed ranged weapon.

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