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− | {{beta}} |
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− | {{ |
+ | {{Item |
|name = Salve eel & gissel potato |
|name = Salve eel & gissel potato |
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|image = [[File:Salve eel & gissel potato.png]] |
|image = [[File:Salve eel & gissel potato.png]] |
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|edible = Yes |
|edible = Yes |
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|stackable = No |
|stackable = No |
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+ | |disassembly = Restricted |
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− | |high = 144 |
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− | | |
+ | |noteable = Yes |
− | |smuggler = 72 |
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|value = 240 |
|value = 240 |
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|destroy = Drop |
|destroy = Drop |
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+ | |kept = safe |
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|store = No |
|store = No |
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|exchange = No |
|exchange = No |
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⚫ | |||
|examine = Yum...a gissel potato crammed full of salve eel. Tasty! (Tier 8) |
|examine = Yum...a gissel potato crammed full of salve eel. Tasty! (Tier 8) |
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⚫ | |||
+ | |id = 18133 |
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}} |
}} |
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[[File:Fish and gissel potato detail.png|left|75px]] |
[[File:Fish and gissel potato detail.png|left|75px]] |
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− | A ''' |
+ | A '''salve eel & gissel potato''' is a unique food used in the [[Dungeoneering]] skill and can only be found in [[Daemonheim]]. It is made by using a [[baked cave potato]] with a cooked [[salve eel]] or a [[gissel mushroom]]. Both ingredients must be in the player's inventory in order to make this food. It heals up to 1900 life points depending on the player's [[Constitution]] level and requires 76 [[Cooking]] to make. This item can only be made by members. |
{{Food calculator|base=76}} |
{{Food calculator|base=76}} |
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{{Dungeoneering Potatoes}} |
{{Dungeoneering Potatoes}} |
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+ | [[Category:Dungeoneering items]] |
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+ | [[Category:Needs Infobox recipe]] |
Latest revision as of 12:48, 8 June 2019
A salve eel & gissel potato is a unique food used in the Dungeoneering skill and can only be found in Daemonheim. It is made by using a baked cave potato with a cooked salve eel or a gissel mushroom. Both ingredients must be in the player's inventory in order to make this food. It heals up to 1900 life points depending on the player's Constitution level and requires 76 Cooking to make. This item can only be made by members.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
let(minLevel, 76) let(healAmount, 0) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 0) let(healOverTimeDuration, 0) let(constitutionLevel, skillstat_Constitution_level)
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing,"This will heal " + heal + " life points at level " + constitutionLevel + " in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Dungeoneering Potatoes | |
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Raw | |
Regular |
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Gissel |
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Edicap |
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