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|update = Raptor's Challenge - Camel Warriors
 
|update = Raptor's Challenge - Camel Warriors
 
|level = 122
 
|level = 122
|experience = 0
+
|experience = 769
|lifepoints = 12500
+
|lifepoints = 11250
 
|slaylvl = 96
 
|slaylvl = 96
 
|slayxp = 0
 
|slayxp = 0
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|immune_to_poison = No
 
|immune_to_poison = No
 
|immune_to_stun = No
 
|immune_to_stun = No
|immune_to_deflect = No
+
|immune_to_deflect = No
 
|immune_to_drain = No
 
|immune_to_drain = No
|style =
+
|style = magic
|abilities =
+
|speed = 4
|speed =
+
|max_melee = 0
|max_melee =
+
|max_ranged = 0
|max_ranged =
+
|max_magic = 864
|max_magic =
+
|max_spec = 0
|max_spec =
+
|weakness = Thrown
|weakness =
 
 
|examine = Imagine there is no camel, it's all an illusion.
 
|examine = Imagine there is no camel, it's all an illusion.
|armour =
+
|attack = 1
|acc_melee =
+
|ranged = 1
|acc_ranged =
+
|magic = 90
|acc_magic =
+
|defence = 85
  +
|armour = 2178
|aff_weakness =
 
|aff_melee =
+
|acc_melee = 0
|aff_ranged =
+
|acc_ranged = 0
|aff_magic =
+
|acc_magic = 2458
|id =
+
|aff_weakness = 90
  +
|aff_melee = 45
  +
|aff_ranged = 65
  +
|aff_magic = 55
  +
|id = 22002
 
}}
 
}}
A '''Smoke mirage''' is spawned during a fight with a [[Camel Warrior]], along with a [[Blood mirage]] and [[Shadow mirage]]. It attacks players with [[Smoke Spells]], which have a chance of reducing the player's accuracy by 5% temporarily.
+
A '''Smoke mirage''' is spawned during a fight with a [[Camel Warrior]], along with a [[Blood mirage]] and [[Shadow mirage]]. It is able to cast all four types of ancient spells, each with different effects: Smoke lowers [[hit chance]] by 5%, Shadow lowers damage by 5%, Blood heals for 5% of damage dealt, and Ice binds for 10 seconds.
   
{{Stub}}
 
 
{{Raptor's Challenge}}
 
{{Raptor's Challenge}}
  +
{{Camels}}

Latest revision as of 13:55, 7 August 2018

[FAQ] • [doc]

A Smoke mirage is spawned during a fight with a Camel Warrior, along with a Blood mirage and Shadow mirage. It is able to cast all four types of ancient spells, each with different effects: Smoke lowers hit chance by 5%, Shadow lowers damage by 5%, Blood heals for 5% of damage dealt, and Ice binds for 10 seconds.