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Fire Emblem Warriors: Three Hopes - The Loop
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For this item's augmented variant, see augmented sirenic chaps (ice).
The ice-dyed sirenic chaps is made by dyeing a sirenic chaps with ice dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular sirenic chaps.
The chaps will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 34 sirenic scales (3% per scale) - algarum thread is not required.
Requirements | Degrades | ![]() | |||||||||
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90 ![]() | 100,000 charges | ||||||||||
Class | Slot | ||||||||||
![]() | ![]() | ||||||||||
Tier | Type | ||||||||||
90 | Power armour | ||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 479 | PvM: 0% | PvP: 2.3625% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 2 | ![]() | ![]() | ![]() | |||||||
[FAQ] • [doc] |
Disassembly
Disassembly XP | 27.0 |
---|---|
Item quantity required | 1 |
Material count | 8 |
Base junk chance | 0.0% |
Possible materials | |
Special | |
5 × ![]() | 100% |
Often | |
![]() | 35% |
![]() | 30% |
![]() | 30% |
Rarely | |
![]() | 3% |
![]() | 2% |
Ice dyed equipment | |||||||||||||||||
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Armour |
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Elite armour |
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Weapons |
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Ranged leg armour | |||||||||||||
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Tank | |||||||||||||
Power |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||||||||
Barrows |
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Minigame |
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Promotional |
![]() ![]() ![]() | ||||||||||||
Treasure Trail |
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