Not to be confused with Spirit Plane or Shadow Realm.
Not to be confused with the Spirit Realm of Aminishi, part of the Arc region

The Spirit Realm is a different plane, parallel to the Wilderness. It is accessible during and after completing the Spirit of Summer quest. It can be entered by standing on a spiritual portal, and selecting operate on a Jennica's ring when worn. After the Summer's End quest, the weak portals will become available to travel through. The area was released on 19 July 2008.

Spiritual portals

Two portals are available during the quest Spirit of Summer, and the reward item from the quest, Jennica's ring, activates additional portals after the completion of Summer's End. The first portal is used at the beginning of the Spirit of Summer quest. It is in the entrance of a house in the Ruins (east). Experience is only given after Summer's End. Refer to the 'Weak portals' section for this.

Notes Image Map
  • Visible; at the flower farming patch where the diseased Limpwurt plant was grown in the quest at the Ruins (west) in level 22 Wilderness.
    • Coordinates: 16° 44' N, 17° 15' E
    • Gives 15,000 Farming experience to those with 50+ Farming
    • Contains a Cursed Magic Tree (82 woodcutting required), which when cut down will spawn a magic tree in the real world and vice-versa.
    • Located at the ruined Zarosian fortress of Dareeyak
Wilderness Ruins (west portal)
Spirit Realm portal (Ruins west) location
Axe Hut (portal)
Spirit Realm portal (magic axe hut) location
Forgotten Cemetery (portal)
Spirit Realm portal (Forgotten Cemetery) location

Weak portals

There are also five weak portals that can be activated using the upgraded version of Jennica's ring received after completing Summer's End:

Notes Image Map
  • Weak but visible; at Summer's farm in level 28 Wilderness
    • Coordinates: 17° 58' N, 24° 45' E
    • Gives 7,500 Farming experience to those with 46+ Farming.
    • This is the same portal that leads to the Spirit Beast during the quest.
Wilderness Ruins (east portal)
Spirit Realm portal (Wilderness Ruins) location
Dark Warrior Fortress (portal)
Spirit Realm portal (Dark Warriors' Fortress) location
  • Weak but visible; at the Chaos Temple in level 12 Wilderness.
    • Coordinates: 14° 0' N, 25° 5' E
    • Gives 7,500 Prayer experience to those with 50+ Prayer.
    • It also has a Spirit who tells about the God Wars and how Guthix ended it (ghostspeak amulet needed).
Chaos Temple (Wilderness portal)
Spirit Realm portal (Chaos Temple) location
  • Very weak and invisible; in the north of Rogues' Castle in level 53 Wilderness.
    • Coordinates: 24° 18' N, 26° 33' E
    • Gives 15,000 Thieving experience to those with 60+ Thieving.
    • The portal is located within the wall, but outside the castle. It is 2 steps east of 3 stacked boxes. Players should be extremely wary of the Chaos Elemental which roams that area.
    • This portal allows players to lock the prison door in the Spirit Realm to unlock the doors in the real world and free the imprisoned rogue. When players talk to him, he advises them to meet him in Varrock, in the house behind the archery shop, where he will buy unenchanted jewellery for a modest price (see the Rogue jewellery shop article).
    • This also allows you to loot chests in the spirit world and real world which contain blood runes.
Rogues' Castle (portal)
Spirit Realm portal (Rogues' Castle) location
  • Weak but visible; in the castle ruins far east of the Demonic Ruins, in Level 47 Wilderness.
    • Coordinates: 22° 56' N, 29° 9' E
    • Gives 7,500 Smithing experience to those with 50+ Smithing
    • In the spirit realm at this point, there are images of the dragonkin icon on the walls.
    • When in the spirit world, the nearby cape seller Edward can still be found wandering around, alive and well. He can be talked to in the same way as in the real world.
Ruins east of demonic ruins portal
Spirit Realm portal (east of Demonic Ruins) location


Based on the quest, the Spirit Realm is known to be an exact opposite of the real realm in RuneScape (However, the realm is limited to the Wilderness part of RuneScape.) For example, emptying a bucket of water in the real realm fills up the bucket in the Spirit Realm, and repairing a wardrobe in the real realm destroys the wardrobe in the Spirit Realm. Scaperune is another opposite to Runescape; however, it is separate from the Spirit Realm and has various locations of Runescape beyond the Wilderness. 

Due to this fact, it is possible that when the player killed the Spirit Beast in the Spirit Realm, the player released the opposite into the real world, the Corporeal Beast.

The realm is not technically a part of the Wilderness, so players can teleport out of the Spirit Realm regardless of what the Wilderness level is in the real realm. However, the teleblock rule still applies when attempting to access the Spirit Realm. In addition, when players enter the Spirit Realm, items on the ground in the real RuneScape realm are no longer accessible.

Non-player characters and monsters in the real realm cannot be seen in the Spirit Realm, therefore the portal can be used as an easy escape when hunted by PKers or monsters. Note: You cannot enter the Spirit Realm when teleblocked or in combat!



  • Summary Spirits (RuneScore 20) - Claim the XP from all Wilderness spirit realm portals.


  • Cursed magic logs become normal magic logs when the player leaves the spirit world.
  • With the Wilderness update of 1 February 2011, the experience the portals give has been increased. Players who already claimed experience may visit them again for the additional experience.
  • When in the Spirit Realm, you can teleport as if you were not in the Wilderness, and the wavy lines signaling the spirit world flash, then disappear.
  • The Portal in the north-east region of the Wilderness has two symbols on the walls in the Spirit Realm. These symbols are of the mystical race of Dragonkin.
  • Going up the stairs in the Dark Warriors' Fortress Spirit Realm after the Wilderness graphical update of 13 December 2011 caused players to be in level 108/109 Wilderness.
  • When entering the castle ruins portal, you can see the Wilderness's level changes for a moment.

See also

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