RuneScape Wiki
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{{Dual wield|off|Seismic singularity (shadow)}}
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{{variant|off-hand=Seismic singularity (shadow)|blood|shadow|third age|barrows|augmented}}
{{Infobox Item
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{{Item
  +
|version1=new|version2=used|version3=broken
|name = Seismic wand (shadow)
 
|image = [[File:Seismic wand (shadow).png]] [[File:Seismic wand (shadow, broken).png]]
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|name1=Seismic wand (shadow)|name2=Seismic wand (shadow)|name3=Seismic wand (shadow, broken)
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|image1=[[File:Seismic wand (shadow).png]]|image2=[[File:Seismic wand (shadow) (used).png]]|image3=[[File:Seismic wand (shadow, broken).png]]
|release = [[17 November]] [[2014]]
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|release=[[17 November]] [[2014]]
|update = Treasure Trails Update & Community Tools
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|update=Treasure Trails Update & Community Tools
|members = Yes
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|members=Yes
|quest = No
 
|tradeable = No
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|quest=No
  +
|tradeable=No
|equipable = Yes
 
  +
|stacksinbank=No|stacksinbank1=
|stackable = No
 
 
|equipable=Yes|equipable3=No
|high =
 
 
|stackable=No
|low =
 
  +
|disassembly=Yes
|destroy = Drop
 
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|value=833334
|store = No
 
 
|destroy=Drop
|examine =A powerful wand from the depths dyed with the power of shadow.
 
  +
|kept=reclaimable
|weight =
 
 
|ikod = {{GEP|Seismic wand}}
 
|store=No
 
|examine=A powerful wand from the depths.|examine3=A broken magical wand from the depths.
 
|weight=0.453
  +
|id1=33390|id2=33391|id3=33392
 
}}
 
}}
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[[File:Seismic wand (shadow) detail.png|left|100px]]
The '''Seismic wand (shadow)''' is made by dyeing a [[seismic wand]] with [[shadow dye]]. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and repair mechanics as the regular [[seismic wand]], and it degrades after 10 hours of combat but can be repaired at [[Bob (smith)|Bob]] in [[Lumbridge]], or at an [[armour stand]].
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The '''shadow-dyed seismic wand''' is made by dyeing a [[seismic wand]] with [[Shadow Dye]]. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and degradation/repair mechanics as the regular seismic wand: it will degrade to a broken state after [[equipment degradation|60,000 charges of combat]] (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at [[Bob (smith)|Bob]] in [[Lumbridge]], or at an [[armour stand]].
   
 
Making a shadow-dyed seismic wand costs {{NoCoins|{{GEP|Seismic wand}}+{{GEP|Shadow Dye}}|c}}.
If lost in the wilderness, The player will receive 1000 Coins in it's place
 
 
Making a shadow dyed seismic wand costs {{Coins|{{#expr:{{GEP|Seismic wand}}+{{GEP|shadow dye}}}}}}.
 
   
 
{{Infobox Bonuses
 
{{Infobox Bonuses
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|attack_range = 8
| style=Spell
 
| slot = weapon
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|style = Spell
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|slot = main hand
| mainDamage = 0
 
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|damage = 0
| mainAccuracy = 2458
 
| offDamage = 0
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|accuracy = 2458
| offAccuracy = 0
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|armour = 0
| armour = 0
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|life = 0
| life = 0
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|prayer = 0
| prayer = 0
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|aspeed = fastest
| aspeed = fastest
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|class = magic
| class = magic
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|strength = 0
| strength = 0
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|ranged = 0
| ranged = 0
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|magic = 0
| magic = 0
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|tier = 90
| requirements = 90 {{Skill clickpic|Magic}}
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|requirements = 90 {{Skill clickpic|Magic}}
| degrades = Yes
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|degrades = 30000
| image= Seismic wand (shadow) equipped.png
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|image = Seismic wand (shadow) equipped.png
| caption = A player wielding a Seismic wand (shadow)
 
 
}}
 
}}
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{{Dyed equipment}}
 
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==Repair cost==
{{Vorago}}
 
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{{Repair cost|3500000}}
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  +
==Disassembly==
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{{Disassembly
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|level = 90
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|category = wands
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|special = Rumbling[5]
  +
|specialchance = yes
  +
}}
  +
 
{{Shadow dyed equipment}}
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{{Main hand magic weapons}}

Latest revision as of 02:56, 10 April 2019

For this item's off-hand variant, see Seismic singularity (shadow).
For this item's augmented variant, see augmented seismic wand (shadow).
For this item's (un)dyed variants, see undyed, Barrows, blood, Third Age.

Seismic wand (shadow) detail

The shadow-dyed seismic wand is made by dyeing a seismic wand with Shadow Dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and degradation/repair mechanics as the regular seismic wand: it will degrade to a broken state after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at Bob in Lumbridge, or at an armour stand.

Making a shadow-dyed seismic wand costs 686,903,364 coins.

Combat Stats
RequirementsDegradesSeismic wand (shadow) equipped
90 Magic30,000 charges
ClassSlot
Magic MagicMain hand slot
Tier
90
WeaponsMainOff
Damage--
Accuracy2458-
StyleSpell-casting
Range8
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Repair cost

The base repair cost of the Seismic wand (shadow) when completely degraded to 0.0% item charge is 3,500,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Disassembly

[FAQ] • [doc]