The Seismic singularity (shadow) is made by dyeing a seismic singularity with shadow dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and repair mechanics as the regular seismic singularity, and it degrades after 10 hours of combat but can be repaired at Bob in Lumbridge, or at an armour stand.
Making a dyed seismic singularity costs Lua error: ..
Requirements | Degrades | File:Http://i.imgur.com/iGSI5sz.png | |||||||||
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90 | Yes | ||||||||||
Class | Slot | ||||||||||
Magic | |||||||||||
Tier | |||||||||||
Unknown edit | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | 2458 | |||||||||
Style | Spell-casting | ||||||||||
Range | ? (edit) | ||||||||||
Speed | Fastest (2.4s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Template:Dyed equipment
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Magic gear |
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Maul |
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Pet drops |
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Titles |
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Miscellaneous |
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