For this item's augmented variant, see augmented sirenic hauberk (ice).
For this item's (un)dyed variants, see Shadow, Barrows, blood, Third Age, undyed.

The ice-dyed sirenic hauberk is made by dyeing a sirenic hauberk with ice dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular sirenic hauberk.

The mask will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 50 sirenic scales (2% per scale) - algarum thread is not required.

Combat Stats
RequirementsDegradesSirenic armour set (ice) equipped.png
90 Defence100,000 charges
ClassSlot
Ranged.png RangedTorso slot.png
TierType
90Power armour
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour500PvM: 0%PvP: 2.7%
ConstitutionLife points0Style bonuses
PrayerPrayer3Strength0Ranged34Magic0
[FAQ][doc]

Disassembly

[FAQ] • [doc]
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