RuneScape Wiki
(→‎Rewards: split massive table)
Tag: sourceedit
(cleanup)
 
(45 intermediate revisions by 31 users not shown)
Line 1: Line 1:
 
{{External|os}}
 
{{External|os}}
  +
[[File:Slayer points.png|left]]
'''Slayer reward points''' are awarded when a player finishes an [[Slayer assignment|assignment]] or [[Slayer/Challenges|challenge]] assigned by any [[Slayer Master]] (except [[Turael]]/[[Spria]]). The higher level the Slayer Master, the more points are received. Players who have done the [[Smoking Kills]] quest will receive double the points than players who have not. Slayer reward points can be traded in to any slayer master for various rewards. The approximate value is {{fe|((({{GEP|Death rune}}*250)+({{GEP|Air rune}}*750))/35) round 0}} coins per point (based on 35 points per batch of [[Slayer Dart]] runes).
 
  +
'''Slayer points''' are a [[currency]] obtained by completing [[Slayer assignment]]s or a [[Slayer/Challenges|special challenge]] from any [[Slayer Master]] bar [[Turael]] and [[Spria]], or by trading in completed [[Tuska mask]]s. The number rewarded depends on the Slayer Master, with the tougher masters awarding more points. Completion of [[Smoking Kills]] will double the value of the points received.
   
 
The maximum number of slayer points a player can have at once is 64,000, however it is not a hard cap. If a player completes a task with 63,999 points they will receive the entirety of the points from that task and Tuska masks can still be traded in for 20 points each after the 64,000 points have been obtained.
Since the [[Social Slayer]] was introduced on [[Update:Social Slayer & Gielinor Games Preparation|11 July 2012]], players can now invite each other to simply speed up the slayer assignment (experience and drops aren't shared, unless using the [[LootShare]] or [[CoinShare]] systems to share the drops) by using the [[ring of slaying]], a [[full slayer helmet]] with rings of slaying fused to it, or an [[enchanted gem]] targeting on the partner. Note that both must be on the same assignment or one of both must have no assignment at all. The points are obtained the same way for both players when the assignment is complete, however they are [[Co-op points]], which can be used to obtain rewards from a Slayer Master the same way as the normal reward points, there are different rewards, however.
 
 
Points are awarded for every task the player completes after their fourth consecutive task, unless they have a task changed by [[Turael]] (the first four tasks will earn no points, but from the fifth task onward, points will be received). Every 10 and 50 tasks completed will give bonus points - every 10<sup>th</sup> task gives five times the Slayer Master's normal point amount, and every 50<sup>th</sup> task gives fifteen times the normal amount.
 
 
If a player changes their task with [[Turael]] (or [[Spria]]), their task count will be reset back to zero. As such, they will have to complete another four tasks before they can earn points again. Tasks set by Turael/Spria do '''not''' count towards the four needed before points are earned, nor do they count toward the total number of tasks completed in determining which one will be the bonus task (i.e. multiple of ten or fifty).
 
 
Players who just wish to accumulate points in a short time may choose to get tasks assigned by [[Mazchna]] (or [[Achtryn]]) for the first nine tasks and then the highest Slayer Master possible for the tenth task. This is commonly done by players seeking faster slayer points, as higher levelled Slayer Masters usually give longer, harder tasks.
 
 
The maximum amount of slayer points a player can have at once is 64,000, however it is not a hard cap. If a player completes a task with 63,999 points they will receive the entirety of the points from that task and [[tuska mask]]s can still be traded in for 20 points each after the 64,000 points have been obtained.
 
 
In the [[January]] [[2014]] [[Update:Behind the Scenes - January 2014|Behind the Scenes]] it was announced that among the changes to the Slayer skill would be the removal of Smoking Kills as a requirement for collecting slayer reward points. In a later forum thread, Mod Ryan explained that players who ''haven't'' done the quest will only receive half the amount of points{{CiteForum |author = Mod Ryan|url = http://www.webcitation.org/6MPRxASqD|title = Save Slayer and Smoking Kills!|forum = Future Game Updates|postdate = 2013-12-31}}.
 
   
 
{{Toc|left}}
 
{{Toc|left}}
 
{{Clear|left}}
 
{{Clear|left}}
 
==Obtaining points==
 
==Obtaining points==
There are two ways of obtaining Slayer points: completing [[Slayer assignments]] or [[Slayer/Challenges|Slayer challenges]].
+
There are several ways of obtaining Slayer points: completing [[Slayer assignments]], [[Slayer/Challenges|Slayer challenges]], completing [[contract]]s on the Arc assigned by Ling, handing in completed [[Tuska mask]]s, and opening the raptor chest.
   
 
===Assignments===
 
===Assignments===
 
The points listed below are the full points per task, for which completion of the [[Smoking Kills]] quest is required. Before then, players will only receive half the listed points.
Players are advised to use [[Mazchna]] (or [[Achtryn]]) for the first four Slayer tasks and then any Slayer Master that gives decent tasks for the player's combat level. Every 10<sup>th</sup> and 50<sup>th</sup> task, players should use the Slayer Master having the highest requirements they meet, due to the large increase in Slayer points given. The points gained every 10<sup>th</sup> and 50<sup>th</sup> task are 5 and 15 times the Slayer Master's regular points, respectively.
 
   
  +
A minimum of five tasks must be completed before points are awarded. Every tenth task awards five times the value of the rewarded points, with every 50th awarding fifteen times the value of the points. Elite Karamja Tasks could boost the amount of slayer points a bit but depend on taking more tasks from Duradel or Lapalok which might not be recommended at higher Slayer levels. Changing tasks at Turael or Spria resets the number of completed tasks to 0.
The points listed below are the full points per task, for which completion of the [[Smoking Kills]] quest is required. Before then, players will only receive half the listed points.
 
   
 
{| class="wikitable"
 
{| class="wikitable"
Line 35: Line 26:
 
| style="text-align: center;" |0
 
| style="text-align: center;" |0
 
| style="text-align: center;" |0
 
| style="text-align: center;" |0
  +
|These Slayer masters will never award Slayer points and assignments will not contribute to completion streak. Cancelling a task to receive an easier one will reset the player's current completion streak to 0; However, completion streak will remain the same after accepting and completing a new task from these masters, as long as the previous task was completed and not cancelled.
|Changing a task with Turael or Spria will reset the task count to zero, and therefore make the player need to do another four tasks to start receiving points again. Completing tasks set by them do not contribute to the four needed to start gaining points. Players should not use these Slayer Masters, especially if nearing the 10<sup>th</sup> or 50<sup>th</sup> task.
 
 
|-
 
|-
 
|[[Mazchna]] or [[Achtryn]]
 
|[[Mazchna]] or [[Achtryn]]
Line 41: Line 32:
 
| style="text-align: center;" |10
 
| style="text-align: center;" |10
 
| style="text-align: center;" |30
 
| style="text-align: center;" |30
|Mazchna's tasks are easy and fast, therefore he should be used to complete the first four tasks and quickly begin earning points.
+
|Mazchna's tasks are easy and fast, and can be used to complete the first four tasks and quickly begin earning points.
 
'''Warning:''' Even though the first 4 tasks do not give Slayer points, they count as 4 of the first 10 for higher amounts of reward points.
 
 
|-
 
|-
 
|[[Vannaka]]
 
|[[Vannaka]]
Line 49: Line 38:
 
| style="text-align: center;" |20
 
| style="text-align: center;" |20
 
| style="text-align: center;" |60
 
| style="text-align: center;" |60
|An advantage of using Vannaka over Mazchna or Achtryn is that Vannaka gives more [[experience]] per task. However, Vannaka's tasks will take longer.
+
|Vannaka gives more [[experience]] per task than Mazchna or Achtryn.
 
|-
 
|-
 
|[[Chaeldar]]
 
|[[Chaeldar]]
Line 55: Line 44:
 
| style="text-align: center;" |50
 
| style="text-align: center;" |50
 
| style="text-align: center;" |150
 
| style="text-align: center;" |150
|Players who find that they can complete Vannaka's tasks quickly and proficiently may decide to switch to Chaeldar, for better experience and more Slayer points, despite taking longer to complete, as it can accumulate to more experience and points over a period of time.
+
| Chaeldar provides better experience and more Slayer points than Vannaka, despite taking longer to complete, as it can accumulate to more experience and points over a period of time.
 
|-
 
|-
 
|[[Sumona]]
 
|[[Sumona]]
Line 61: Line 50:
 
| style="text-align: center;" |60
 
| style="text-align: center;" |60
 
| style="text-align: center;" |180
 
| style="text-align: center;" |180
|Sumona's tasks are very similar to Duradel's - the main difference is that ''fewer'' monsters are set by Sumona. Sumona is '''not''' recommended for the first four tasks, as her tasks are often long. Sumona is best used by players who lack the combat and/or Slayer level to use Duradel.
+
|Sumona's tasks are very similar to Duradel's, though usually in lower quantities of monsters set. Sumona is best used by players who lack the combat and/or Slayer level to use Duradel.
 
|-
 
|-
 
|[[Duradel]] or [[Lapalok]]
 
|[[Duradel]] or [[Lapalok]]
 
| style="text-align: center;" |15
 
| style="text-align: center;" |15
| style="text-align: center;" |75
+
| style="text-align: center;" |75 (80 after Elite [[Karamja Tasks]])
 
| style="text-align: center;" |225
 
| style="text-align: center;" |225
|These masters are '''not''' recommended for the first four tasks, as their tasks are long and relatively hard. However, they are '''highly''' recommended for all tasks after, due to the comparatively high amount of points received upon completing their tasks.
+
|These masters are recommended for point-earning tasks, due to the comparatively high number of points received upon completing their tasks.
 
|-
 
|-
 
|[[Kuradal]]
 
|[[Kuradal]]
Line 73: Line 62:
 
| style="text-align: center;" |90
 
| style="text-align: center;" |90
 
| style="text-align: center;" |270
 
| style="text-align: center;" |270
|Like Duradel (or [[Lapalok]]), she is '''not''' recommended for the first four tasks, but '''highly''' recommended for all tasks after, due to the comparatively high amount of points received upon completing her (often long and difficult) tasks. You should always use Kuradal after the four tasks, after 75 Slayer.
+
|Like Duradel or Lapalok, she is recommended for point-earning tasks, due to the comparatively high number of points received upon completing them. She requires 75 Slayer to use and should be used if the player cannot access Morvran.
 
|-
 
|-
 
|[[Morvran]]
 
|[[Morvran]]
Line 79: Line 68:
 
| style="text-align: center;" |100
 
| style="text-align: center;" |100
 
| style="text-align: center;" |300
 
| style="text-align: center;" |300
|Like Duradel (or Lapalok) and Kuradal, he is '''not''' recommended for the first four tasks, but '''highly''' recommended for all tasks after, due to the high amount of points received from his often long and difficult tasks. You should always use Morvran after the four tasks, after 85 Slayer and completion of [[Plague's End]].
+
|Like his predecessors listed above, he is recommended for point-earning tasks, due to the high number of points received from them. You should always use Morvran for point-earning tasks with 85 Slayer and completion of [[Plague's End]].
 
|}
 
|}
   
 
===Challenges===
 
===Challenges===
 
{{Main|Slayer/Challenges}}
 
{{Main|Slayer/Challenges}}
[[Slayer/Challenges|Slayer challenges]] are sometimes given to players by [[Slayer Master]]s. They award the normal amount of Slayer points (the amount that would have been given if it was a task) plus bonus Slayer points and Slayer experience.
+
[[Slayer/Challenges|Slayer challenges]] are sometimes given to players by [[Slayer Master]]s. They award the normal number of Slayer points (the number that would have been given if it was a task) plus bonus Slayer points and Slayer experience.
   
 
{| class="wikitable"
 
{| class="wikitable"
Line 116: Line 105:
 
<references group="note"/>
 
<references group="note"/>
 
{{Clear}}
 
{{Clear}}
  +
  +
===Contracts===
  +
Up to 8 Slayer points may be obtained per contract assigned by Ling that is completed on the Arc.
  +
  +
===Tuska masks===
  +
[[Tuska mask]]s, obtained by slaying [[airut]]s (requiring 92 Slayer and a task to get its parts) can be handed into any [[Slayer Master]] for 20 Slayer points per mask.
  +
  +
===Raptor Chest===
  +
The [[Raptor key]], its parts obtained by killing four different level 96 Slayer monsters ([[Wyvern]]s, [[Ripper Demon]]s, [[Camel Warrior]]s and [[Acheron mammoth]]s) can be used to open the Raptor Chest near [[Burthorpe]]'s bank. The player gets 375 slayer points each time they open the chest.
   
 
==Rewards==
 
==Rewards==
  +
There are a variety of rewards which can be purchased using Slayer points, including learning how to craft Slayer equipment and gaining various Slayer-related abilities.
Many players save their points to learn how to craft [[Slayer helmet]]s. It is advised to spend the next points on upgrading the helmet, buying the faster kills ability, preferring good tasks, and putting useful items on the slayer [[tool belt]] like the [[bonecrusher]]. The rest of the points can then be spent on whatever the player likes.
 
  +
 
Having unlocked all abilities to craft Slayer items and the ability to deliver killing blows quicker is a requirement needed to get a trimmed [[completionist cape]].
   
 
Once the helm upgrades have been purchased, any subsequent purchases of the upgrades are reduced to 10% of the original cost.
Having unlocked all abilities to craft Slayer items and the ability to deliver killing blows quicker is a requirement needed to get a trimmed [[Completionist cape]].
 
   
  +
Slayer points can also be used to purchase certain rewards from [[Death's Store]].
Once the helm upgrades have been purchased, any subsequent purchases of the upgrades are substantially cheaper, at 10% of the original cost, as indicated under the original price.
 
   
 
===Purchase===
 
===Purchase===
Line 130: Line 130:
 
! width="75%" | Notes
 
! width="75%" | Notes
 
|-
 
|-
|Up to 250 casts of [[Slayer Dart]]<ref>A quantity of 250 if the player's slayer level is 35 or higher. If the player's level is less then 5 the player will obtain 50. If higher then 5 but lower then 15, 100. If higher then 15 but lower then 25, 150. If higher then 25 but lower then 35, 200.</ref>
+
|Up to 250 casts of [[Slayer Dart]]<ref>A quantity of 250 if the player's slayer level is 35 or higher. If the player's level is less than 5 the player will obtain 50. If higher than 5 but lower than 15, 100. If higher than 15 but lower than 25, 150. If higher than 25 but lower than 35, 200.</ref>
 
|35
 
|35
 
|Provides 250 [[death rune]]s and 750 [[air rune]]s - enough for 250 casts of Slayer Dart. Level 50 [[Magic]] and level 55 [[Slayer]] are required to cast Slayer Dart. This is recommended for players wishing to make money off slayer points. Selling these runes for medium price on the [[Grand Exchange]] will earn up to {{formatnum:{{#expr:{{GEP|Death rune}} * 250 + {{GEP|Air rune}} * 750}}}} coins, which is a value of {{formatnum:{{#expr:({{GEP|Death rune}} * 250 + {{GEP|Air rune}} * 750)/35 round 0}}}} coins per slayer point. With a maximum of 64,000 points, it is possible to buy around {{formatnum:{{#expr:({{GEP|Death rune}} * 250 + {{GEP|Air rune}} * 750)*1828}}}} coins worth of runes at one time.
 
|Provides 250 [[death rune]]s and 750 [[air rune]]s - enough for 250 casts of Slayer Dart. Level 50 [[Magic]] and level 55 [[Slayer]] are required to cast Slayer Dart. This is recommended for players wishing to make money off slayer points. Selling these runes for medium price on the [[Grand Exchange]] will earn up to {{formatnum:{{#expr:{{GEP|Death rune}} * 250 + {{GEP|Air rune}} * 750}}}} coins, which is a value of {{formatnum:{{#expr:({{GEP|Death rune}} * 250 + {{GEP|Air rune}} * 750)/35 round 0}}}} coins per slayer point. With a maximum of 64,000 points, it is possible to buy around {{formatnum:{{#expr:({{GEP|Death rune}} * 250 + {{GEP|Air rune}} * 750)*1828}}}} coins worth of runes at one time.
Line 136: Line 136:
 
|250 [[Broad-tipped bolts]]
 
|250 [[Broad-tipped bolts]]
 
|35
 
|35
|Provides 250 [[broad-tipped bolts]] for use with [[crossbows]]. Level 50 [[Ranged]] is required because you need to wield a [[rune crossbow]] or better to use these bolts. They are equivalent to [[rune bolts]]. Level 55 Slayer is required to use broad bolts. Selling these for medium price on the [[Grand Exchange]] will earn {{formatnum:{{#expr:{{GEP|Broad-tipped bolts}} * 250}}}}. Depending on the prices of broad-tipped bolts and [[Death rune|death]] and [[air runes]], it may be more profitable to buy the runes for [[Slayer Dart]] casts, sell the runes on Grand Exchange and buy broad-tipped bolts on the Grand Exchange to make a profit.
+
|Provides 250 broad-tipped bolts for use with [[crossbows]]. Level 50 [[Ranged]] is required because you need to wield a [[rune crossbow]] or better to use these bolts. They are equivalent to [[rune bolts]]. Level 55 Slayer is required to use broad bolts. Selling these for medium price on the [[Grand Exchange]] will earn {{formatnum:{{#expr:{{GEP|Broad-tipped bolts}} * 250}}}} coins.
 
|-
 
|-
 
|250 [[Broad arrows]]
 
|250 [[Broad arrows]]
 
|35
 
|35
|Provides 250 [[broad arrows]] for use with [[bow]]s. Level 50 [[Ranged]] and level 55 [[Slayer]] is required to use broad arrows, which require at least a [[magic bow]] to fire. While broad arrows are more powerful than rune arrows, many players tend to ignore this reward as broad arrows are untradeable so no profit can be made and the same number of tradeable [[broad bolts]] can be obtained with the points needed.
+
|Provides 250 broad arrows for use with [[bow]]s. Level 50 [[Ranged]] and level 55 [[Slayer]] is required to use broad arrows, which require at least a [[magic bow]] to fire.
 
|-
 
|-
 
|[[Ring of slaying]]
 
|[[Ring of slaying]]
 
|75
 
|75
|Provides a ring of slaying, with full (eight) charges. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges. Players may want to conserve Slayer points and instead purchase the ability to [[Crafting|craft]] rings of slaying, since that can reduce the long-term usage of Slayer points.
+
|Provides a ring of slaying, with full (eight) charges. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges.
 
|-
  +
|[[Ushabti]]
  +
|20
  +
|Provides a ushabti which can be used to hold the soul of a Slayer monster. The captured soul is then used within the [[Sunken Pyramid]].
 
|-
 
|-
 
|[[Reinforced slayer helmet|Full slayer helmet upgrade (1)]]
 
|[[Reinforced slayer helmet|Full slayer helmet upgrade (1)]]
Line 152: Line 156:
 
|Up to 10,000 [[Slayer]] [[experience]]
 
|Up to 10,000 [[Slayer]] [[experience]]
 
|400
 
|400
  +
|10,000 instant Slayer experience is received.
|10,000 instant Slayer experience is received. However, with this amount of points, you could also buy {{formatnum:{{#expr:11*({{GEP|Death rune}} * 250 + {{GEP|Air rune}} * 750)}}}} coins worth of [[Slayer Dart]] runes, so this is rarely purchased by players. Also, since the max amount of Slayer Points is 64,000, it is possible to buy up to 1,600,000 slayer exp at one time.
 
 
|-
 
|-
 
|[[Strong slayer helmet|Full slayer helmet upgrade (2)]]
 
|[[Strong slayer helmet|Full slayer helmet upgrade (2)]]
Line 160: Line 164:
 
|[[Mighty slayer helmet|Full slayer helmet upgrade (3)]]
 
|[[Mighty slayer helmet|Full slayer helmet upgrade (3)]]
 
|600<br><small>60</small>
 
|600<br><small>60</small>
|The final upgrade to the full slayer helmet. Requires the second upgrade.
+
|Further increases the stats of the full slayer helmet. Requires the second upgrade.
  +
|-
  +
|[[Corrupted slayer helmet|Full slayer helmet upgrade (4)]]
  +
|1000<br><small>100</small>
  +
|The final upgrade to the full slayer helmet, further increasing its stats. Requires the third upgrade and a [[corrupted gem]].
 
|-
 
|-
|[[Ferocious ring]] upgrade (for use in [[Morvan's dungeon]])
+
|[[Ferocious ring]] upgrade (for use in [[Morvran's dungeon]])
 
|100
 
|100
|Enable use of ferocious rings in Morvan's dungeon (with 90 Slayer). "You may now use ferocious rings to teleport to Morvran, and will gain benefit from them when fighting in his dungeon."
+
|Enable use of ferocious rings in Morvran's dungeon (with 90 Slayer). "You may now use ferocious rings to teleport to Morvran, and will gain benefit from them when fighting in his dungeon."
 
|}
 
|}
   
Line 175: Line 183:
 
|Ability to persuade<ref name="toggle">After buying the option to be assigned this monster, you can always go back to any slayer master to toggle this task off through the rewards interface.</ref> [[Kuradal]] and [[Morvran]] to assign [[aquanite]]s.
 
|Ability to persuade<ref name="toggle">After buying the option to be assigned this monster, you can always go back to any slayer master to toggle this task off through the rewards interface.</ref> [[Kuradal]] and [[Morvran]] to assign [[aquanite]]s.
 
|50
 
|50
|78 [[Slayer]] is required to be assigned and to kill aquanites. You must have the required Slayer level - boosts will '''not''' work.
+
|78 [[Slayer]] is required to be assigned and to kill aquanites. You must have the required Slayer level - boosts will not work.
 
|-
 
|-
 
|Ability to persuade<ref name="toggle"/> [[Kuradal]] and [[Morvran]] to assign [[Muspah]].
 
|Ability to persuade<ref name="toggle"/> [[Kuradal]] and [[Morvran]] to assign [[Muspah]].
 
|50
 
|50
|76 [[Slayer]] is required to be assigned and to kill Muspah. You must have the required Slayer level - boosts will '''not''' work.
+
|76 [[Slayer]] is required to be assigned and to kill muspah. You must have the required Slayer level - boosts will not work. Completion of [[Fate of the Gods]] is also required.
 
|-
 
|-
 
|Ability to persuade<ref name="toggle"/> [[Kuradal]] and [[Morvran]] to assign [[Nihil]]s.
 
|Ability to persuade<ref name="toggle"/> [[Kuradal]] and [[Morvran]] to assign [[Nihil]]s.
 
|50
 
|50
|76 [[Slayer]] is required to be assigned and to kill Nihils. You must have the required Slayer level - boosts will '''not''' work.
+
|76 [[Slayer]] is required to be assigned and to kill nihils. You must have the required Slayer level - boosts will not work. Completion of Fate of the Gods is also required.
 
|-
 
|-
 
|Ability to persuade<ref name="toggle"/> [[Kuradal]] and [[Morvran]] to assign [[Glacor]]s.
 
|Ability to persuade<ref name="toggle"/> [[Kuradal]] and [[Morvran]] to assign [[Glacor]]s.
Line 203: Line 211:
 
|Ability to craft [[Ring of slaying|rings of slaying]].
 
|Ability to craft [[Ring of slaying|rings of slaying]].
 
|300
 
|300
|Level 75 [[Crafting]] is required to craft rings of slaying. [[Assist]]s '''can''' be used. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges. This is commonly purchased due to the fact that the rings can be used to shorten task times, since they can be used to teleport to Slayer locations.
+
|Level 75 [[Crafting]] is required to craft rings of slaying. [[Assist]]s can be used. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges.
Previously it could also be used to save an inventory space as it would also function as an [[enchanted gem]]. With the release of the slayer monsters left interface this is no longer the case.
 
 
|-
 
|-
 
|Ability to deliver killing blows quicker.
 
|Ability to deliver killing blows quicker.
 
|400
 
|400
|Monsters which require a finishing blow to kill, such as [[rock slug]]s, [[desert lizard]]s, [[zygomite]]s and [[gargoyle]]s will die when they reach zero life points like normal monsters, as long as the item required to kill them is in the player's inventory or toolbelt. This ability functions with ranged and magic attacks; the player does not need to be positioned adjacent to the monster to activate the finishing blow effect.
+
|Monsters which require a finishing blow to kill, such as [[rock slug]]s, [[desert lizard]]s, [[zygomite]]s and [[gargoyle]]s will die when they reach zero life points like normal monsters, as long as the item required to kill them is in the player's inventory or tool belt. This ability functions with ranged and magic attacks; the player does not need to be positioned adjacent to the monster to activate the finishing blow effect.
   
 
This ability does not work when using experimental fungicide during Chaeldar's challenge.
 
This ability does not work when using experimental fungicide during Chaeldar's challenge.
Line 217: Line 224:
 
|400
 
|400
 
|Level 55 [[Crafting]] and completion of [[Smoking Kills]] is required to craft [[Slayer helmet]]s. A Slayer helmet is crafted from an uncharged [[black mask]], a [[spiny helmet]], a [[facemask]], a [[nose peg]] and a pair of [[earmuffs]]. The Slayer helmet gives all the benefits of the aforementioned items, and defence bonuses comparable to an [[iron full helm]]. Once created, the Slayer helmet can be dismantled at any time, giving all the materials used in its construction. A [[hexcrest]] and a [[focus sight]] can be added to the slayer helm to make a [[full slayer helmet]].
 
|Level 55 [[Crafting]] and completion of [[Smoking Kills]] is required to craft [[Slayer helmet]]s. A Slayer helmet is crafted from an uncharged [[black mask]], a [[spiny helmet]], a [[facemask]], a [[nose peg]] and a pair of [[earmuffs]]. The Slayer helmet gives all the benefits of the aforementioned items, and defence bonuses comparable to an [[iron full helm]]. Once created, the Slayer helmet can be dismantled at any time, giving all the materials used in its construction. A [[hexcrest]] and a [[focus sight]] can be added to the slayer helm to make a [[full slayer helmet]].
 
This ability is commonly purchased, as it combines many pieces of Slayer equipment into one, which can greatly increase bank space. Also, it enables the user to gain bonuses while wearing required protection for Slayer monsters.
 
 
|-
 
|-
 
|Learn how to fuse rings to full slayer helmets
 
|Learn how to fuse rings to full slayer helmets
 
|500<br><small>50</small>
 
|500<br><small>50</small>
|Level 60 Crafting and Smoking Kills is required for this. Players who purchase this ability can add up to five fully charged rings of slaying (40 teleports) ''and'' up to six fully charged [[ferocious ring]]s (30 teleports) to any full slayer helmet variant to gain access to their teleports. The amount of rings a player can fuse to it depends on the tier of the helm.
+
|Level 60 Crafting and Smoking Kills is required for this. Players who purchase this ability can add up to five fully charged rings of slaying (40 teleports) and up to six fully charged [[ferocious ring]]s (30 teleports) to any full slayer helmet variant to gain access to their teleports. The number of rings a player can fuse to it depends on the tier of the helm.
   
 
Players can recharge the teleports by fusing more rings, or by paying 5 co-op slayer points. The helm does not gain the [[ring of life]] property of the ferocious ring, and already has the non-teleport properties of a ring of slaying. Fused slayer helmets benefit from the ferocious ring damage boost.
 
Players can recharge the teleports by fusing more rings, or by paying 5 co-op slayer points. The helm does not gain the [[ring of life]] property of the ferocious ring, and already has the non-teleport properties of a ring of slaying. Fused slayer helmets benefit from the ferocious ring damage boost.
Line 228: Line 233:
 
|Ability to use a new technique to attack [[ice strykewyrm]]s.
 
|Ability to use a new technique to attack [[ice strykewyrm]]s.
 
|2,000
 
|2,000
  +
|This ability can replace a [[fire cape]] as a requirement to be assigned [[ice strykewyrm]] tasks. This reward requires a minimum [[Slayer]] level of 93 to purchase - boosts will '''not''' work.
|If a player does not own the [[fire cape]], which is required to be assigned tasks with killing [[ice strykewyrm]]s, they are welcome to spend 2,000 Slayer reward points instead to unlock the task. However, while using the fire cape, players get 2x the damage with fire spells and +40 damage added to all attacks (even non-magic), versus 1.5x damage with fire spells and no damage added without the cape, so players are advised to attempt to gain the fire cape instead of purchasing this ability. Also, if the points were used instead to purchase runes for [[Slayer Dart]], {{formatnum:{{#expr:57*({{GEP|Death rune}} * 250 + {{GEP|Mind rune}} * 1000)}}}} coins would be earned. This reward requires a minimum [[Slayer]] level of 93 to purchase - boosts will '''not''' work.
 
 
|-
 
|-
 
|Learn how to attach [[bonecrusher]] to your [[tool belt]]
 
|Learn how to attach [[bonecrusher]] to your [[tool belt]]
Line 245: Line 250:
 
|500
 
|500
 
|Requires the charming imp from the Daemonheim rewards shop
 
|Requires the charming imp from the Daemonheim rewards shop
  +
|-
  +
|Learn how to attach the [[advanced gold accumulator]] to your [[tool belt]]
  +
|500
  +
|Requires the advanced gold accumulator from the Daemonheim rewards shop
 
|}
 
|}
   
Line 253: Line 262:
 
! Notes
 
! Notes
 
|-
 
|-
  +
|Cancel task
|Skip assignment
 
 
|30
 
|30
 
|Skips the player's current assignment without penalties—four more assignments will not need to be completed for the player to start earning points again.
 
|Skips the player's current assignment without penalties—four more assignments will not need to be completed for the player to start earning points again.
Line 259: Line 268:
 
If tasks are not from [[Chaeldar]], [[Sumona]], [[Duradel]], [[Kuradal]] or [[Morvran]], this is not worth buying, unless you are near a 10th or 50th task. It would take a minimum of two tasks from Duradel or Kuradal and three from Chaeldar or Sumona to regain the points used in buying this service.
 
If tasks are not from [[Chaeldar]], [[Sumona]], [[Duradel]], [[Kuradal]] or [[Morvran]], this is not worth buying, unless you are near a 10th or 50th task. It would take a minimum of two tasks from Duradel or Kuradal and three from Chaeldar or Sumona to regain the points used in buying this service.
 
|-
 
|-
  +
|Block task
|Remove assignment
 
 
|100
 
|100
|Skips the player's current assignment without penalties '''and''' permanently removes the assignment from the player's task list - the player will not be assigned that monster again. There is a maximum limit of 7 types of assignments that can be cancelled on one account - one for every 50 [[quest points]] a player has up to 350 quest points. Cancelling the removal of monsters allows the monster to be assigned again, but does not refund points spent removing the monster.
+
|Skips the player's current assignment without penalties and permanently removes the assignment from the player's task list - the player will not be assigned that monster again. There is a maximum limit of 7 types of assignments that can be cancelled on one account - one for every 50 [[quest points]] up to a maximum of 350 quest points. Cancelling the removal of monsters allows the monster to be assigned again, but does not refund points spent removing the monster.
 
|-
 
|-
|Extend assignment
+
|Extend task
 
|30
 
|30
|Extends the player's amount of monsters to kill on that task by 20% (e.g.,180 Nihil would be 216 instead). While this can be used at any point during the task, the 20% is still based on the initial number of monsters. It does not provide extra slayer points, compared to [[Soul Reaper|boss slayer]].
+
|Extends the player's number of monsters to kill on that task by 20% (e.g.,180 Nihil would be 216 instead). While this can be used at any point during the task, the 20% is still based on the initial number of monsters. It does not provide extra slayer points, compared to [[Soul Reaper|boss slayer]].
 
|-
 
|-
|Prefer assignment
+
|Prefer task
 
|100
 
|100
|Extends the player's current assignment automatically '''and''' approximately doubles{{CiteTwitter|author=Mod Rowley|url=https://twitter.com/JagexRowley/status/515534763017662464|quote=Preferred Slayer tasks = a silent, second random roll. If either task is on your prefer list, that's what you get (bias towards first roll). Once normal and prefer roll is decided, [if] you have a VIP ticket, you get the choice between that roll and a third roll.|date=26 Sep 2014}} the chance for the assignment to appear as a task in the future. Cancelling a preferred task does not refund points spent preferring the monster.
+
|Extends the player's current assignment automatically and approximately doubles{{CiteTwitter|author=Mod Rowley|url=https://twitter.com/JagexRowley/status/515534763017662464|quote=Preferred Slayer tasks = a silent, second random roll. If either task is on your prefer list, that's what you get (bias towards first roll). Once normal and prefer roll is decided, [if] you have a VIP ticket, you get the choice between that roll and a third roll.|date=26 Sep 2014}} the chance for the assignment to appear as a task in the future. There is a maximum limit of 7 types of assignments that can be preferred on one account - one for every 50 [[quest points]] up to a maximum of 350 quest points. Cancelling a preferred task does not refund points spent preferring the monster.
 
|}<references />
|}
 
  +
<references />
 
  +
==Achievement==
  +
* {{Achievement|Ferocious Upgrade|20|Unlock the upgrade to the ferocious ring so it can be used in Morvran's arena.}}
  +
* {{Achievement|Special Slayer Delivery|30|Unlock the ability to craft all Slayer items.}}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Slayer reward points (Buy) interface.png
+
Slayer points (Buy) interface.png
Slayer reward points (Learn) interface.png
+
Slayer points (Learn) interface.png
Slayer reward points (Assignment) interface.png
+
Slayer points (Assignment) interface.png
 
</gallery>
 
</gallery>
  +
  +
==Trivia==
 
* Originally, [[Smoking Kills]] was required to obtain points. This was removed in [[January]] [[2014]] as part of a rework of the [[Slayer]] skill. Some confusion arose, causing Jagex to clarify that the quest would be required to obtain full points.{{CiteForum |author = Mod Ryan|url = http://www.webcitation.org/6MPRxASqD|title = Save Slayer and Smoking Kills!|forum = Future Game Updates|postdate = 2013-12-31}}
   
 
==References==
 
==References==

Latest revision as of 15:24, 3 March 2019

Slayer points

Slayer points are a currency obtained by completing Slayer assignments or a special challenge from any Slayer Master bar Turael and Spria, or by trading in completed Tuska masks. The number rewarded depends on the Slayer Master, with the tougher masters awarding more points. Completion of Smoking Kills will double the value of the points received.

The maximum number of slayer points a player can have at once is 64,000, however it is not a hard cap. If a player completes a task with 63,999 points they will receive the entirety of the points from that task and Tuska masks can still be traded in for 20 points each after the 64,000 points have been obtained.

Obtaining points

There are several ways of obtaining Slayer points: completing Slayer assignments, Slayer challenges, completing contracts on the Arc assigned by Ling, handing in completed Tuska masks, and opening the raptor chest.

Assignments

The points listed below are the full points per task, for which completion of the Smoking Kills quest is required. Before then, players will only receive half the listed points.

A minimum of five tasks must be completed before points are awarded. Every tenth task awards five times the value of the rewarded points, with every 50th awarding fifteen times the value of the points. Elite Karamja Tasks could boost the amount of slayer points a bit but depend on taking more tasks from Duradel or Lapalok which might not be recommended at higher Slayer levels. Changing tasks at Turael or Spria resets the number of completed tasks to 0.

Slayer Master Points per task Points per 10th task Points per 50th task Notes
Turael or Spria 0 0 0 These Slayer masters will never award Slayer points and assignments will not contribute to completion streak. Cancelling a task to receive an easier one will reset the player's current completion streak to 0; However, completion streak will remain the same after accepting and completing a new task from these masters, as long as the previous task was completed and not cancelled.
Mazchna or Achtryn 2 10 30 Mazchna's tasks are easy and fast, and can be used to complete the first four tasks and quickly begin earning points.
Vannaka 4 20 60 Vannaka gives more experience per task than Mazchna or Achtryn.
Chaeldar 10 50 150 Chaeldar provides better experience and more Slayer points than Vannaka, despite taking longer to complete, as it can accumulate to more experience and points over a period of time.
Sumona 12 60 180 Sumona's tasks are very similar to Duradel's, though usually in lower quantities of monsters set. Sumona is best used by players who lack the combat and/or Slayer level to use Duradel.
Duradel or Lapalok 15 75 (80 after Elite Karamja Tasks) 225 These masters are recommended for point-earning tasks, due to the comparatively high number of points received upon completing their tasks.
Kuradal 18 90 270 Like Duradel or Lapalok, she is recommended for point-earning tasks, due to the comparatively high number of points received upon completing them. She requires 75 Slayer to use and should be used if the player cannot access Morvran.
Morvran 20 100 300 Like his predecessors listed above, he is recommended for point-earning tasks, due to the high number of points received from them. You should always use Morvran for point-earning tasks with 85 Slayer and completion of Plague's End.

Challenges

Main article: Slayer/Challenges

Slayer challenges are sometimes given to players by Slayer Masters. They award the normal number of Slayer points (the number that would have been given if it was a task) plus bonus Slayer points and Slayer experience.

Slayer Master Additional Slayer points awarded
Turael or Spria 0
Mazchna or Achtryn 3
Vannaka 6
Chaeldar 25
Sumona 30
Duradel or Lapalok 35
Kuradal 0[note 1]
Morvran 45
  1. ^ Although Kuradal doesn't give bonus slayer points, the challenge will still count as a normal task, and you will be rewarded accordingly.

Contracts

Up to 8 Slayer points may be obtained per contract assigned by Ling that is completed on the Arc.

Tuska masks

Tuska masks, obtained by slaying airuts (requiring 92 Slayer and a task to get its parts) can be handed into any Slayer Master for 20 Slayer points per mask.

Raptor Chest

The Raptor key, its parts obtained by killing four different level 96 Slayer monsters (Wyverns, Ripper Demons, Camel Warriors and Acheron mammoths) can be used to open the Raptor Chest near Burthorpe's bank. The player gets 375 slayer points each time they open the chest.

Rewards

There are a variety of rewards which can be purchased using Slayer points, including learning how to craft Slayer equipment and gaining various Slayer-related abilities.

Having unlocked all abilities to craft Slayer items and the ability to deliver killing blows quicker is a requirement needed to get a trimmed completionist cape.

Once the helm upgrades have been purchased, any subsequent purchases of the upgrades are reduced to 10% of the original cost.

Slayer points can also be used to purchase certain rewards from Death's Store.

Purchase

Item Points cost Notes
Up to 250 casts of Slayer Dart[1] 35 Provides 250 death runes and 750 air runes - enough for 250 casts of Slayer Dart. Level 50 Magic and level 55 Slayer are required to cast Slayer Dart. This is recommended for players wishing to make money off slayer points. Selling these runes for medium price on the Grand Exchange will earn up to 125,500 coins, which is a value of 3,586 coins per slayer point. With a maximum of 64,000 points, it is possible to buy around 229,414,000 coins worth of runes at one time.
250 Broad-tipped bolts 35 Provides 250 broad-tipped bolts for use with crossbows. Level 50 Ranged is required because you need to wield a rune crossbow or better to use these bolts. They are equivalent to rune bolts. Level 55 Slayer is required to use broad bolts. Selling these for medium price on the Grand Exchange will earn 16,500 coins.
250 Broad arrows 35 Provides 250 broad arrows for use with bows. Level 50 Ranged and level 55 Slayer is required to use broad arrows, which require at least a magic bow to fire.
Ring of slaying 75 Provides a ring of slaying, with full (eight) charges. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges.
Ushabti 20 Provides a ushabti which can be used to hold the soul of a Slayer monster. The captured soul is then used within the Sunken Pyramid.
Full slayer helmet upgrade (1) 100
10
Increases the stats of the full slayer helmet. Requires 55 Crafting and completion of the Smoking Kills quest.
Up to 10,000 Slayer experience 400 10,000 instant Slayer experience is received.
Full slayer helmet upgrade (2) 400
40
Further increases the stats of the full slayer helmet. Requires the first upgrade.
Full slayer helmet upgrade (3) 600
60
Further increases the stats of the full slayer helmet. Requires the second upgrade.
Full slayer helmet upgrade (4) 1000
100
The final upgrade to the full slayer helmet, further increasing its stats. Requires the third upgrade and a corrupted gem.
Ferocious ring upgrade (for use in Morvran's dungeon) 100 Enable use of ferocious rings in Morvran's dungeon (with 90 Slayer). "You may now use ferocious rings to teleport to Morvran, and will gain benefit from them when fighting in his dungeon."

Learn

Item Points cost Notes
Ability to persuade[2] Kuradal and Morvran to assign aquanites. 50 78 Slayer is required to be assigned and to kill aquanites. You must have the required Slayer level - boosts will not work.
Ability to persuade[2] Kuradal and Morvran to assign Muspah. 50 76 Slayer is required to be assigned and to kill muspah. You must have the required Slayer level - boosts will not work. Completion of Fate of the Gods is also required.
Ability to persuade[2] Kuradal and Morvran to assign Nihils. 50 76 Slayer is required to be assigned and to kill nihils. You must have the required Slayer level - boosts will not work. Completion of Fate of the Gods is also required.
Ability to persuade[2] Kuradal and Morvran to assign Glacors. 50 This requires completion of Ritual of the Mahjarrat.
Ability to persuade[2] Kuradal and Morvran to assign Tormented demons 50 This requires completion of While Guthix Sleeps.
Ability to persuade[2] Kuradal and Morvran to assign Nightmare creatures 50 This requires completion of Children of Mah.
Ability to fletch broad arrows and broad-tipped bolts. 300 Level 52 Fletching is required to fletch broad arrows, and level 55 is required to fletch broad-tipped bolts.
Ability to craft rings of slaying. 300 Level 75 Crafting is required to craft rings of slaying. Assists can be used. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges.
Ability to deliver killing blows quicker. 400 Monsters which require a finishing blow to kill, such as rock slugs, desert lizards, zygomites and gargoyles will die when they reach zero life points like normal monsters, as long as the item required to kill them is in the player's inventory or tool belt. This ability functions with ranged and magic attacks; the player does not need to be positioned adjacent to the monster to activate the finishing blow effect.

This ability does not work when using experimental fungicide during Chaeldar's challenge.

The item may still be used to kill a monster slightly above zero life points as before. It is stated in-game that 75 Slayer is required for this ability, but neither purchasing it or using it actually requires the stated level.

Ability to craft Slayer helmets. 400 Level 55 Crafting and completion of Smoking Kills is required to craft Slayer helmets. A Slayer helmet is crafted from an uncharged black mask, a spiny helmet, a facemask, a nose peg and a pair of earmuffs. The Slayer helmet gives all the benefits of the aforementioned items, and defence bonuses comparable to an iron full helm. Once created, the Slayer helmet can be dismantled at any time, giving all the materials used in its construction. A hexcrest and a focus sight can be added to the slayer helm to make a full slayer helmet.
Learn how to fuse rings to full slayer helmets 500
50
Level 60 Crafting and Smoking Kills is required for this. Players who purchase this ability can add up to five fully charged rings of slaying (40 teleports) and up to six fully charged ferocious rings (30 teleports) to any full slayer helmet variant to gain access to their teleports. The number of rings a player can fuse to it depends on the tier of the helm.

Players can recharge the teleports by fusing more rings, or by paying 5 co-op slayer points. The helm does not gain the ring of life property of the ferocious ring, and already has the non-teleport properties of a ring of slaying. Fused slayer helmets benefit from the ferocious ring damage boost.

Ability to use a new technique to attack ice strykewyrms. 2,000 This ability can replace a fire cape as a requirement to be assigned ice strykewyrm tasks. This reward requires a minimum Slayer level of 93 to purchase - boosts will not work.
Learn how to attach bonecrusher to your tool belt 500 Requires the bonecrusher from the Daemonheim rewards shop.
Learn how to attach herbicide to your tool belt 500 Requires the herbicide from the Daemonheim rewards shop
Learn how to attach seedicide to your tool belt 500 Requires the seedicide from Cabbage Facepunch Bonanza
Learn how to attach the charming imp to your tool belt 500 Requires the charming imp from the Daemonheim rewards shop
Learn how to attach the advanced gold accumulator to your tool belt 500 Requires the advanced gold accumulator from the Daemonheim rewards shop

Assignment

Item Points cost Notes
Cancel task 30 Skips the player's current assignment without penalties—four more assignments will not need to be completed for the player to start earning points again.

If tasks are not from Chaeldar, Sumona, Duradel, Kuradal or Morvran, this is not worth buying, unless you are near a 10th or 50th task. It would take a minimum of two tasks from Duradel or Kuradal and three from Chaeldar or Sumona to regain the points used in buying this service.

Block task 100 Skips the player's current assignment without penalties and permanently removes the assignment from the player's task list - the player will not be assigned that monster again. There is a maximum limit of 7 types of assignments that can be cancelled on one account - one for every 50 quest points up to a maximum of 350 quest points. Cancelling the removal of monsters allows the monster to be assigned again, but does not refund points spent removing the monster.
Extend task 30 Extends the player's number of monsters to kill on that task by 20% (e.g.,180 Nihil would be 216 instead). While this can be used at any point during the task, the 20% is still based on the initial number of monsters. It does not provide extra slayer points, compared to boss slayer.
Prefer task 100 Extends the player's current assignment automatically and approximately doubles[3] the chance for the assignment to appear as a task in the future. There is a maximum limit of 7 types of assignments that can be preferred on one account - one for every 50 quest points up to a maximum of 350 quest points. Cancelling a preferred task does not refund points spent preferring the monster.
  1. ^ A quantity of 250 if the player's slayer level is 35 or higher. If the player's level is less than 5 the player will obtain 50. If higher than 5 but lower than 15, 100. If higher than 15 but lower than 25, 150. If higher than 25 but lower than 35, 200.
  2. ^ a b c d e f After buying the option to be assigned this monster, you can always go back to any slayer master to toggle this task off through the rewards interface.
  3. ^ Jagex. Mod Rowley's Twitter account. 26 Sep 2014. Mod Rowley: "Preferred Slayer tasks = a silent, second random roll. If either task is on your prefer list, that's what you get (bias towards first roll). Once normal and prefer roll is decided, [if] you have a VIP ticket, you get the choice between that roll and a third roll."

Achievement

Gallery

Trivia

  • Originally, Smoking Kills was required to obtain points. This was removed in January 2014 as part of a rework of the Slayer skill. Some confusion arose, causing Jagex to clarify that the quest would be required to obtain full points.[1]

References

  1. ^ Mod Ryan. "Save Slayer and Smoking Kills!." 2013-12-31. Future Game Updates Forums.