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Shattered Heart is a Distraction and Diversion centred on collecting strange and golden rocks. It was first mentioned on 12 February 2010 in the developer blog "A History of Non-violence," and released on 3 March 2010. Golden rocks were released with the opening of Prifddinas on 22 September 2014.


How Dahmaroc used to be.

The Shattered Heart distraction and diversion is focused upon obtaining two Strange rocks for each of the non combat related skills and two Golden rocks for Prifddinas related skills. These are acquired simply by training those skills and will randomly appear in your inventory or get automatically added onto the Statue collection bag if present on the inventory. The chance to get the second rock for a skill is reduced if the last rock obtained was also from the same skill. When a pair of strange rocks of any particular skill have been obtained they can be used on the statue plinth in the Varrock Museum for a reward of experience in that skill and a part of a statue for one's player-owned house if the whole statue is completed. Similarly if a pair of golden rocks have been obtained they can be used on the statue plinth in the Tower of Voices in Prifddinas. Though both rocks in a pair are identical, they do not stack in the bank.

Dahmaroc Statue

Main article: Dahmaroc statue

The statue to which one adds strange rocks in the Museum is that of Dahmaroc. He was a mage in the Second Age, when runes were quite rare. Runecrafting wasn't yet discovered, so mages had to use what Guthix supplied Gielinor with. Battles were fought about everywhere, and some remaining artefacts can be found while skilling, in the form of Strange rocks. Dahmaroc was a scholar and a skilled crafter and was cursed and killed while seeking runestones.

When his statue is rebuilt, Dahmaroc becomes alive for a moment, after which the curse makes the statue fragile and crumble, allowing the player to build a new one.

Building the Dahmaroc Statue in the players POH is a trimmed Completionist cape requirement, which requires building the original statue a total of 30 times.

Statue of Rhiannon

Main article: Statue of Rhiannon

The Statue of Rhiannon is a second statue that can be built in a similar way to the statue of Dahmaroc, in this case using golden rocks.

Building The Statue of Rhiannon in the Max Guild is a trimmed Completionist cape requirement, which requires building the original statue a total of 32 times.


Only members can find rocks. There are no minimum level requirements for strange rocks. Golden rocks however, require the player to have access to Prifddinas and at least level 75 in all Prifddinas related skills. Players must wait one week after finishing Dahmaroc's statue before they can finish it again. Attempting to complete another Dahmaroc statue before a week has passed will make Barnabus Hurma say: "One explosion per week is quite enough, thank you! Im[sic] still fishing bits of petrified wizard from my tea." For the statue of Rhiannon, however, players may complete it several times per week.

Getting started

Since a player may end up having up to 30 Strange rocks and 32 Golden rocks for their corresponding statues, it is advisable to go to Barnabus Hurma, who gives you a statue collection bag to store your strange and golden rocks, thus freeing up space in your Bank or inventory.

Players occasionally receive a strange rock while training non-combat skills. You get two rocks, an identical pair, from each non-combat skill released before March 2010 (no Divination, Dungeoneering and Invention). Players can go to the Varrock Museum to add the pairs of rock to an incomplete statue plinth located south of the Museum entrance on the ground floor. Every time you add a pair of rocks, you gain experience in the same non-combat skill. After adding 30 rocks, the statue is complete, but it immediately explodes in a cut scene and you start again.

Each time the statue explodes, you get a special rock (a Replica statue piece) for building a replica statue in your own player-owned house (POH). In order to complete the replica statue, 15 pairs of rocks must be added, or a total of at least 30 weeks to complete.

When players train Prifddinas related skills, they occasionally receive a golden rock. These go in pairs on the incomplete statue plinth located in the Tower of Voices in Prifddinas. Similarly as for the Dahmaroc statue, experience is gained for each pair of rock, but on combat skills (Melee, Ranged, Magic), they get to choose the combat skill to receive the experience. It takes 32 rocks to complete the statue, exploding afterwards and being able to start again.

For each time that the statue explodes, a piece gets added in the replica statue of Rhiannon in the Max Guild garden. In order to complete this replica, it requires completion of the Statue of Rhiannon 32 times.

The D&D can be said to be completed when 900 strange rocks and 1024 golden rocks have been turned in, making it unique in the sense that it can be finished. Even after the replica statues have been completed, players may continue to receive rocks. Should you wish to stop afterwards, a Varrock Museum archaeologist can stop you from receiving strange rocks and Auron Ithell from golden rocks. This is not advised, however, as you would be missing out on free experience for completing additional statues. If players opt to not receive rocks, the earlier mentioned NPCs can be talked to to start receiving the corresponding rocks again.

Some examples of pairing skills include: using a furnace for both Smithing and Crafting, "bank skills" such as Herblore and Fletching, or Hunter and Fishing at Piscatoris (however, because monkfish give such a high chance of rocks, it can be easier to just get both fishing rocks back-to-back as a break in between getting the hunter rocks.) Each player will find that different methods work for them, so it's a good idea to find out what activities you like to do to gather your rocks, then pair up skills which are trained in similar locations.

Rocks can potentially replace the item that the player was acquiring with the skill activity. If that happens they may get:

  • "Something odd happens to the (item name) and you are left with a strange rock."
  • "Something odd happens to the (item name) and you are left with a golden rock."

To prevent this, players can choose to not receive rocks by asking the corresponding NPCs, or they can make sure to simply have enough space for an extra Shattered Heart rock in their inventory. The statue collection bag also prevents this by adding the rocks straight into the bag, giving the message:

  • "You find a strange rock and add it to your bag." or "You find a golden rock and add it to your bag."

Rocks can be an excellent way of obtaining experience. If you only undertake an activity for the time required to obtain the two rocks, in many skills you may get more experience reward from the rocks than you have got from the time spent on the activity itself. This is especially useful on "slow" skills, e.g. Runecrafting, where (at approx skill level 70) it is possible to obtain 5000 experience from the rocks gained from the time taken to earn 500 experience actually runecrafting (death runes at 10 experience each). On the other hand, with skills that have a high experience per chance this situation can be reversed. For instance, at skill level 70 hunting it is quite possible to have to earn 25,000-50,000 experience (say hunting Carnivorous Chinchompas at 265 experience each) in order to get the 5000 experience rocks.

Starting and stopping

If you do not wish to play the D&D, simply destroying the strange rock will only cause it to appear again later. To prevent rocks appearing altogether, the distraction must be switched off. Talk to any one of the archaeologists in Varrock Museum (the six workers sitting at desks at the south on the ground floor), to disable strange rocks, and Auron Ithell to disable golden rocks. To switch on again talk again to them at any given time.

Hints and tips

The reason this Distraction and Diversion was created was to add a little reward for players training their non-combat skills, so for those people who think of Shattered Heart in that way it is better to continue training their skills as normal rather than quickly making low experience items. However, many activities that are valid training methods never have a chance of a rock (for instance fishing with any sort of rod or stringing bows). Also some "power training" techniques, while delivering large XP, actually give comparatively few chances at a rock (for instance, farming trees). It is also best to alternate between skills upon getting the strange rocks, as continuing in the same skill for the second rock has a reduced chance to yield a rock.

To maximise the chance of getting strange rocks when training a skill, it is recommended to try the method that performs actions the fastest: for example, big net fishing gains strange rocks faster than lobster caging because you yield more fish per hour. Failing to catch something may also yield you a strange rock. You can obtain strange rocks from Woodcutting, Fishing, and Mining while gaining approval rating for Managing Miscellania. However, these activities cannot be continued on Miscellania once you reach 100% approval.

For people who wish to complete the replica statue as quickly as possible, and for those who do not wish to spend time training a particular skill (for example, those who have level 99 or even level 120 in a skill and do not wish to devote time to further training) it may be more prudent to keep a store of cheap, low level items (willow logs, gold bars, uncooked shrimp, guam leaf and eye of newt, etc.) to quickly and efficiently obtain strange rocks without devoting undue time to the skill in question.

Some activities can be done together or sequentially linked. Possible combinations are fishing/cooking, farming (herbs)/herblore, mining/smithing (gold ore)/crafting, woodcutting/firemaking, and woodcutting/fletching.

You can link more than two activities. Fishing, then cutting a log, lighting it, and then cooking your catch gives you chances at four different rocks.

Minimise your trips to bank items. It may be quicker to eat your (low value!) cooked fish than run to the bank.

Activity doubling effects from Tasks rewards (double ore smithing with Varrock armour or double pickpocketing with high Agility, etc.) give you two chances at a rock and this appears to be how people have reported getting two rocks with a single action.

Best methods

The main article lists strategies for players looking forward to complete the D&D using quick or inexpensive methods. If, however, there is no time constraint in completing the D&D, rocks can be gained on the go with regular skilling methods.



  • Experience in a skill for each pair of stones added to the statue. The experience depends on the skill level and which skill you got the rocks from.
  • For Dahmaroc's statue:
  • For Statue of Rhiannon:
    • A replica statue piece gets added on the Max Guild's plinth each time the statue is completed. Completing the replica statue is a requirement for the Trimmed completionist cape.

Experience reward formula

The formula for Dahmaroc is , where x is the skill level. An alternate formula, showing the same answer, is .

Think of the cumulative reward as this: Total Exp Gain After 30 Complete Replicas with Level 80 Non-combat Skills=2,853,000/15=190,200 exp per skill

Rhiannon gets a 20% increase from the experience given by Dahmaroc's statue, since the experience given is , where x is the skill level.

 template = Template:Dahmaroc calc
 form = shf-dah
 result = shr-dah
 param = 1|Skill's Level||int|1-120
 param = isvirtual|Virtual Level?|true|check
 template = Template:Rhiannon calc
 form = shf-rhia
 result = shr-rhia
 param = 1|Skill's Level||int|1-120
 param = isvirtual|Virtual Level?|true|check
Shattered Heart calculator
Dahmaroc calculator
Calculator is loading...
0 Experience Points
Rhiannon calculator
Calculator is loading...
0 Experience Points
Level Experience gained (Dahmaroc) Experience gained (Rhiannon)
1 99 118.8
10 180 216
20 460 552
30 940 1128
40 1620 1944
50 2500 3000
60 3580 4296
70 4860 5832
80 6340 7608
90 8020 9624
99 9703 11643.6
110 11980 14376
120 14260 17112

For levels past 99, contemplate that the experience rewarded will be that for 99 if it the skill's level is virtual.

There is no advantage to using the skill-cape boost to level 100.

Since the curve of the exponential experience curve is different from the parabolic curve of the reward formula, there are differing (decreasing) rewards measured in terms of percentage of current level.


Detailed information

  • By acquiring a pair of stones from a particular skill you may add a piece to the statue, which will grant additional experience in that skill. The higher your current level in the relevant skill, the more experience you will receive as a reward.
  • There is a piece of the statue for each of the non-combat skills mentioned above. Each one is made up of two strange rocks found while training. Once you have obtained a pair, you will receive no further strange rocks from that skill until you have collected the pieces from all other non-combat skills and completed the statue. It is not possible to add one rock to the statue, the rocks must be added in pairs. They can be stored in your bank, but do not stack unless you use the bag.
  • After getting all of the pieces and assembling the statue, a cut-scene plays where the statue tries to come alive, but turns back to stone and explodes, as the curse is still active. You are then given a Statue plinth (only for the first time) and a Replica statue piece. The statue plinth can be placed in the study of your player-owned house, though the replica statue piece needs its twin in order to be put onto the plinth in your house. There are 30 replica statue pieces required to fully build the statue in your study (15 'twins'); the statue in the Varrock museum has to be fully built 30 times (a total of 900 overall statue pieces found) in order to obtain all 30 replica statue pieces.
  • After the statue in the museum has exploded, you can immediately begin collecting strange rocks again in the same manner as before, and add pairs of stones to the now empty plinth. However if you try to add the last pair of rocks within a week of completing the previous statue, Barnabus Hurma gets annoyed at you for causing explosions and stops you, saying one explosion a week is enough. The message 'You may complete the statue in another "x" days.' will show on chat log (in which X is the amount of days until the waiting week is over). This means getting all 30 replica pieces and building a full statue in your house takes a minimum of 30 weeks.
  • You can finish the statue at 0:00 UTC one week from the day you built the statue. Meaning that if you built the statue at 5 PM on Sunday, you could rebuild it at 00:00:01 UTC the next Sunday, so you do not have to wait until 5 PM that Sunday.
  • It took 30 weeks from 3 March 2010 to get all the replica stone pieces. This means that the earliest someone could have completed the statue was on the 22 September 2010.
  • If the study is removed while the statue still stands in it, then when a new study is built and a new plinth is obtained and set up, the new statue should be as complete as the previous one. However, if the statue is removed from the study, all replica pieces added so far will be lost.
  • On 19 March 2010 in a recent updates thread, Mod Maz confirmed that the fully assembled statue in your POH will be a cosmetic reward only and thus won't serve any extra purposes. After an update on 3 May 2011, the Completionist cape received a trim when players completed a shattered heart statue in their house, along with other requirements, making it an extended reward of the Shattered Heart Distraction and Diversion.


Congratulation message sent to early completers of Shattered Heart

  • If you examine the statue during the cut-scene you get the message "A completed statue of a cursed Second Age mage".
  • Although very rare, it is possible to get two rocks of the same skill type for the same statue at once.
  • The final reward for this Distraction and Diversion is by far the longest elapsed time get, as it takes a minimum of approximately 7.5 months (30 weeks) to complete.
  • When completing the replica statue, your adventurer's log will read: "Each time I rebuilt the statue of Dahmaroc in Varrock Museum, the archaeologists granted me a replica piece. It was a lot of work, but today I completed my own statue at home."
  • When you get a strange rock while having a pet rock in your inventory a message appears saying: "Your pet rock is so happy to have stone-based company that it jiggles about a little in your pack."
  • The experience given as rewards does count toward reducing the experience needed to make another trip to perform Tears of Guthix collection.
  • The advent of Shattered Heart meant that many players started gaining levels in little used skills, making the overall rankings table considerably more competitive.
  • Players who completed the player-owned-house Statue of Dahmaroc early were sent messages of congratulations from Mod Maz and Mod Emilee.
  • When adding multiple pairs of rocks at once, if you level up in a skill, you won't receive the message until all pairs of rocks have been added from your inventory.
  • The name "Dahmaroc" May be a play on words meaning "Damn a rock", since the mage Dahmaroc was cursed into stone.

Glitches and changed features

  • A bug on the release date allowed players to get multiple stones while fishing. This has now been fixed.
  • Smelting gold ore did not yield stones on the day of release.
  • In the early days of Shattered Heart, the chance of receiving a runecrafting rock was counted per use of altar, and not per essence. For the highest chance of getting a rock, you had to drop your essence and bind one piece at a time. Mod Maz confirmed that this has been fixed.
  • In the first two weeks the fastest way of getting agility rocks was to repeat an obstacle, notably "climb low wall". This wasn't how Shattered Heart was intended to be played; Jagex changed this so that only completing whole courses has a chance of getting rocks.
  • There was a glitch that made it possible to receive a strange rock on non-members' worlds, resulting in the creation of a members object (although players would still receive the message "You find a strange rock."). This glitch has been fixed.
  • On 25 March 2010, players with multiple statues in their house found the statues removed. When finishing their next statue, however, they could retrieve the plinth and all replica pieces they had added before the removal.