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m (those are adjectives. It is armor. Not it is a armour.)
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[[File:Sirenic_mask_detail.png|left|100px]]
 
[[File:Sirenic_mask_detail.png|left|100px]]
 
[[File:Sirenic_mask_chathead.png|left]]
 
[[File:Sirenic_mask_chathead.png|left]]
The '''sirenic mask''' is part of the [[sirenic armour]] set, and is made at 91 [[Crafting]] using 14 [[sirenic scale]]s and 1 [[algarum thread]], giving 500 experience. It is a level 90 [[power armour]] and has the best damage bonus for any Ranged armour in the game, with bonuses equivalent to the [[tectonic mask]] and [[malevolent helm]]. It degrades to nothing after about 60,000 hits in combat, and it cannot be repaired.
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The '''sirenic mask''' is part of the [[sirenic armour]] set, and is made at 91 [[Crafting]] using 14 [[sirenic scale]]s and 1 [[algarum thread]], giving 500 experience. It is level 90 [[power armour]] and has the best damage bonus for any Ranged armour in the game, with bonuses equivalent to the [[tectonic mask]] and [[malevolent helm]]. It degrades to nothing after about 60,000 hits in combat, and it cannot be repaired.
   
 
Losing the Sirenic mask by being killed in the [[Wilderness]] will result in a fraction of the original [[sirenic scales]] being dropped on death, based on how degraded it was, rounded down. For example, if the mask had 52% of its charges remaining, 7 sirenic scales would be dropped on death. This can be used to refund most of the cost of the mask, although the [[algarum thread]] are not returned.
 
Losing the Sirenic mask by being killed in the [[Wilderness]] will result in a fraction of the original [[sirenic scales]] being dropped on death, based on how degraded it was, rounded down. For example, if the mask had 52% of its charges remaining, 7 sirenic scales would be dropped on death. This can be used to refund most of the cost of the mask, although the [[algarum thread]] are not returned.

Revision as of 21:56, 21 September 2014

Sirenic mask detail
Sirenic mask chathead

The sirenic mask is part of the sirenic armour set, and is made at 91 Crafting using 14 sirenic scales and 1 algarum thread, giving 500 experience. It is level 90 power armour and has the best damage bonus for any Ranged armour in the game, with bonuses equivalent to the tectonic mask and malevolent helm. It degrades to nothing after about 60,000 hits in combat, and it cannot be repaired.

Losing the Sirenic mask by being killed in the Wilderness will result in a fraction of the original sirenic scales being dropped on death, based on how degraded it was, rounded down. For example, if the mask had 52% of its charges remaining, 7 sirenic scales would be dropped on death. This can be used to refund most of the cost of the mask, although the algarum thread are not returned.

Combat Stats
RequirementsDegradesSirenic armour set equipped
90 DefenceYes
ClassSlot
Ranged RangedHead slot
Tier
Unknown edit
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour435PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer2Strength0Ranged23Magic0
[FAQ][doc]

Creating

[[File:Sirenic mask.png|link=Sirenic mask]] Sirenic mask
Crafting-Make-X GE icon
500 XP-10,494,444
Requirements
Crafting Crafting level91
P2P icon Members onlyYes
Materials
ItemQuantityPriceTotal
[[File:Sirenic scale.png|link=Sirenic scale]]Sirenic scale14698,7229,782,108
[[File:Algarum thread.png|link=Algarum thread]]Algarum thread1492,422492,422
Total price10,274,530

Template:Ranging armour