All Life points: 20,000
Life points: 20,000
All Slayer experience: 564
Slayer experience: 564
All Combat experience: 0
Combat experience: 0
All Combat experience: 2170.8
Combat experience1: 2170.8
All Combat experience: 2170.8
Combat experience2: 2170.8
All Combat experience: 1868.4
Combat experience3: 1868.4
All Combat experience: 519
Combat experience4: 519
All Combat experience: 2170.8
Combat experience5: 2170.8
All Release date: 24 March 2014
Release date: 24 March 2014
All Combat level: 160
Combat level1: 160
All Combat level: N/A"N/A" is not a number.
Combat level2: N/A"N/A" is not a number.
All Combat level: 108
Combat level3: 108
All Combat level: 160
Combat level4: 160
All Combat level: 160
Combat level5: 160
All Is members only: true
Is members only: true
All NPC ID: 14943
NPC ID1: 14943
All NPC ID: 14950
NPC ID2: 14950
All NPC ID: 14953
NPC ID3: 14953
All NPC ID: 19144
NPC ID4: 19144
All NPC ID: 19149
NPC ID5: 19149
The smoke nihil is a member of the nihil race, created by Zaros during his testing of genetic manipulation. By its examine, the smoke nihil was likely created by weaving the essence of an aviansie.
The smoke nihil, like the other nihil in the arena, runs across the halls and into holes in the wall, causing damage to and draining the stats of any players that stand in its way. It always runs west, appearing from a different hole each time, until the player attacks it and draws its attention, at which point it solely focuses on using magic. The smoke nihil has a very high defence, so players are recommended to bring weapons that are at least level 70. Like the other nihils, the smoke nihil has a special attack which it uses after 8 auto attacks, it gives a "hiss" warning before its use. When activated, the nihil attempt to choke a player using a smoke barrage. This special attack does not deal any direct damage damage to the player. Instead, it reduces all combat stats by 5 every tick. Smoke-resisting headwear, such as a slayer helmet or a facemask, will not prevent this attack's effects from occurring; however, it can be avoided entirely by using Overload potions, or by running at least two steps away from the spot the player was when the nihil hissed.
After the quest, the nihils may be fought for their drops. They are aggressive unless the Shard of Zaros is equipped.