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+ | {{External|os}} |
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− | {{Redirect3|Sol|For |
+ | {{Redirect3|Sol|For other uses, see [[scroll of life]] and [[sign of life]]}} |
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+ | {{Variant |
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+ | |blue=Staff of light (blue) |
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+ | |red=Staff of light (red) |
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+ | |green=Staff of light (green) |
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+ | |yellow=Staff of light (yellow) |
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+ | }} |
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|name = Staff of light |
|name = Staff of light |
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|image = [[File:Staff of light.png]] |
|image = [[File:Staff of light.png]] |
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− | |AKA = sol |
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|release = [[8 February]] [[2010]] |
|release = [[8 February]] [[2010]] |
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|update = Strykewyrms |
|update = Strykewyrms |
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}} |
}} |
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[[File:Staff of light detail.png|left|100x100px]] |
[[File:Staff of light detail.png|left|100x100px]] |
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− | The '''staff of light''' is a two-handed [[staff (weapon type)|staff]] that requires 75 [[Magic]] to wield. It is obtained as a unique drop from [[ice strykewyrm]]s, requiring 93 [[Slayer]] to kill. The golden parts of the staff can be recoloured into [[staff of light (blue)|blue]], [[staff of light (green)|green]], [[staff of light (red)|red]], and [[staff of light (yellow)|yellow]] at a one time cost of 2,000 [[Loyalty points]] by using it on [[Xuan]] in [[Burthorpe]]/[[Varrock]] or [[Dilwyn]] in [[Prifddinas]]. |
+ | The '''staff of light''', also known as '''SoL''', is a two-handed [[staff (weapon type)|staff]] that requires 75 [[Magic]] to wield. It is obtained as a unique drop from [[ice strykewyrm]]s, requiring 93 [[Slayer]] to kill. The golden parts of the staff can be recoloured into [[staff of light (blue)|blue]], [[staff of light (green)|green]], [[staff of light (red)|red]], and [[staff of light (yellow)|yellow]] at a one time cost of 2,000 [[Loyalty points]] by using it on [[Xuan]] in [[Burthorpe]]/[[Varrock]] or [[Dilwyn]] in [[Prifddinas]]. |
The staff of light features a few [[passive effect|special properties]]. When a combat spell (including curse spells like [[Confuse]] or [[Entangle]]) is cast with the staff, there is a 12.5% (1/8) chance that the staff will negate the rune cost for that spell. This chance increases to 20% when wearing [[combat robes]], and 50% when wearing [[battle robes]]. When the effect activates, the following message appears in the chat box: "Your spell draws its power completely from your weapon." Additionally, the staff of light can be used as a more accurate alternative to the [[slayer's staff]] for casting [[Slayer Dart]]. |
The staff of light features a few [[passive effect|special properties]]. When a combat spell (including curse spells like [[Confuse]] or [[Entangle]]) is cast with the staff, there is a 12.5% (1/8) chance that the staff will negate the rune cost for that spell. This chance increases to 20% when wearing [[combat robes]], and 50% when wearing [[battle robes]]. When the effect activates, the following message appears in the chat box: "Your spell draws its power completely from your weapon." Additionally, the staff of light can be used as a more accurate alternative to the [[slayer's staff]] for casting [[Slayer Dart]]. |
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==Special attack== |
==Special attack== |
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+ | {{Gifresize|Power of Light.gif|150px|caption=The staff of light's special attack, Power of Light}} |
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The staff of light has a [[special attack]] called ''Power of Light'', which uses 100% adrenaline. When used, all damage from melee attacks against the player is reduced by 50% for 1 minute. The effect resets the timer if you use the special attack twice before 1 minute, and the effect ends if you switch out your weapon. When the effect ends, the following message appears in the chat box: "The power of the light fades. Your resistance to melee attacks returns to normal." |
The staff of light has a [[special attack]] called ''Power of Light'', which uses 100% adrenaline. When used, all damage from melee attacks against the player is reduced by 50% for 1 minute. The effect resets the timer if you use the special attack twice before 1 minute, and the effect ends if you switch out your weapon. When the effect ends, the following message appears in the chat box: "The power of the light fades. Your resistance to melee attacks returns to normal." |
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==Before the Evolution of Combat== |
==Before the Evolution of Combat== |
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− | The Staff of Light was one of the most used staves before the [[Evolution of Combat]], particularly before the introduction of the [[polypore staff]]. Besides its strong Magic accuracy, it also had decent melee stats roughly equivalent to a dragon weapon (it required 75 Attack along with 75 Magic to wield), and had a special attack that would halve all melee damage taken for one minute, draining 100% of the bar. Also, a target didn't |
+ | The Staff of Light was one of the most used staves before the [[Evolution of Combat]], particularly before the introduction of the [[polypore staff]]. Besides its strong Magic accuracy, it also had decent melee stats roughly equivalent to a dragon weapon (it required 75 Attack along with 75 Magic to wield), and had a special attack that would halve all melee damage taken for one minute, draining 100% of the bar. Also, a target didn't have to be selected to use this special attack. When using the special attack in conjunction with [[Protect from Melee]] or [[Deflect Melee]], 90% of incoming melee damage could be negated. |
The staff was the one primarily used with the [[Ancient Magicks]]. Its rune-saving effect was especially useful before the EoC, when spells such as [[Blood Barrage]] would cost over 2,000 coins a cast. |
The staff was the one primarily used with the [[Ancient Magicks]]. Its rune-saving effect was especially useful before the EoC, when spells such as [[Blood Barrage]] would cost over 2,000 coins a cast. |
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* While the special attack is active, a light dome shield appears around the player when the player is hit with melee attacks. |
* While the special attack is active, a light dome shield appears around the player when the player is hit with melee attacks. |
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+ | {{Slayer equipment}} |
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− | {{slayerequip}} |
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{{Staff}} |
{{Staff}} |
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[[nl:Staff of Light]] |
[[nl:Staff of Light]] |
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[[no:Staff Of Light]] |
[[no:Staff Of Light]] |
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[[Category:Augmentable items]] |
[[Category:Augmentable items]] |
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[[Category:Adventurer's Log items]] |
[[Category:Adventurer's Log items]] |
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[[Category:Cosmetic change equipment]] |
[[Category:Cosmetic change equipment]] |
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[[Category:Items that have passive effects]] |
[[Category:Items that have passive effects]] |
Latest revision as of 01:57, 27 April 2019
The staff of light, also known as SoL, is a two-handed staff that requires 75 Magic to wield. It is obtained as a unique drop from ice strykewyrms, requiring 93 Slayer to kill. The golden parts of the staff can be recoloured into blue, green, red, and yellow at a one time cost of 2,000 Loyalty points by using it on Xuan in Burthorpe/Varrock or Dilwyn in Prifddinas.
The staff of light features a few special properties. When a combat spell (including curse spells like Confuse or Entangle) is cast with the staff, there is a 12.5% (1/8) chance that the staff will negate the rune cost for that spell. This chance increases to 20% when wearing combat robes, and 50% when wearing battle robes. When the effect activates, the following message appears in the chat box: "Your spell draws its power completely from your weapon." Additionally, the staff of light can be used as a more accurate alternative to the slayer's staff for casting Slayer Dart.
Recoloured staves must be returned to the original colour before adding an augmentor to create an augmented staff of light.
A wyrm heart can be added to a staff of light to turn it into a more powerful, but degradeable staff of darkness. The staff of darkness recharges by 50% after consuming a staff of light.
Requirements | |||||||||||
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75 | |||||||||||
Class | Slot | ||||||||||
Magic | |||||||||||
Tier | |||||||||||
75 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | 1694 | - | |||||||||
Style | Spell-casting | ||||||||||
Range | 8 | ||||||||||
Speed | Average (3.6s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Special attack
The staff of light has a special attack called Power of Light, which uses 100% adrenaline. When used, all damage from melee attacks against the player is reduced by 50% for 1 minute. The effect resets the timer if you use the special attack twice before 1 minute, and the effect ends if you switch out your weapon. When the effect ends, the following message appears in the chat box: "The power of the light fades. Your resistance to melee attacks returns to normal."
Comparison with other magical weapons
Two-handed
Name | Levels | Cost | Accuracy (Tier) | Notes | |
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Staff of Sliske | 92 | 816,692,650 | 2577 (92) |
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Noxious staff | 90 | 165,149,827 | 2458 (90) |
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Superior Zuriel's staff | 88 | 23,421,675 | 2343 (88) |
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Obliteration | 87 | 61,297,046 | 2287 (87) |
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Camel staff | 85 | 43,174,962 | 2178 (85) |
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Staff of darkness | 85 | 39,751,481 | 2178 (85) |
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Staff of limitless air Staff of limitless water Staff of limitless earth Staff of limitless fire Staff of limitless lava Staff of limitless mud Staff of limitless steam |
82 | 12,071,143 (Air) 12,070,835 (Water) 12,071,310 (Earth) 12,071,199 (Fire) 12,095,087 (Lava) 12,104,674 (Mud) 12,102,037 (Steam) |
2023 (82) |
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Second-Age staff | 80 | 174,481,830 | 1924 (80) |
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Chaotic staff | 80 80 |
200,000 | 1924 (80) |
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Attuned crystal staff | 80 50 |
Attuned crystal weapon seed and 2000 harmonic dust | 1924 (80) |
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Zuriel's staff | 78 | 12,452,747 | 1829 (78) |
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Sunspear (magic) | 78 River of Blood |
Free after River of Blood quest 600,000 to reclaim |
1829 (78) |
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Armadyl battlestaff | 77 | 17,828,844 | 1783 (77) |
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Greater runic staff | 75 90 |
25,000 Runespan points | 1694 (75) |
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Staff of light | 75 | 1,842,145 | 1694 (75) |
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Polypore staff | 75 | 2,363,490 | 1694 (75) |
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Dual-wield
Name | Levels | Cost | Accuracy (Tier) | Notes | |
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Wand of the praesul and Imperium core | 92 | 519,656,294 (wand) 403,732,158 (core) |
2577 (92) |
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Seismic wand and singularity | 90 | 67,589,092 (wand) 153,199,328 (singularity) |
2458 (90) |
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Elite seasinger kiba and makigai | 88 92 |
1 Seasinger kiba 1 Seasinger makigai 2 Seasinger weapon upgrade kit 15 Chi |
2343 (88) |
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Wand of the Cywir elders and orb | 85 | 18,908,508 (wand) 13,479,231 (orb) |
2458 (90) |
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Seasinger kiba and makigai | 85 92 |
150 Chi 75 Koi Scales 2 Gemstone kaseki |
2178 (85) |
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Virtus wand and book | 80 | 7,504,024 (wand) 7,862,184 (book) |
1924 (80) |
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Attuned crystal wand and orb | 80 50 |
Attuned crystal weapon seed and 2000 harmonic dust | 1924 (80) |
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Abyssal wand and orb | 75 | 273,696 (wand) 268,162 (orb) |
1694 (75) |
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Before the Evolution of Combat
The Staff of Light was one of the most used staves before the Evolution of Combat, particularly before the introduction of the polypore staff. Besides its strong Magic accuracy, it also had decent melee stats roughly equivalent to a dragon weapon (it required 75 Attack along with 75 Magic to wield), and had a special attack that would halve all melee damage taken for one minute, draining 100% of the bar. Also, a target didn't have to be selected to use this special attack. When using the special attack in conjunction with Protect from Melee or Deflect Melee, 90% of incoming melee damage could be negated.
The staff was the one primarily used with the Ancient Magicks. Its rune-saving effect was especially useful before the EoC, when spells such as Blood Barrage would cost over 2,000 coins a cast.
Drop sources
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
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Ice strykewyrm | 106 | 1 | Rare |
Disassembly
Disassembly XP | 22.5 |
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Item quantity required | 1 |
Material count | 12 |
Base junk chance | 4.2% |
Possible materials | |
Often | |
Stave parts | 35% |
Magic parts | 30% |
Padded parts | 30% |
Rarely | |
Powerful components | 3% |
Imbued components | 2% |
Trivia
- It is possible to get the rune-saving message when using abilities, which do not cost runes unless when an Ancient Magicks spell also activates.
- While the special attack is active, a light dome shield appears around the player when the player is hit with melee attacks.
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