The shadow-dyed Seren godbow is a Seren godbow that has been dyed with a shadow dye - it is otherwise the same as the undyed variant. This process is irreversible. It can be augmented with an augmentor to make the augmented Seren godbow (shadow).
It has a special attack called Crystal Rain which costs 30% adrenaline and has a 30 second cooldown.: five arrows are launched into the air in a 5x5 area centered randomly on any tile occupied by the player's target, with one arrow always in the center. Each arrow does 50-200% ability damage if it hits, but if the target is hit multiple times, the maximum damage is reduced by 25% per arrow (larger targets are easier to hit multiple times).
The godbow has 60,000 charges of combat (a minimum of 10 hours) before degrading to a broken state. It can be recharged at a repair NPC for 4,800,000 coins, or less on an armour stand.
Making a shadow-dyed Seren godbow costs 1,542,730,491 coins.
Requirements | Degrades | ||||||||||
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92 | 60,000 charges | ||||||||||
Class | Slot | ||||||||||
Ranged | |||||||||||
Tier | |||||||||||
92 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 2056 | - | |||||||||
Accuracy | 2577 | - | |||||||||
Style | Arrows | ||||||||||
Range | 9 | ||||||||||
Speed | Average (3.6s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Repair[]
The base repair cost of the Seren godbow (shadow) when completely degraded to 0.0% item charge is 4,800,000 coins. It can be repaired by:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).
If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.
template = Calculator:Template/Smithing/Armour stand form = repairForm result = repairResult param = level|Smithing level (1-105)|1|int|1-105 param = charge|Item Charge|0.0|number|0.0-100.0 param = cost|cost|4800000|hidden|
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Disassembly[]
Disassembly XP | 27.6 |
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Item quantity required | 1 |
Material count | 12 |
Base junk chance | 0.0% |
Possible materials | |
Special | |
2 × Cywir components | 100% |
Often | |
Stave parts | 35% |
Tensile parts | 30% |
Flexible parts | 30% |
Rarely | |
Precise components | 3% |
Dextrous components | 2% |
Shadow dyed equipment | |||||||||||||||||
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Armour |
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Elite armour |
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Weapons |
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Shortbow |
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Shieldbows |
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Other |
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Promotional |
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Rewards |
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Composite |
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God |
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Dyed noxious longbow |
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Dyed Seren godbow |
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Recoloured dark bow |
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