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{{External|os}}
 
{{Infobox spell
 
{{Infobox spell
|image = [[File:Rock Rush.png]]
+
|image = [[File:Shadow Rush.png]]
  +
|release = [[18 April]] [[2005]]
|name = Rock Rush
 
  +
|update = Desert Treasure
 
|name = Shadow Rush
 
|members = Yes
 
|members = Yes
 
|level = 52
 
|level = 52
 
|cost = {{RuneReq|Death=1|Earth=3}}
 
|cost = {{RuneReq|Death=1|Earth=3}}
 
|spellbook = Ancient
  +
|type = Combat
  +
|element = Earth
 
|damage = 499
 
|damage = 499
 
|exp = N/A
|spellbook = Ancient
 
  +
|anim = Shadow Rush.gif
|exp = 31
 
  +
|animresize = 250
 
}}
 
}}
  +
'''Shadow Rush''' is the weakest of the shadow spells. This spell requires a [[Magic]] level of 52 to cast and can reduce your target's damage dealt by 5% for 10 seconds. It has a 100% chance to reduce your target's damage when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to reduce damage, or a 20% chance if the caster has [[Dark Form]] active. It requires a [[death rune]] and three [[earth rune]]s to cast. The base damage of this spell is 499, and it scales up to 604 at 63 [[Magic]].
   
 
As with all [[Ancient Magicks]] spells, the quest [[Desert Treasure]] is required in order to cast this spell.
[[File:Rock_rush.gif|right|frame|A player casting Rock Rush.]]
 
 
'''Rock Rush''' requires a [[Magic]] level of 52 and can do a maximum of 499 earth damage per spell. This spell can also reduce the target's damage dealt by 5% for 10 seconds.
 
 
As with all [[Ancient Magicks]] spells, the quest [[Desert Treasure]] must be completed to cast this spell.
 
 
''Remember, you cannot use [[Lunar Spells]] or [[Standard spells]] if you are using [[Ancient Magicks]].''
 
   
 
==Cost==
 
==Cost==
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|Rune2 = Death
 
|Rune2 = Death
 
|Rune2num = 1
 
|Rune2num = 1
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}}
|Rune3 =
 
|Rune3num =
 
|Rune4 =
 
|Rune4num =
 
|Staff1 = earth
 
|Staff2 =
 
|Combo =
 
|Combonum = }}
 
   
==Trivia==
 
*If you cast this spell at a distance you can see that the spell's animation looks like a ghostly figure, much like the Shadow spells and the ghost room puzzle in [[Dungeoneering]] except the Shadow spells have a black version of the ghostly figure.
 
 
{{Ancient Magicks}}
 
{{Ancient Magicks}}
 
[[nl:Shadow Rush]]
 
[[nl:Shadow Rush]]
[[Category:Beta]]
 

Latest revision as of 08:23, 13 April 2017

Shadow Rush
Shadow Rush
Release date 18 April 2005 (Update)
Members Yes
Level 52
Spellbook Ancient
Type Combat
Element

Earth weakness icon Earth

Damage 499
Runes 1Death3Earth
Quest Desert Treasure
Shadow Rush
Click animation for full size
[view][talk]

Shadow Rush is the weakest of the shadow spells. This spell requires a Magic level of 52 to cast and can reduce your target's damage dealt by 5% for 10 seconds. It has a 100% chance to reduce your target's damage when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to reduce damage, or a 20% chance if the caster has Dark Form active. It requires a death rune and three earth runes to cast. The base damage of this spell is 499, and it scales up to 604 at 63 Magic.

As with all Ancient Magicks spells, the quest Desert Treasure is required in order to cast this spell.

Cost

InputCost
3Earth rune1Death rune286
Combo runes
1Death rune3Dust rune3,187
1Death rune3Mud rune2,836
1Death rune3Lava rune3,130
Staves
1Death runeMud battlestaff232
1Death runeStaff of earth232
1Death runeElemental battlestaff232
1Death runeMystical staff (75)232
1Death runeLava battlestaff232