A snelm is a "snail helm" that can be made using the Crafting skill. Use a Chisel on the shell of any snail found in Mort Myre swamp to make one. There are a variety of colours in round and pointed snelms. Snelms give protection against snails wandering around in Mort Myre.
- Blood'n'tar snelm (pointed) / (round)
- Broken bark snelm
- Bruise blue snelm (pointed) / (round)
- Myre snelm (pointed) / (round)
- Ochre snelm (pointed) / (round)
Crafting hints and tips
Although snelms give a mediocre amount of crafting experience (32.5 xp per finished snelm) and often cause more trouble than they're worth (all snelms regardless of colour sell for 90 coins at general stores; they are worth more on the Grand Exchange but they can be hard to sell in bulk), snelms can nevertheless form an important step in low to mid-level crafting alongside with combat and possibly even cooking. Players may choose to train combat (and possibly summoning) by killing the myre and ochre snails lurking around the landing for the swamp boaty to Mort'ton, collect the carcasses (they sell for a reasonable amount on the Grand Exchange due to being required for Thorny snail pouch) and snail shells, using a chisel to produce the snelms, drop the snelms, and then repeat the process to maximise crafting experience gain and profit.
One problem that all players will face, however, is that the area for hunting snails will be infested with ghasts - lethal to lower-level players, and with the ability to rot any food in the inventory. Note that the area west of Mort'ton is free of ghasts, but takes longer to reach and does not contain bruise (blue) or blood (red) snails, which are the only ones to drop the most valuable fat snail.
Despite the snelms' examine text differentiating between the pointed and round variants, the shells' examine texts are identical for the two variants.
|Blamish snail shells|