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{{Strategy}}
 
[[Skeletal Wyvern]]s are dangerous creatures. The below lists generally accepted strategies to make defeating skeleton wyverns easier.
 
[[Skeletal Wyvern]]s are dangerous creatures. The below lists generally accepted strategies to make defeating skeleton wyverns easier.
   
Note that a [[Slayer]] level of 72 is required in order to deal damage to Skeletal Wyverns (notwithstanding the effects of a [[poison]]ed weapon). Otherwise, eating a [[wild pie]] at 67 Slayer will do, though kills will be extremely long.
+
A [[Slayer]] level of 72 is required in order to deal damage to Skeletal Wyverns (notwithstanding the effects of a [[poison]]ed weapon). Eating a [[wild pie]] provides a boost of 5 Slayer levels, though it will require constant reboosts the lower the level.
   
Quick travel tip is Fairy Ring Code {{Fairycode|AIQ}} or Mudskipper point. Run north from fairy ring to the dungeon entrance.
+
Quick travel tip is fairy ring code {{Fairycode|AIQ}} to Mudskipper point. Run north from fairy ring to the dungeon entrance.
   
 
==Strategies==
 
==Strategies==
Line 17: Line 19:
 
*{{Skill clickpic|Ranged|90}} [[Ranged]]
 
*{{Skill clickpic|Ranged|90}} [[Ranged]]
 
*{{Skill clickpic|Summoning|68}} [[Summoning]]
 
*{{Skill clickpic|Summoning|68}} [[Summoning]]
The [[life point]] boost from adding logs to a [[bonfire]] will help greatly. The boost lasts longer when higher levelled logs are used for the bonfire, so it is advised to use the best logs the player can to get a lifepoint boost before fighting the Skeletal Wyverns.
+
The [[life point]] boost from adding logs to a [[bonfire]] will help greatly. The boost lasts longer when higher levelled logs are used for the bonfire, so it is advised to use the best logs the player can to get a life point boost before fighting the Skeletal Wyverns.
   
 
===Shields===
 
===Shields===
Skeletal wyverns have a special Dragonfire attack that cannot be protected against by [[Antifire]]s or [[Super antifire]]s. The only way to protect against this icy dragonfire is by wielding one of the shields below. It doesn't matter which of the shields you use, they all have the same protection against the dragonfires. Though a stronger shield may help against their normal attacks.
+
Skeletal wyverns have a special dragonfire attack that cannot be protected against by [[antifire]]s or [[Super antifire]]s. However a [[Wyrmfire potion]] will protect you against their special dragonfire. The only way to protect against this icy dragonfire is by wielding one of the shields below. It doesn't matter which of the shields you use, since they all have the same protection against the dragonfires, however a stronger shield may help against their normal attacks.
   
If a player is uses [[Soul Split]]/[[Vampyrism aura|Vampyrism]]/[[Scrimshaw of Vampyrism]] and uses a high level fire spell with an Armadyl Battlestaff or higher, one does not need a shield as the damage one produces can heal without the use of food. To do this method, one must also be attacking the wyvern as far away as possible to avoid the icy breath attack.
+
If a player is using [[Soul Split]]/[[Vampyrism aura|Vampyrism]] and uses a high level fire spell with an [[Armadyl battestaff]] or higher, one does not need a shield as the damage one produces can heal without the use of food. To do this method, one must also be attacking the wyvern as far away as possible to avoid the icy breath attack.
 
{| class="wikitable"
 
{| class="wikitable"
 
! rowspan="2" | Item
 
! rowspan="2" | Item
 
! rowspan="2" | Name
 
! rowspan="2" | Name
 
! colspan="2" align="Center" | [[File:Defence-icon.png]]
 
! colspan="2" align="Center" | [[File:Defence-icon.png]]
! rowspan="2" align="Center" | [[File:Constitution-icon.png]]
 
 
! rowspan="2" | Class
 
! rowspan="2" | Class
 
! rowspan="2" | [[File:Defence-icon.png]] level
 
! rowspan="2" | [[File:Defence-icon.png]] level
Line 35: Line 36:
 
!Charged
 
!Charged
 
|-
 
|-
| rowspan="3" align="Center" | [[File:Dragonfire shield (uncharged).png]]<br>[[File:Dragonfire shield.png]]
+
| [[File:Dragonfire shield (uncharged).png]]<br>[[File:Dragonfire shield.png]]
 
| [[Dragonfire shield]]
 
| [[Dragonfire shield]]
 
| align="right" | 170
 
| align="right" | 170
 
| align="right" | 297
 
| align="right" | 297
| align="right" | 1050
 
 
| align="center" |{{Skill clickpic|Melee}}
 
| align="center" |{{Skill clickpic|Melee}}
 
| align="right" | 70
 
| align="right" | 70
 
| {{coins|{{GEPrice|Dragonfire shield}}}}
 
| {{coins|{{GEPrice|Dragonfire shield}}}}
 
|-
 
|-
| [[Dragonfire shield (ranged)]]
+
| [[File:Dragonfire deflector (uncharged).png]]<br>[[File:Dragonfire deflector.png]]
  +
| [[Dragonfire deflector]]
 
| align="right" | 170
 
| align="right" | 170
 
| align="right" | 297
 
| align="right" | 297
| align="right" | 1050
 
 
| align="center" |{{Skill clickpic|Ranged}}
 
| align="center" |{{Skill clickpic|Ranged}}
 
| align="right" | 70
 
| align="right" | 70
| align="right" | {{coins|{{GEPrice|Dragonfire shield (ranged)}}}}
+
| align="right" | {{coins|{{GEPrice|Dragonfire deflector}}}}
 
|-
 
|-
| [[Dragonfire shield (magic)]]
+
| [[File:Dragonfire ward (uncharged).png]]<br>[[File:Dragonfire ward.png]]
  +
| [[Dragonfire ward]]
 
| align="right" | 170
 
| align="right" | 170
 
| align="right" | 297
 
| align="right" | 297
| align="right" | 1050
 
 
| align="center" |{{Skill clickpic|Magic}}
 
| align="center" |{{Skill clickpic|Magic}}
 
| align="right" | 70
 
| align="right" | 70
| align="right" | {{coins|{{GEPrice|Dragonfire shield (ranged)}}}}
+
| align="right" | {{coins|{{GEPrice|Dragonfire ward}}}}
 
|-
 
|-
 
|[[File:Chaos shield.png]]
 
|[[File:Chaos shield.png]]
 
|[[Chaos shield]]
 
|[[Chaos shield]]
| colspan="2" align="right" | 53
+
| colspan="2" align="right" | 90
| align="right" |755
 
 
| align="center" |{{Skill clickpic|Magic}}
 
| align="center" |{{Skill clickpic|Magic}}
| align="right" |50
+
| align="right" | 50
 
| align="right" | {{coins|{{GEPrice|Chaos shield}}}}
 
| align="right" | {{coins|{{GEPrice|Chaos shield}}}}
 
|-
 
|-
Line 71: Line 70:
 
|[[Cosmic shield]]
 
|[[Cosmic shield]]
 
| colspan="2" align="right" | 41
 
| colspan="2" align="right" | 41
| align="right" |645
 
 
| align="center" |{{Skill clickpic|Magic}}
 
| align="center" |{{Skill clickpic|Magic}}
| align="right" |40
+
| align="right" | 40
 
| align="right" | {{coins|{{GEPrice|Cosmic shield}}}}
 
| align="right" | {{coins|{{GEPrice|Cosmic shield}}}}
 
|-
 
|-
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|[[Body shield]]
 
|[[Body shield]]
 
| colspan="2" align="right" | 20
 
| colspan="2" align="right" | 20
| align="right" |300
 
 
| align="center" |{{Skill clickpic|Magic}}
 
| align="center" |{{Skill clickpic|Magic}}
| align="right" |33
+
| align="right" | 33
 
| align="right" | {{coins|{{GEPrice|Body shield}}}}
 
| align="right" | {{coins|{{GEPrice|Body shield}}}}
 
|-
 
|-
Line 87: Line 84:
 
|[[Mind shield]]
 
|[[Mind shield]]
 
| colspan="2" align="right" | 10
 
| colspan="2" align="right" | 10
| align="right" |150
 
 
| align="center" |{{Skill clickpic|Magic}}
 
| align="center" |{{Skill clickpic|Magic}}
| align="right" |1
+
| align="right" | 1
 
| align="right" | {{coins|{{GEPrice|Mind shield}}}}
 
| align="right" | {{coins|{{GEPrice|Mind shield}}}}
 
|-
 
|-
Line 95: Line 91:
 
|[[Elemental shield]]
 
|[[Elemental shield]]
 
| colspan="2" align="right" | 2
 
| colspan="2" align="right" | 2
| align="right" |60
 
 
| align="center" |{{Skill clickpic|Magic}}
 
| align="center" |{{Skill clickpic|Magic}}
| align="right" |1
+
| align="right" | 1
 
| align="right" | {{coins|{{GEPrice|Elemental shield}}}}
 
| align="right" | {{coins|{{GEPrice|Elemental shield}}}}
 
|}
 
|}
   
 
===Ranged: Armadyl/Dragonhide armour===
 
===Ranged: Armadyl/Dragonhide armour===
By far the best choice for players ranging Skeletal Wyverns is the [[Armadyl chestplate]] and [[Armadyl chainskirt]], although [[black dragonhide armour]] will suffice. The player may then choose to add prayer bonus using a [[stole]] and [[Soul Wars cape]]/[[Ardougne cloak]], etc. or to add accuracy and defence using an [[amulet of ranging]], etc. A higher prayer bonus will save money on Prayer potions, while a higher Ranged bonus allows for faster kills. Using the [[Protect from Missiles]]/[[Deflect Missiles]] prayer is strongly advised.
+
By far the best choice for players ranging Skeletal Wyverns is the [[Armadyl chestplate]] and [[Armadyl chainskirt]], although [[royal dragonhide armour]] will suffice. The player may then choose to add prayer bonus using a [[stole]] and [[Soul Wars cape]]/[[Ardougne cloak]], etc. or to add accuracy and defence using an [[amulet of ranging]], etc. A higher prayer bonus will save money on Prayer potions, while a higher Ranged bonus allows for faster kills. Using the [[Protect from Missiles]]/[[Deflect Missiles]] prayer is strongly advised.
   
 
===Mage===
 
===Mage===
 
Mage is the most efficient way to kill Skeletal Wyverns since EOC came out. Fire spells are what Skeletal Wyverns are most susceptible to. 
 
Mage is the most efficient way to kill Skeletal Wyverns since EOC came out. Fire spells are what Skeletal Wyverns are most susceptible to. 
The [[Abyssal Wand]] or [[wand of treachery]] is highly recommended for its one hand wielding along with a shield. [[Protect from Missiles]]/[[Deflect Missiles]] prayer is strongly advised. And use your best Mage gear [[ganodermic armor]] works well. Take 1 or 2 Prayer Potions or Flasks with you. Take 5 to 10 sharks with you, until you get used to killing these efficiently. [[Resonance]] in battle and [[Regenerate]] after each kill helps save on food. Bunyips or Unicorn Stallions are helpful but not really necessary. A Tortoise or Pack Yak can make slayer tasks go very quickly as you don't have to bank as often.
+
The [[abyssal wand]] or [[wand of treachery]] is highly recommended for its one hand wielding along with a shield. [[Protect from Missiles]] prayer is strongly advised. And use your best Mage gear; [[ganodermic armour]] works well. Take 1 or 2 Prayer potions or flasks with you. Take 5 to 10 sharks with you, until you get used to killing these efficiently. [[Resonance]] in battle and [[Regenerate]] after each kill helps save on food. Bunyips or Unicorn Stallions are helpful. A Tortoise or Pack Yak can make slayer tasks go very quickly as you don't have to bank as often.
   
If a player has 80+ magic and 92+ prayer, Skeletal Wyverns become a much easier monster to kill. The use of a strong fire spell such as [[Fire surge]] from the standard spellbook and [[Blood blitz]] from the [[ancient magicks]] spellbook along with [[Soul Split]] will allow higher level players to kill numerous wyverns without having to bank or eat food as they can bypass the damage wyverns do as long as the player is doing significant damage. With this method, it is recommended to use an [[Armadyl Battlestaff]] or higher because inflicting high damage is important for this tactic. It is also recommended to use all/hybrid armour such as [[Warpriest armour|Warpriest]] and [[Dragon Rider armour]] as the wyvern's ranged attack is strong against magic armour. In this method, you must should also be attacking them far away as your staff allows you to from the wyvern to avoid its ice breath attack which can produce substantial damage.
+
If a player has 80+ Magic and 92+ Prayer, Skeletal Wyverns become a much easier monster to kill. The use of a strong fire spell such as [[Fire surge]] from the standard spellbook and [[Blood blitz]] from the [[ancient magicks]] spellbook along with [[Soul Split]] will allow higher level players to kill numerous wyverns without having to bank or eat food as they can bypass the damage wyverns do as long as the player is doing significant damage. With this method, it is recommended to use an [[Armadyl battlestaff]] or higher because inflicting high damage is important for this tactic. It is also recommended to use all/hybrid armour such as [[Warpriest armour|Warpriest]] and [[Dragon Rider armour]] as the wyvern's ranged attack is strong against magic armour. In this method, you must also be attacking them far away as your staff allows you to from the wyvern to avoid its ice breath attack which can produce substantial damage.
   
'''Note:''' This strategy is good for collecting crimson charms.
+
This strategy is good for collecting [[crimson charm]]s.
   
 
===Melee===
 
===Melee===
 
 
Whilst wyverns are not weak to [[melee]] as of the [[Evolution of Combat]], it can still be used efficiently. At least [[Bandos armour]] or [[barrows armour]] is necessary to survive, as well as an appropriate shield and a strong one-handed weapon. At least an [[abyssal whip]] or [[chaotic weapon]] should be used, with [[drygore weapons]] being optimal.
 
Whilst wyverns are not weak to [[melee]] as of the [[Evolution of Combat]], it can still be used efficiently. At least [[Bandos armour]] or [[barrows armour]] is necessary to survive, as well as an appropriate shield and a strong one-handed weapon. At least an [[abyssal whip]] or [[chaotic weapon]] should be used, with [[drygore weapons]] being optimal.
   
As with magic, the player can also use two-handed or dual wielded weapons for higher damage output. Of course, this means sacrificing a shield, so '''constant''' use of [[Protect From Magic|Protect from]]/[[Deflect Magic]] '''OR''' [[Soul Split]] is required in order to survive. As with magic, however, it is possible to use a bonecrusher with a [[Demon Horn Necklace]] and/or [[Corruption]]/[[Salvation]]/[[Harmony]] aura to maintain prayer point levels.
+
As with magic, the player can also use two-handed or dual wielded weapons for higher damage output. Of course, this means sacrificing a shield, so [[Wyrmfire potion]]s are recommended. Otherwise, constant use of [[Protect From Magic|Protect from]]/[[Deflect Magic]] or [[Soul Split]] is required in order to survive. As with magic, however, it is possible to use a bonecrusher with a [[Demon Horn Necklace]] and/or [[Corruption]]/[[Salvation]]/[[Harmony]] aura to maintain prayer point levels.
   
 
===Ranged===
 
===Ranged===
 
Wyverns are rather resistant to ranged, but if a strong weapon and good armour is used, a player can get a decent kill rate. At bare minimum, an [[Armadyl crossbow]] with [[diamond bolts (e)]] or [[sagaie]]s should be used, along with [[Armadyl armour|Armadyl]] or [[Royal dragonhide armour|royal d'hide]]. [[Dragonbane]] does not provide bonus damage against these creatures.
   
 
Again, as with melee and magic, players can use 2-handed or dual wielded weapons for a higher kill rate, but again, this requires the player to bring [[Wyrmfire potion]]s or constantly be using magic prayers or [[Soul Split]], or face an extreme risk of death. The payout, however, is usually worth it, as the player can complete tasks much faster or pay for whatever potions or food they use by selling the bones (if they decide to pick them up).
Wyverns are rather resistant to ranged, but if a strong weapon and good armour is used, a player can get a decent kill rate. At bare minimum, an [[armadyl crossbow]] with [[diamond bolts (e)]] or [[sagaie]]s should be used, along with [[Armadyl armour|armadyl]] or [[Royal dragonhide armour|royal d'hide]].
 
 
Again, as with melee and magic, players can use 2-handed or dual wielded weapons for a higher kill rate, but again, this requires the player to constantly be using magic prayers or [[Soul Split]], or face an extreme risk of death. The payout, however, is usually worth it, as the player can complete tasks much faster or pay for whatever potions or food they use by selling the bones (if they decide to pick them up).
 
   
The [[Dwarf Multicannon]] can also be assembled and used to speed up kills, but once again the wyverns are resistant to it and the cannon will cause multiple wyverns to attack at once, which may result in large and potentially fatal amounts of damage.
+
The [[dwarf multicannon]] can also be assembled and used to speed up kills, but once again the wyverns are resistant to it and the cannon will cause multiple wyverns to attack at once, which may result in large and potentially fatal amounts of damage.
   
===Familiars and Potions===
+
===Familiars and potions===
 
It is possible to last vast amounts of time at wyverns collecting bones with a [[Pack yak]] familiar and [[Soul Split]]. By using the Pack Yak's "Winter Storage" scrolls to deposit bones into your bank, combined with a decent weapon (for example, a [[chaotic longsword]]), Deflect Melee, and Soul Split almost all the damage done by the wyverns can be negated.
 
It is possible to last vast amounts of time at wyverns collecting bones with a [[Pack yak]] familiar and [[Soul Split]]. By using the Pack Yak's "Winter Storage" scrolls to deposit bones into your bank, combined with a decent weapon (for example, a [[chaotic longsword]]), Deflect Melee, and Soul Split almost all the damage done by the wyverns can be negated.
   
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===Tips===
 
===Tips===
*Heal while frozen. You cannot move or attack, but can still eat [[food]].
 
*While ranging, it is possible to use a [[safespot]]. The safespot is the entrance cave, you can trap it on one side and range it from there.
 
 
*If you are standing by the cave entrance, you can go through it while frozen, and simply wait safely for the effect to wear off.
 
*If you are standing by the cave entrance, you can go through it while frozen, and simply wait safely for the effect to wear off.
*Skeletal Wyverns are '''not''' vulnerable to the effects of the [[salve amulet]]. Although they are made of bones, they are not classified as [[undead]] creatures but rather as animated bones.
+
*Skeletal Wyverns are not vulnerable to the effects of the [[salve amulet]]. Although they are made of bones, they are not classified as [[undead]] creatures but rather as animated bones.
*[[Dragon Slayer Gloves]] do '''not''' have any effect on Skeletal Wyverns because they are not classified as dragons (even though they drop the [[draconic visage]]).
+
*[[Dragon Slayer Gloves]] do not have any effect on Skeletal Wyverns because they are not classified as dragons (even though they drop the [[draconic visage]]). This also applies to [[Dragonbane]] ammunition.
*The [[antifire potion]] has no effect on the wyvern's ice breath attack; neither do [[ice gloves]]. However, [[Protect From Magic]] and [[Deflect Magic]] '''do''' work (reducing damage to the low 200s), and are mandatory if using dual-wielded or two-handed weapons.
+
*The [[antifire potion]] has no effect on the wyvern's ice breath attack; neither do [[ice gloves]]. However, [[wyrmfire potion]]s do work, as do [[Protect From Magic]] and [[Deflect Magic]] (reducing damage to the low 200s), and are mandatory if using dual-wielded or two-handed weapons.
[[File:CWyverns.png|right|thumb|A player using a cannon.]]
 
 
*Always bring a healing familiar, such as a [[Bunyip]], or a [[Beast of Burden]] to carry extra food. A [[Pack yak]] and [[Winter Storage]] scrolls allows for food to be carried while drops to be banked via the scrolls.
 
*Always bring a healing familiar, such as a [[Bunyip]], or a [[Beast of Burden]] to carry extra food. A [[Pack yak]] and [[Winter Storage]] scrolls allows for food to be carried while drops to be banked via the scrolls.
 
*A [[bolt pouch]] may be useful, as the player can collect the dropped bolts in one inventory slot.
 
*A [[bolt pouch]] may be useful, as the player can collect the dropped bolts in one inventory slot.
*"Walk" the Wyvern, by constantly walking through it, to get it closer to the door ensuring a close emergency exit.
 
 
*Try to find a good spot where you will only be attacked by one wyvern at a time. This prevents a second ice breath or ranged attack after you kill the one you are fighting against.
 
*Try to find a good spot where you will only be attacked by one wyvern at a time. This prevents a second ice breath or ranged attack after you kill the one you are fighting against.
*If ranging wyverns and protecting against ranged, try to get as far away from the Wyvern as possible. As the Wyvern's ice breath has a shorter range than its ranged attack, it will only use its range attack, which will be completely nullified by the protection prayer, therefore negating the need to eat food. However, bring a few pieces of food in case the Wyvern near you begins to attack you after another Wyvern has been killed, as the damage stacks.
+
*If ranging or maging wyverns and protecting against ranged, try to get as far away from the Wyvern as possible. As the Wyvern's ice breath has a shorter range than its ranged attack, it will only use its range attack.
*There is a safespot for rangers where they can't attack you at all. That's because their ranged attack has a shorter range than your crossbow, and if you trap them you won't get attacked. (No longer true as of the EoC)
 
 
*[[Dwarf Multicannon|Cannons]] are allowed and will make your kills faster for the cost of less profit. However, this will also cause multiple wyverns to attack at once, and possibly result in your own death.
 
*[[Dwarf Multicannon|Cannons]] are allowed and will make your kills faster for the cost of less profit. However, this will also cause multiple wyverns to attack at once, and possibly result in your own death.
 
*[[Dreadnips]] can be used to speed up kills. However, this is not recommended if you are using a cannon, as the kills will often be much shorter than 30 seconds, wasting the dreadnip.
 
*[[Dreadnips]] can be used to speed up kills. However, this is not recommended if you are using a cannon, as the kills will often be much shorter than 30 seconds, wasting the dreadnip.
*Since there's no way to fully protect against a wyvern's atacks, it is highly recommended to utilize this fact by having [[Reflect]] and [[Vengeance]] activated to end battles faster.
+
*Since there's no way to fully protect against a wyvern's attacks, it is highly recommended to have [[Reflect]] and [[Vengeance]] activated to end battles faster.
*If you chose to bring a [[Beast of Burden]] with you, do '''not''' bring a [[Spirit terrorbird]] or [[war tortoise]]. They tend to attack the wyverns, causing them to quickly get killed by the wyverns, unless you are utilizing [[incite]].
+
*If you chose to bring a [[Beast of Burden]] with you, do not bring a [[Spirit terrorbird]] or [[war tortoise]]. They tend to attack the wyverns, causing them to quickly get killed by the wyverns, unless you are utilising [[incite]].
[[Category:Strategies]]
 

Latest revision as of 02:56, 12 April 2018

Invasion plans
This article is a strategy guide for Skeletal Wyvern.
Information on mechanics, setups, and tactics is on this page.

Skeletal Wyverns are dangerous creatures. The below lists generally accepted strategies to make defeating skeleton wyverns easier.

A Slayer level of 72 is required in order to deal damage to Skeletal Wyverns (notwithstanding the effects of a poisoned weapon). Eating a wild pie provides a boost of 5 Slayer levels, though it will require constant reboosts the lower the level.

Quick travel tip is fairy ring code AIQ to Mudskipper point. Run north from fairy ring to the dungeon entrance.

Strategies

Slayer master tip

"Well last time I fought skeletal wyverns I used fire spells and took them down effectively." "Skeletal wyverns are extremely dangerous, and they are hard to hit with arrows as they slip right through. To stand a good chance of surviving, you'll need some elemental shielding from their icy breath."

Stats recommended

Higher stats are recommended because of their very high defence and ability to hit high and often. Even with a decent weapon, they may be hard to kill. It would be best to have at least:

The life point boost from adding logs to a bonfire will help greatly. The boost lasts longer when higher levelled logs are used for the bonfire, so it is advised to use the best logs the player can to get a life point boost before fighting the Skeletal Wyverns.

Shields

Skeletal wyverns have a special dragonfire attack that cannot be protected against by antifires or Super antifires. However a Wyrmfire potion will protect you against their special dragonfire. The only way to protect against this icy dragonfire is by wielding one of the shields below. It doesn't matter which of the shields you use, since they all have the same protection against the dragonfires, however a stronger shield may help against their normal attacks.

If a player is using Soul Split/Vampyrism and uses a high level fire spell with an Armadyl battestaff or higher, one does not need a shield as the damage one produces can heal without the use of food. To do this method, one must also be attacking the wyvern as far away as possible to avoid the icy breath attack.

Item Name Defence-icon Class Defence-icon level GE Price
Uncharged Charged
Dragonfire shield (uncharged)
Dragonfire shield
Dragonfire shield 170 297 Melee 70 1,200,875
Dragonfire deflector (uncharged)
Dragonfire deflector
Dragonfire deflector 170 297 Ranged 70 1,206,021
Dragonfire ward (uncharged)
Dragonfire ward
Dragonfire ward 170 297 Magic 70 1,213,568
Chaos shield Chaos shield 90 Magic 50 48,356
Cosmic shield Cosmic shield 41 Magic 40 7,238
Body shield Body shield 20 Magic 33 12,565
Mind shield Mind shield 10 Magic 1 5,053
Elemental shield Elemental shield 2 Magic 1 15,330

Ranged: Armadyl/Dragonhide armour

By far the best choice for players ranging Skeletal Wyverns is the Armadyl chestplate and Armadyl chainskirt, although royal dragonhide armour will suffice. The player may then choose to add prayer bonus using a stole and Soul Wars cape/Ardougne cloak, etc. or to add accuracy and defence using an amulet of ranging, etc. A higher prayer bonus will save money on Prayer potions, while a higher Ranged bonus allows for faster kills. Using the Protect from Missiles/Deflect Missiles prayer is strongly advised.

Mage

Mage is the most efficient way to kill Skeletal Wyverns since EOC came out. Fire spells are what Skeletal Wyverns are most susceptible to.  The abyssal wand or wand of treachery is highly recommended for its one hand wielding along with a shield. Protect from Missiles prayer is strongly advised. And use your best Mage gear; ganodermic armour works well. Take 1 or 2 Prayer potions or flasks with you. Take 5 to 10 sharks with you, until you get used to killing these efficiently. Resonance in battle and Regenerate after each kill helps save on food. Bunyips or Unicorn Stallions are helpful. A Tortoise or Pack Yak can make slayer tasks go very quickly as you don't have to bank as often.

If a player has 80+ Magic and 92+ Prayer, Skeletal Wyverns become a much easier monster to kill. The use of a strong fire spell such as Fire surge from the standard spellbook and Blood blitz from the ancient magicks spellbook along with Soul Split will allow higher level players to kill numerous wyverns without having to bank or eat food as they can bypass the damage wyverns do as long as the player is doing significant damage. With this method, it is recommended to use an Armadyl battlestaff or higher because inflicting high damage is important for this tactic. It is also recommended to use all/hybrid armour such as Warpriest and Dragon Rider armour as the wyvern's ranged attack is strong against magic armour. In this method, you must also be attacking them far away as your staff allows you to from the wyvern to avoid its ice breath attack which can produce substantial damage.

This strategy is good for collecting crimson charms.

Melee

Whilst wyverns are not weak to melee as of the Evolution of Combat, it can still be used efficiently. At least Bandos armour or barrows armour is necessary to survive, as well as an appropriate shield and a strong one-handed weapon. At least an abyssal whip or chaotic weapon should be used, with drygore weapons being optimal.

As with magic, the player can also use two-handed or dual wielded weapons for higher damage output. Of course, this means sacrificing a shield, so Wyrmfire potions are recommended. Otherwise, constant use of Protect from/Deflect Magic or Soul Split is required in order to survive. As with magic, however, it is possible to use a bonecrusher with a Demon Horn Necklace and/or Corruption/Salvation/Harmony aura to maintain prayer point levels.

Ranged

Wyverns are rather resistant to ranged, but if a strong weapon and good armour is used, a player can get a decent kill rate. At bare minimum, an Armadyl crossbow with diamond bolts (e) or sagaies should be used, along with Armadyl or royal d'hide. Dragonbane does not provide bonus damage against these creatures.

Again, as with melee and magic, players can use 2-handed or dual wielded weapons for a higher kill rate, but again, this requires the player to bring Wyrmfire potions or constantly be using magic prayers or Soul Split, or face an extreme risk of death. The payout, however, is usually worth it, as the player can complete tasks much faster or pay for whatever potions or food they use by selling the bones (if they decide to pick them up).

The dwarf multicannon can also be assembled and used to speed up kills, but once again the wyverns are resistant to it and the cannon will cause multiple wyverns to attack at once, which may result in large and potentially fatal amounts of damage.

Familiars and potions

It is possible to last vast amounts of time at wyverns collecting bones with a Pack yak familiar and Soul Split. By using the Pack Yak's "Winter Storage" scrolls to deposit bones into your bank, combined with a decent weapon (for example, a chaotic longsword), Deflect Melee, and Soul Split almost all the damage done by the wyverns can be negated.

If you cannot summon a Pack yak, then the Unicorn stallion or Bunyip familiar will most likely be the best option, as wyverns inflict damage quite reliably.

All melee strategies work best when combined with a super set or extreme set; rangers should also bring ranging potion.

Evaluation

There is no perfect method to kill skeletal wyverns. Players may have to sacrifice speed for cost and vice versa. All these methods have their own advantages and disadvantages and it is really up to the player to decide which method best suits them. However high Prayer and Summoning levels are certainly extremely beneficial.

Tips

  • If you are standing by the cave entrance, you can go through it while frozen, and simply wait safely for the effect to wear off.
  • Skeletal Wyverns are not vulnerable to the effects of the salve amulet. Although they are made of bones, they are not classified as undead creatures but rather as animated bones.
  • Dragon Slayer Gloves do not have any effect on Skeletal Wyverns because they are not classified as dragons (even though they drop the draconic visage). This also applies to Dragonbane ammunition.
  • The antifire potion has no effect on the wyvern's ice breath attack; neither do ice gloves. However, wyrmfire potions do work, as do Protect From Magic and Deflect Magic (reducing damage to the low 200s), and are mandatory if using dual-wielded or two-handed weapons.
  • Always bring a healing familiar, such as a Bunyip, or a Beast of Burden to carry extra food. A Pack yak and Winter Storage scrolls allows for food to be carried while drops to be banked via the scrolls.
  • A bolt pouch may be useful, as the player can collect the dropped bolts in one inventory slot.
  • Try to find a good spot where you will only be attacked by one wyvern at a time. This prevents a second ice breath or ranged attack after you kill the one you are fighting against.
  • If ranging or maging wyverns and protecting against ranged, try to get as far away from the Wyvern as possible. As the Wyvern's ice breath has a shorter range than its ranged attack, it will only use its range attack.
  • Cannons are allowed and will make your kills faster for the cost of less profit. However, this will also cause multiple wyverns to attack at once, and possibly result in your own death.
  • Dreadnips can be used to speed up kills. However, this is not recommended if you are using a cannon, as the kills will often be much shorter than 30 seconds, wasting the dreadnip.
  • Since there's no way to fully protect against a wyvern's attacks, it is highly recommended to have Reflect and Vengeance activated to end battles faster.
  • If you chose to bring a Beast of Burden with you, do not bring a Spirit terrorbird or war tortoise. They tend to attack the wyverns, causing them to quickly get killed by the wyverns, unless you are utilising incite.