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− | {{External|os}} |
+ | {{External|os=Shade (monster)}} |
− | {{ |
+ | {{Otheruses|the monster in the Stronghold of Security}} |
{{Infobox Monster new |
{{Infobox Monster new |
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|name=Shade |
|name=Shade |
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|id=8645 |
|id=8645 |
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}} |
}} |
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− | The '''Shade''' is a monster located at the entrance to the last level of the [[Stronghold of Security]]. |
+ | The '''Shade''' is a monster located at the entrance to the last level of the [[Stronghold of Security]]. |
− | Shades may be assigned as a [[Slayer]] task by [[Vannaka]]. In addition to 'Shades' themselves, [[Loar Shade]]s, [[Phrin Shade]]s, [[Riyl Shade]], [[Asyn shade]]s, and [[Fiyr Shade]]s, which can be found in [[Mort'ton]] or the nearby [[Shade Catacombs]] can also be slain to fulfil the task. |
+ | Shades may be assigned as a [[Slayer]] task by [[Vannaka]]. In addition to 'Shades' themselves, [[Loar Shade]]s, [[Phrin Shade]]s, [[Riyl Shade]], [[Asyn shade]]s, and [[Fiyr Shade]]s, which can be found in [[Mort'ton]] or the nearby [[Shade Catacombs]] can also be slain to fulfil the task. To access the shade catacombs, players must have completed the [[Shades of Mort'ton]] quest. |
Additional damage can be done to shades through the use of [[Salve amulet (e)|Salve amulets]] or the [[Gadderhammer]] weapon. |
Additional damage can be done to shades through the use of [[Salve amulet (e)|Salve amulets]] or the [[Gadderhammer]] weapon. |
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==Drops== |
==Drops== |
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+ | ===Main drops=== |
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{{DropsTableHead}} |
{{DropsTableHead}} |
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− | {{DropsLine|Name=Shade robe (top)|Quantity=1|Rarity= |
+ | {{DropsLine|Name=Shade robe (top)|Quantity=1|Rarity=common|gemw=no}} |
− | {{DropsLine|Name=Shade robe (bottom)|Quantity=1|Rarity= |
+ | {{DropsLine|Name=Shade robe (bottom)|Quantity=1|Rarity=common|gemw=no}} |
{{DropsTableBottom}} |
{{DropsTableBottom}} |
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==Trivia== |
==Trivia== |
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− | *Before [[Evolution of Combat]], it was not very wise to train on shades, because no matter how much damage you inflicted on them, you only received a quarter of the normal experience per hit and only 5% normal slayer experience. |
+ | * Before [[Evolution of Combat]], it was not very wise to train on shades, because no matter how much damage you inflicted on them, you only received a quarter of the normal experience per hit and only 5% normal slayer experience. |
− | *These were the fourth highest level free-to-play monsters, being tied with [[Cockroach soldier]]s. However, after the Wilderness Crater was re-opened, [[Hellhound]]s were introduced to free worlds and so shades are now the fifth highest level monster. |
+ | * These were the fourth highest level free-to-play monsters, being tied with [[Cockroach soldier]]s. However, after the Wilderness Crater was re-opened, [[Hellhound]]s were introduced to free worlds and so shades are now the fifth highest level monster. |
− | *Although Shades are transparent, [[Shade robes]] are not. |
+ | * Although Shades are transparent, [[Shade robes]] are not. |
− | *Shades have the old idle and walking animations that were used on players before [[RuneScape HD]]. |
+ | * Shades have the old idle and walking animations that were used on players before [[RuneScape HD]]. |
− | *Shades' attack animation is that of slashing a sword, as is their blocking animation. However, they hold no sword. |
+ | * Shades' attack animation is that of slashing a sword, as is their blocking animation. However, they hold no sword. |
− | *The Shade's examination info is likely a reference to "Dead and Gone" |
+ | * The Shade's examination info is likely a reference to "Dead and Gone" |
{{Random Events}} |
{{Random Events}} |
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⚫ | |||
− | {{Undead}} |
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{{Stronghold of Security}} |
{{Stronghold of Security}} |
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+ | {{Ghost}} |
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⚫ |
Latest revision as of 22:36, 31 July 2018
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Release | 2 February 2004 (Update) | |||||||||||||||||
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Members | No | |||||||||||||||||
Examine | ||||||||||||||||||
Dead, but not gone. | ||||||||||||||||||
Combat info | ||||||||||||||||||
Level | LP | ![]() | ![]() | |||||||||||||||
61 | 2,200 | 125.7 | 41.4 | |||||||||||||||
Equipment XP (2H/MH & Armour/OH) | ||||||||||||||||||
7 / 5 / 2 | ||||||||||||||||||
Aggressive | Poisonous | |||||||||||||||||
Slayer | ||||||||||||||||||
Level | XP | Category | ||||||||||||||||
1 | 32.5 | Shades | ||||||||||||||||
Assigned by | ||||||||||||||||||
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Offensive | ||||||||||||||||||
Max hit | ||||||||||||||||||
![]() | ![]() | ![]() | ![]() | |||||||||||||||
176 | 0 | 0 | 0 | |||||||||||||||
Style | Speed | |||||||||||||||||
![]() | 4 ticks (2.4s) | |||||||||||||||||
Combat levels | ||||||||||||||||||
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Defensive | ||||||||||||||||||
Armour | ![]() | Weakness | ||||||||||||||||
710 | ? (edit) | ![]() ![]() | ||||||||||||||||
Affinities | ||||||||||||||||||
![]() | ![]() | ![]() | ![]() | |||||||||||||||
90 | 55 | 45 | 65 | |||||||||||||||
Immunities | ||||||||||||||||||
![]() | ![]() | ![]() | ![]() | |||||||||||||||
The Shade is a monster located at the entrance to the last level of the Stronghold of Security.
Shades may be assigned as a Slayer task by Vannaka. In addition to 'Shades' themselves, Loar Shades, Phrin Shades, Riyl Shade, Asyn shades, and Fiyr Shades, which can be found in Mort'ton or the nearby Shade Catacombs can also be slain to fulfil the task. To access the shade catacombs, players must have completed the Shades of Mort'ton quest.
Additional damage can be done to shades through the use of Salve amulets or the Gadderhammer weapon.
Drops
Main drops
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
![]() | Shade robe (top) | 1 | Common | Not sold |
![]() | Shade robe (bottom) | 1 | Common | Not sold |
Universal drops
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
![]() | Key token | 1 | Rare | Not sold |
![]() | Mimic kill token | 1 | Very rare | 5,575 |
Random event (discontinued)
When a player buried bones, they had a possibility of angering an aggressive Shade appearing and attacking them. Shades were transparent in appearance and looked somewhat like a ghost. As with similar guardian random events, the combat level of a shade varied according to the combat level of the player unfortunate enough to run into one. When slain, the shade usually dropped nothing, but sometimes it would drop an assortment of bones, and on rare occasions, shade robes. Originally, shades were able to close or open a door without standing beside it, which was unique among all free monsters, but this feature was removed.
Trivia
- Before Evolution of Combat, it was not very wise to train on shades, because no matter how much damage you inflicted on them, you only received a quarter of the normal experience per hit and only 5% normal slayer experience.
- These were the fourth highest level free-to-play monsters, being tied with Cockroach soldiers. However, after the Wilderness Crater was re-opened, Hellhounds were introduced to free worlds and so shades are now the fifth highest level monster.
- Although Shades are transparent, Shade robes are not.
- Shades have the old idle and walking animations that were used on players before RuneScape HD.
- Shades' attack animation is that of slashing a sword, as is their blocking animation. However, they hold no sword.
- The Shade's examination info is likely a reference to "Dead and Gone"
Enemies |
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Items |
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Scenery |
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Rewards |
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Music |
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- Missing combat skill levels
- Stun-susceptible monsters
- Poison-susceptible monsters
- Drain-susceptible monsters
- Deflect-susceptible monsters
- Bestiary
- Combat level 61 monsters
- F2P bestiary
- Susceptible to salve amulet
- Weak to earth spells
- Monsters assigned by Vannaka
- Random events
- Stronghold of Security
- Undead