Additionally, one can set the volume of the ambient sounds, which are the sound effects that are produced by the location or other players.
Some sound effects were updated on 18 October 2010. These effects replaced sounds such as woodcutting, mining, and taking damage with new sounds, which are not made from a synthesiser, like all other sounds. Now when a player takes damage which takes away life points a sound effect is played which sounds like a grunt of pain from the character.
|Official Sound Tracks||