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|requirements={{Questreq|Sliske's Endgame}} |
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− | For full storyline comprehension and additional rewards, the quest requirements are: |
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− | {{Questreq|Full:Sliske's Endgame}} |
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Revision as of 18:02, 10 November 2016
Release date | Unknown edit | ||||||||||||||||||||||||
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Members | Yes | ||||||||||||||||||||||||
Voice Over | Unknown edit | ||||||||||||||||||||||||
Official difficulty | Grandmaster | ||||||||||||||||||||||||
Quest series | Sliske quest series | ||||||||||||||||||||||||
Age | Sixth Age | ||||||||||||||||||||||||
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Sliske's Endgame will be the Sliske quest series finale. It is planned for release in December 2016.[1] It will be the culmination of his plan, reaching as far back as the Battle of Lumbridge. Sliske will call an end to his game and tally up the scores, inviting those who killed a god - Vorago by slaying Tuska, Armadyl by slaying Bandos, Death or Icthlarin depending who kills Gielinor during Nomad's Elegy, or have proven themselves worthy through victory in battles - to an event that is sure to be big and noticeable. Sakirth is not listed on the God Scoreboard, however the death of V is well noted as seen as a mask with his symbol lays on the floor near the scoreboard with the other slain gods.
Sliske's Endgame will be replayable, but only the first playthrough's outcome will be canon. The events in the quest will reflect the player's choices, in replays the player will be able to make different choices to see how they would have affected the quest's conclusion.[2]
Walkthrough
Start point | Unknown edit |
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Member requirement | Members only |
Official difficulty | Unknown edit |
Official length | Unknown edit |
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable. |
Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
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Enemies to defeat |
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References
Main series | |
Related quests |
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Related |
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