This article is about the spell. For the Hunter item, see bird snare.
Release date | 29 March 2004 (Update) |
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Members | Yes |
Level | 50 |
Spellbook | Normal, Daemonheim |
Type | Combat |
Experience | 60.5 |
Runes | 2 |
Click animation for full size |
Snare is a combat spell which prevents your opponent from moving.
It currently lasts for 9 seconds against players and 18 seconds against monsters.
It is possible to cast Snare on a target that is already affected. However, this will not refresh the effect and does not grant experience, resulting in a total waste of runes.
This spell was often disputed over whether it should be members only. Many players believe that it's too powerful of an attack for Free-to-Play, while others think that it wouldn't be much of a benefit for Pay-to-Play. This spell is currently for members only, while f2p users can still use Bind.
Cost[]
Input | Cost |
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2 | 810 |
Staves | |
1.8 | 729 |
Trivia[]
- The animation of Snare is almost identical to that of Bind other than that the latter's "vine" has a greyer colour.
- If this spell is named in terms of common gaming terms, it would be named "Root" as it prevents the target from moving, whereas "Snare" only slows the target's movement.
Daemonheim spells | |
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Teleport spells | |
Curse spells |
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Cure spells |
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Other spells |
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