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+ | {{Infobox spell |
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+ | |name = Sapphire Aurora |
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+ | |image = [[File:Sapphire Aurora.png]] |
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+ | |release = [[24 August]] [[2015]] |
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+ | |update = The Light Within Quest - New Spells & Prayers - Additional Action Bars |
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+ | |members = Yes |
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+ | |level = 77 |
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+ | |cost = {{RuneReq|Soul=1|Water=3}} |
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+ | |spellbook = Ancients |
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+ | |type = Combat |
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+ | |element = Water |
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+ | |damage = 739 |
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+ | |exp = N/A |
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+ | |anim = Sapphire Aurora.gif |
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+ | |animresize = 250px |
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+ | }} |
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+ | '''Sapphire Aurora''' is a [[Ancient Magicks|Seren spell]], unlocked by completion of [[The Light Within]]. It increases the power of an active prism's effect on the next tick. It has a blue or 'sapphire' sparkling effect when triggered. The base damage of this spell is 739, and it scales up to 844 at 88 [[Magic]]. |
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+ | When the spell's effect activates, it can boost the following prisms' effects: |
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+ | * [[Prism of Restoration]]: restores [[Summoning familiars|familiars']] special points by 3 instead of 1 overtime. |
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+ | * [[Prism of Salvation]]: lowers the teleport cooldown from 9.6 seconds to 6.6 seconds, and even further to 3.6 seconds with [[Light Form]]. |
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+ | * [[Prism of Loyalty]]: causes the prism to drain 10% fewer [[life points]]. |
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+ | ==Spellcost== |
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+ | {{Spell cost table |
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+ | |Rune1 = Water |
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+ | |Rune1num = 3 |
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+ | |Rune2 = Soul |
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+ | |Rune2num = 1 |
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+ | }} |
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+ | |||
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+ | ==Trivia== |
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+ | * Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby. |
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+ | {{Ancient Magicks}} |
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Latest revision as of 12:13, 8 June 2019
Release date | 24 August 2015 (Update) |
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Members | Yes |
Level | 77 |
Spellbook | Ancient |
Type | Combat |
Runes | 13 |
Click animation for full size |
Sapphire Aurora is a Seren spell, unlocked by completion of The Light Within. It increases the power of an active prism's effect on the next tick. It has a blue or 'sapphire' sparkling effect when triggered. The base damage of this spell is 739, and it scales up to 844 at 88 Magic.
When the spell's effect activates, it can boost the following prisms' effects:
- Prism of Restoration: restores familiars' special points by 3 instead of 1 overtime.
- Prism of Salvation: lowers the teleport cooldown from 9.6 seconds to 6.6 seconds, and even further to 3.6 seconds with Light Form.
- Prism of Loyalty: causes the prism to drain 10% fewer life points.
Spellcost
Input | Cost |
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31 | 1,420 |
Combo runes | |
13 | 3,949 |
13 | 4,342 |
13 | 4,834 |
Staves | |
1 | 1,345 |
1 | 1,345 |
1 | 1,345 |
1 | 1,345 |
1 | 1,345 |
1 | 1,345 |
Trivia
- Each of the Auroras requires a higher magic level than the previous one, and their order coincides with the order of gems in the game starting at opal and ending at ruby.
Rush spells | |
Burst spells |
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Blitz spells |
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Barrage spells |
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Other combat spells |
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Teleports |
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Aurora spells |
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Prisms |
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Other Seren spells |
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Miasmic spells (discontinued) |
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By spell kind |
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