RuneScape Wiki
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{{Dgvariant}}
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{{Item
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|name = Sparkling memory
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|image = [[File:Sparkling memory.png]]
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|release = [[20 August]] [[2013]]
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|update = Divination Skill - Now Live
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|members = Yes
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|quest = No
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|tradeable = No
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|equipable = No
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|stackable = No
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|disassembly = No
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|value = 1
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|alchable = No
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|destroy = You will need to harvest more wisps in order to regain memories.
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|kept = never
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|store = No
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|examine = A memory in solid form (tier 5). It can be converted at a crater near any wisp colony.
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|weight = 0
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|id = 29388
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}}
 
[[File:Sparkling memory detail.png|left]]
 
[[File:Sparkling memory detail.png|left]]
'''Sparkling memories''' are harvested from [[sparkling springs]]. They can be converted into [[sparkling energy]] or [[experience]]. If it is converted to energy, then 1 experience is gained, and a variable amount of energy is received. If it is converted to experience without using energy, then 12 experience is gained. If it is converted to experience with energy, then 15 experience is gained. This requires 5 sparkling energy per memory.
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'''Sparkling memories''' are harvested from [[sparkling wisp|sparkling wisps]] located south east of the [[Lodestone Network|Fremennik Province Lodestone]] near the Golden Tree. They can be converted into [[sparkling energy]] or [[experience]]. If it is converted to energy, then 1 experience is gained, and a variable amount of energy is received. If it is converted to experience without using energy, then 12 experience is gained. If it is converted to experience with energy, then 15 experience is gained. This requires 5 sparkling energy per memory.
 
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The challenge Sparkling Memories does not require you to turn in the memories you have collected.{{Divination}}
 
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{{Divination}}

Latest revision as of 23:17, 9 April 2019

For the variant encountered in Daemonheim, see Sparkling memory (Dungeoneering).

Sparkling memory detail

Sparkling memories are harvested from sparkling wisps located south east of the Fremennik Province Lodestone near the Golden Tree. They can be converted into sparkling energy or experience. If it is converted to energy, then 1 experience is gained, and a variable amount of energy is received. If it is converted to experience without using energy, then 12 experience is gained. If it is converted to experience with energy, then 15 experience is gained. This requires 5 sparkling energy per memory.

Level Conversion rate
40 2
41 2.09
42 2.19
43 2.28
44 2.38
45 2.47
46 2.57
47 2.66
48 2.76
49+ 2.85