|Release date||26 January 2005 (Update)|
as of 12 Dec 2017
as of 16 Aug 2018
|Players with 120|| 17,883|
as of 27 Jan 2020
as of 27 Jan 2020
Slayer is a members-only support skill that enables players to kill monsters which are often otherwise immune to damage. Slayer was introduced on 26 January 2005. Players get a Slayer task from one of eight Slayer Masters, and players gain Slayer experience for killing monsters that they are assigned. Slayer experience is granted in addition to regular combat experience. The current minimum requirement to be ranked (at approximately rank 816,989) on the hiscores for Slayer is level 15. As of 16 August 2018, there are 148,441 current members that have achieved level 99 in Slayer. There are 17,883 current members that have achieved level 120 in Slayer.
At RuneFest 2016, it was announced that Slayer's level cap would be raised to 120 in June 2017 alongside the release of Menaphos. Players had a 3 month grace period after release to obtain 120 before any completionist cape holders would lose their capes. Players who already had the virtual level 120 in the skill had it on release.
When fighting against normal monsters, the player to "tag" the target first will receive full slayer and combat experience regardless of how much damage they dealt to it. When fighting against unique monsters or bosses, the tagging effect does not apply and players must deal the most damage to gain slayer experience.
Slayer can be profitable since many Slayer assignments drop valuable items. Generally, the stronger the monster, the more valuable its drops will be. Many Slayer monsters drop herbs and other useful, valuable items like runes, charms and clue scrolls, giving players an opportunity to advance expensive-to-train skills such as Herblore and Summoning.
A Slayer is someone who is assigned to slay, i.e. kill, specific monsters. These assignments are given out by one of the eight Slayer Masters () that are located around Gielinor, and can include targets anywhere on Gielinor or its nearby planes. Players can receive tasks by visiting a Slayer Master, or by casting the Lunar Contact NPC spell. Assignments are usually relevant to the player's combat and Slayer level. Some monsters require the use of special equipment in order to finish them off, or to protect the player from their abilities. A toggleable interface can be enabled to count down the number of kills remaining in an assignment.
Eight Slayer masters are found in RuneScape; each master gives assignments oriented towards a general range of combat levels. Slayer Masters have now been given a right-click ‘Get-task’ option to speed things up a bit. You can also find out how many more kills you need with a right-click option on enchanted gems or a slayer ring, which are both obtainable from any Slayer Master (a ring of slaying can only be bought from a Slayer Master if you have completed the quest Smoking Kills). Kalphites are the only monster that can be given out by every Slayer master. Non-members can get tasks from Turael and train Slayer up to level 5.
|Master||Levels Required||Quests Required||Map|
|Turael / Spria||None||None|
|Mazchna / Achtryn||20 Combat||None|
|Chaeldar||75 Combat||Lost City|
|Duradel / Lapalok||100 Combat|
- ^ After While Guthix Sleeps, Turael and Duradel are replaced by Spria and Lapalok respectively.
- ^ During While Guthix Sleeps, Mazchna is temporarily replaced by Achtryn.
Some monsters can be substituted for another variety of their kind, kills of which will count towards the task. Examples include baby blue dragons for adult ones, or the King Black Dragon for black dragons. If the substitute is of a lower level than the assigned monster, the player will receive less Slayer and combat experience for the task. Monsters inside of a Player-owned house will not count towards a task, and will generate the message "Monsters inside a player-owned house do not count towards your slayer target."
A slayer assignment may be changed (cancel, block, extend, prefer) once per assignment with the use of slayer points, see next section.
Turael and Spria, the Slayer masters in Taverley, can be used by players to avoid undesirable slayer tasks that have not been blocked. Speaking with one of them will allow you to replace your current slayer task with one of theirs (which can usually be completed very quickly). However, this is not recommended because it will reset your slayer task count.
Players can earn Slayer points for completing tasks, with the amount depending on the Slayer Master used, and the number of tasks completed in a row. Points are doubled upon completion of the Smoking Kills quest. These points can be used to purchase Slayer related abilities and items, and to unlock crafting options and new assignments. Slayer points are not given for the first four tasks, and cannot be earned from tasks assigned by Turael/Spria.
A slayer assignment may be changed once per assignment with the use of slayer points. Right-click on a slayer master to select 'Rewards', then select the 'Assignment' tab:
- Cancel task (30pts)
- Block task (100pts), cancels forever
- Extend task (30pts)
- Prefer task (100pts), also extends task
There is a maximum limit of 7 types of assignments that can be blocked on one account - one for every 50 quest points up to a maximum of 350 quest points. Costing 100 slayer points per blocked assignment.
There is no penalty for blocking or cancelling a task using Slayer points.
Alternatively, players without enough Slayer points to cancel a task can visit Turael in Taverley, who will give the player a new assignment if their current one is not assigned by Turael, or is not assigned in the numbers given (i.e. if Duradel has assigned 140+ kalphites, Turael will change it, as his kalphite assignment is fewer in number). This will, however, reset the player's assignment streak, and is therefore not recommended for players with enough Slayer points to cancel.
Every 10th and 50th task, a special bonus amount of points is given to the player, these bonuses differ with each Slayer master. Duradel for example, tasks 1-4 earn no points, tasks 10, 20, 30, 40, 60, 70, 80 and 90 earns 75 points, task 50 and 100 earns 225 points and all other tasks earn 15 points. Whenever a task is done the player is notified on what number task it is. This can help players plan to what slayer master they prefer to go next, to maximise the number of Slayer points in the shortest amount of time.
|Master||Location||Points Given per Completed Task||Rewards for a Challenge||10 Task Bonus||50 Task Bonus|
|Turael/Spria||Burthorpe opposite the pub to the east||N/A||0 points|
|Mazchna||Northeast Canifis||2||3 points|
|Vannaka||Northeast Edgeville Dungeon||4||6 points|
|Chaeldar||Throne room in Zanaris||10||25 points|
|Sumona||Near the magic carpet station in Pollnivneach||12||30 points|
|Duradel/Lapalok||On the roof of the Fishing store in Shilo Village||15||35 points|
|Kuradal||In the offshoot of the Ancient Cavern, guarding her dungeon.||18||18 points|
|Morvran||Southwest of the Prifddinas Lodestone||20||45 points|
All Slayer masters operate the shared Slayer equipment shop that sells various tools and weapons for use against certain monsters they assign. They may be required for protection, or to damage (or strike a killing blow) upon these monsters. All Slayer masters offer the same shop, including the same (linked) stock, and prices, with the exception of tutorial gear.
The most basic piece of Slayer equipment is the enchanted gem, which allows players to contact their Slayer Master to ask for tips, find out how many monsters are left on their assignment, or to create a social slayer group. A ring of slaying, purchased from Slayer Masters for 75 Slayer points or created using an enchanted gem and a gold bar (after learning how, for 300 Slayer points), has the same abilities as the enchanted gem, but can also teleport players to four Slayer locations. A ferocious ring, dropped by monsters in Kuradal's Dungeon, provides damage boosts in that dungeon, and can teleport the wearer to Kuradal or, if unlocked for 100 Slayer points, Morvran. A full slayer helmet or better can be fused with rings of slaying and ferocious rings, to give the helmet the teleport abilities of the rings and the ability to check the number of kills remaining on their task.
Social Slayer, sometimes referred to as Co-op Slayer, allows two players to work together on a Slayer assignment after inviting each other to a co-op group using an enchanted gem, Ring of slaying or an upgraded Slayer helmet. To invite someone, both players must not currently have a slayer task assigned, or both players must be on the same task. Drops are not shared unless using LootShare or CoinShare. Combat and slayer experience are not shared with each other either, you just get experience for the kills you made yourself. The aim of social slayer is simply to speed up the task and provide an opportunity to interact with other players.
Co-op Slayer points are obtained by both players when the assignment is complete. The amount of points received depends on the Slayer Master used. If eligible, each player will also receive normal Slayer points, depending on how many of the kills in this task were performed by the player. For example, if both players killed exactly half the number of the appointed task, then both players would get half the points of what they would have gotten for a solo task. If one player kills all monsters, and the other player kills none, then the first player will get all slayer points and the second player will get none.
When using the "Kills-left"-option on an Enchanted gem/Ring of slaying or an upgraded Slayer helmet, the killcount of both players is shown, separately. In order to receive slayer (and combat) experience, a player must do more than 50% damage to a creature. Furthermore, if both players are not standing relatively close to each other, their kills will only count towards their own task and not their slayer partner's. So make sure you're always in sight of each other and certainly not at different locations for the same creature.
When getting a new task, only the blocked tasks of the player who gets a new task are taken into account. The block lists do not combine. Both players need not be in the same world when receiving a new duo task. Also, tasks can only be assigned by slayer masters that both slayers have unlocked and are eligible for - a team that has a player with level 71 combat and one with level 126 combat cannot receive tasks from Kuradal. Attempting to do so does not assign a solo task to the one eligible player, you are told to go to a lower slayer master.
Note: Ironman and Hardcore Ironman players cannot do Social slayer with anyone.
When completing Social Slayer tasks you will earn co-op Slayer points which can be spent on the following:
|Reward||Picture||Co-op Slayer points|
|Recharge a fused full Slayer helmet||5|
|Recharge Rings of Slaying and Ferocious rings||10|
|Ability to use food on your partner||25|
|You share your partner's protective equipment||30|
|Your partner gains half your portent of restoration effects||35|
|Buy a Baby aquanite pet||50|
|Share your Slayer teleports with your partner||60|
|Your partner gains half the bonus of any potion you drink||75|
|Buy a baby ice strykewrm named Freezy||100|
|Freezy's jungle skin||125|
|Freezy's wilderness skin||125|
|Freezy's desert skin||125|
|Buy a Baby Ganodermic runt pet||200|
|Total (one-time purchases):||950|
Slayer task extenders
Slayer Task Extenders are items or effects that while active will lengthen or shorten your current slayer task.
Players can get a unique challenge from each slayer master, which reward extra slayer experience and Slayer points.
Forcing a Slayer task
Slayer masks are Slayer equipment that can be won from Treasure Hunter or as rewards from Shattered Worlds. They were released in several waves. The first sets allowed a player to force a slayer task of that creature daily, and the later every 3 days.
They provide several bonuses for players looking to train their Slayer skill, including bonus XP, extra damage, and double drops every 10th kill. The mask will also teleport the player twice a day to the relevant monster area/dungeon.
After a certain number of kills (depending on mask), the mask will become a Helm. The helm has similar benefits, but does not provide bonus XP, extra damage, or double drops.
A Slayer VIP ticket is an item that allows a choice of one of two assignments when obtaining a new task. Tickets may either be bought from Cabbage Facepunch Bonanza, obtained as a reward from Rush of Blood's reward mode, bought for 5 thaler, or as a reward from opening the The Raptor's chest with his key. The tickets can be stored in the Currency pouch.
Events that provide Slayer experience
Building God Statues with Copernicus Glyph monthly. (notes: A few requisites must be met to participate in the D&D. In order to obtain slayer experience, one must build a non-territory specific champion, such as Zilyana in Canifis, or Juna in Lumbridge - This will result in a battle that scales to your combat and slayer level, that of which you may run from.)
- Slayer Experience relies upon slayer level, see the God Statues or medium experience lamp articles for more information. (Experience gained is equal to that of a medium experience lamp.)
Collecting the scrolls of various races and defeating their champions weekly. (Note: collecting scrolls is just necessary to unlock access to new champions.)
- Slayer Experience relies on champion defeated, see the Champions' Challenge article for more information.
- Total slayer experience from fighting all champions is 59,924 Slayer experience.
Slaying the Wild jade vine every 15 hours
- 2,500 Slayer experience
- 1500 Slayer experience (10,000 for the first kill)
- Completion of the Varrock Hard Tasks and the quest The Mighty Fall increases this to 8,000 Slayer experience daily
- Completion of only the Varrock Hard Tasks increases the daily experience to 3,000
- Completion of only The Mighty Fall increases the daily experience to 4,000
Kill the Phoenix in its lair, daily
- 500 Slayer experience (5,000 for first kill)
Kill the camp leader of the Wilderness Warband, 3 times per day
- 9 703 at 99 slayer (Slayer experience is $ (x^2-2x+100) $ or half of the Master jack of trades aura.)
Kill Skeletal horror, weekly
- Slayer and Prayer experience, depending on level (10,000 Slayer and 7,000 Prayer XP on first time)
- 10,000 to 35,000 Slayer experience depending upon distances traveled and region unlocked and how often The Assassin visits the port.
- You can also kill Tarn Razorlor in his lair for 5000 slayer experience, however you can only kill him once, although you can train on, and be tasked, the terror dogs which spawn there at any time.
- After completing A Tail of Two Cats and Ritual of the Mahjarrat, providing the player has defeated the King Black Dragon and Queen Black Dragon at least once, the player may talk to Mr. Mordaut about the dragonkin. They will then be given a Dragonkin lamp that will reward them with 25,000 Slayer experience.
Pollnivneach dungeon Slayer bosses
- Each of the bosses in the Pollnivneach Slayer Dungeon can be killed once each, each one rewarding the player with 1000 slayer experience, and more if that creature is also your current assignment. This can only be done once, and, upon the boss's death, the boss chamber will fill with normal versions of that creature type.
- A Black mask will boost Melee damage and accuracy by 12.5% while fighting monsters that have been assigned by a Slayer Master. They can be obtained by fighting Cave Horrors in a cave on Mos Le'Harmless, or by buying them from other players. When meleeing cave horrors, a Witchwood icon and light source is required. The masks have a number of charges, represented by a number following the item title, (e.g.; black mask(10), black mask(3), ranging from 1-10). When the player still has charges, he or she will sometimes have his or her opponent's Defence decreased. Each time this effect randomly takes place, the player will lose one charge. When Black masks lose all their charges, they have no number. There is no known way to recharge them at this time. Black masks with no charges retain their Attack and Strength boosts. You can now remove charges from a Black mask with an update that came out 2 November 2010.
- A Focus sight will boost Ranged damage and accuracy by 12.5% while fighting monsters that have been assigned by a Slayer Master. They can be obtained as drops from Desert strykewyrms, which require 77 Slayer to kill.
- A Hexcrest will boost Magic damage and accuracy by 12.5% while fighting monsters that have been assigned by a Slayer Master. They can be obtained as drops from Jungle strykewyrms, which require 73 Slayer to kill. It should be noted that these monsters have the ability to poison players.
- The Salve amulet is a reward from the Haunted Mine quest, which boosts damage and accuracy for all combat styles by 15% when fighting any undead monster, such as Aberrant spectres, Banshees, and Shades. The player can enchant it by defeating Tarn Razorlor and using the book obtained on the amulet, which raises the buffs to 20%. The amulet's effects will stack with the above Slayer headgear.
- Dragon slayer gloves can be purchased for 200 Fist of Guthix tokens from Reggie (the owner of Fist of Guthix Rewards Shop), giving 15% more Slayer experience and a 10% Attack bonus when worn while slaying dragons as part of an assigned slayer task. These boosts stack with the black mask and Slayer helmet. They will crumble to dust after killing 1,000 assigned dragons while wearing the gloves.
- The Slayer helmet gives the same advantages which a black mask gives but also acts as a multi task protection helmet. It is made using a black mask, earmuffs, nose peg, facemask and a spiny helmet on each other. The Slayer helmet gives the protection of all of these items against their specific monsters. This helmet requires you to buy the knowledge to make it for 400 slayer points as well as have 10 Defence and 55 Crafting. This helmet is very popular amongst high level slayers for its practicality and its ability to still give the 15% bonus in attack and strength whilst fighting monsters you otherwise would need a different helmet for.
- The full Slayer helmet can be made by adding a hexcrest and focus sight to a normal Slayer helmet. This makes maging and ranging tasks much easier.
- Headhunter's sacrifice is a bracelet that allows a chance for on-assignment Slayer kills to count as double, for no additional XP.
- Headhunter's thrill is a bracelet that allows a chance for Slayer kills to not reduce the assignment count, but still award experience.
- A Slayer's respite will boost Slayer by 1 level. It can be brewed using the Cooking skill beginning at level 59.
- A Mature Slayer's respite will boost Slayer by 2 levels. It can be brewed using the Cooking skill beginning at level 59.
- A Wild pie or its enhanced counterpart, the Wilder pie, will boost Slayer by 5 or 6 levels, respectively. This can be made at level 85 and 90 Cooking, respectively.
- A Spicy stew made with Yellow spice will alter your Slayer level by 5 (higher or lower), but may have no effect at all.
- A Slayer cape will provide a +1 boost for a short period of time.
Solomon's General Store
Like all skills, there is a skilling pet obtainable from training this skill. The pet for the Slayer skill is called Crabbe.
- The previous Slayer symbol was an animal skull.
- Players that had a Slayer task before 6 June 2008 lost their task with the Smoking Kills update. Slayer Masters notified players the next time they spoke to them.
- If you try to invite yourself to a Social Slayer task, you will get the message: If you want something done properly, you need to do it yourself...but not in this case.
- Quest experience rewards - Slayer
- Slayer training, a guide to training Slayer
- Slayer Masters
- Slayer monsters
- Slayer assignment
- Slayer Challenges
- Slayer in Dungeoneering
- Slayer/Level up table
- Slayer Calculators