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{{Otheruses|def=no|the music track|The Stalker}}
[[File:Night-gazer Khighorahk.png|thumb|155px|right|Night-Gazer Khighorahk, one of the Stalkers.]]
 
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{{Otheruses|def=no|the [[Slayer]] monsters outside of Daemonheim|Stalker creature}}
[[File:Soulgazer.png|right|frame|A Soulgazer; only the most skilled [[Slayer]]s could defeat one.]]
 
 
[[File:Night-gazer Khighorahk2.png|thumb|155px|right|Night-Gazer Khighorahk, one of the Stalkers.]]
'''Stalkers''' are a race brought to [[Gielinor]] from another realm, led by [[World-gorger Shukarhazh]]. They resemble horrifying beasts with gigantic eyes or clusters of eyes, and often have numerous appendages. Stalkers are very intelligent creatures which possess great control over magic, to which they also have a high resistance. If needed, stalkers are also able to engage in conversations with humans in the human language; they do this because their language is physically harmful to humans when heard.
 
 
[[File:Soulgazer.png|thumb|158px|A Soulgazer; only the most skilled [[Slayer]]s could defeat one.]]
 
'''Stalkers''' are a [[race]] brought to [[Gielinor]] from [[Ocularis]] by the [[Mahjarrat]] [[Bilrach]]. They resemble horrifying beasts with gigantic eyes or clusters of eyes, and often have numerous appendages. Stalkers are very intelligent creatures which possess great control over [[magic]], to which they also have a high resistance. Bilrach summoned the stalkers, among many other races such as the savage [[behemoth]]s, in order to guard the floors of [[Daemonheim]] as he was progressing.
   
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==Biology==
 
Most Stalkers have the ability to levitate like [[Plane-freezer Lakhrahnaz]]. Some Stalkers prefer to rest on the ground rather than floating continuously, one example being [[Night-gazer Khighorahk]]. Others prefer places where they can suspend themselves in the air with their tentacles ([[Shadow-forger Ihlakhizan]]). Finally, [[Flesh-spoiler Haasghenahk]]'s second form balances itself (though it cannot move) on its spinal cord. All crucial body functions are within a Stalker's eyeball, allowing them to undergo this trauma.
 
Most Stalkers have the ability to levitate like [[Plane-freezer Lakhrahnaz]]. Some Stalkers prefer to rest on the ground rather than floating continuously, one example being [[Night-gazer Khighorahk]]. Others prefer places where they can suspend themselves in the air with their tentacles ([[Shadow-forger Ihlakhizan]]). Finally, [[Flesh-spoiler Haasghenahk]]'s second form balances itself (though it cannot move) on its spinal cord. All crucial body functions are within a Stalker's eyeball, allowing them to undergo this trauma.
   
Stalkers tend to build nests, mainly used for growing and resting, but also for spawning. Some of them grow to large proportions, notably [[Night-gazer Khighorahk]], who is about twenty times the size of a human. Some have special powers, of which [[Plane-freezer Lakhrahnaz]] is an example. This stalker can control temperatures, similar to [[To'Kash the Bloodchiller]]. [[Shadow-forger Ihlakhizan]] has control over light and shadows. Like Khighorahk, [[Flesh-spoiler Haasghenahk]] also has two forms. He can also spawn [[Flesh-spoiler spawn]]s to aid him during his second form. The manner in which he fights is exceptional; he pushes his biggest eyeball out of his body and then retracts it.
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Stalkers tend to build nests, mainly used for growing and resting, but also for spawning. Some of them grow to large proportions, notably [[Night-gazer Khighorahk]], who is about twenty times the size of a human. Some have special powers, of which [[Plane-freezer Lakhrahnaz]] is an example. This stalker can control temperatures, similar to [[To'Kash the Bloodchiller]]. [[Shadow-forger Ihlakhizan]] has control over light and shadows. Like Khighorahk, [[Flesh-spoiler Haasghenahk]] also has two forms. He can also spawn [[Flesh-spoiler spawn]]s to aid him during his second form. The manner in which he fights is exceptional; he shoots his biggest eyeball out of his body and then retracts it.
   
Reproduction behaviour of the stalkers varies, albeit they all do so asexually. Their offspring grow around the exterior of their parent's body, until maturity. Some of the baby stalkers (like those which originate from [[Night-gazer Khighorahk]]) appear as an optic nerve on the exterior of the stalker parent, which crawls out of its parent and takes residence in a nest. Others, like those which originate from [[Flesh-spoiler Haasghenahk]] grow inside their parent until the parent bursts, and the offspring crawl out.
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Reproduction behaviour of the stalkers varies, albeit they all do so asexually, either by {{wp|budding}} or spawning offspring in what seems to be a genderless form of {{wp|parthenogenesis}}. Their offspring grow around the exterior of their parent's body, until maturity. Some of the baby stalkers (like those which originate from [[Night-gazer Khighorahk]]) appear as an optic nerve on the exterior of the stalker parent, which crawls out of its parent and takes residence in a nest. Others, like those which originate from [[Flesh-spoiler Haasghenahk]] grow inside their parent until the parent bursts, and the offspring crawl out. According to the sneakerpeeper, stalkers have a maturing ritual. When spawning, the spawn have to be kept wet with ooze from the eyeball to avoid them drying out and dying.
   
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If needed, stalkers are also able to engage in conversations with [[humans]] in the human language; they do this because their own language is physically harmful to humans when heard.
Some stalkers are able to extend their bodies through the mind, such as [[World-gorger Shukarhazh]]. This stalker in particular can immunize itself by setting wall-eyes into it's chamber. It is then immune to all kinds of attacks. When it's wall eye is being attacked, it will shift back to it's body, being vulnerable for a moment. Then it shifts again, making weapons less effective than before.
 
   
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According to the [[Sneakerpeeper]], Stalkers have a hive-mind.
Apart from the five bosses, there are two more species of Stalkers within [[Daemonheim]]. The [[Seeker]] requires level 71 [[Slayer]] to kill and a [[Soulgazer]] requires 99 Slayer, and are fairly rare encounters.
 
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Some stalkers are able to extend their bodies through the mind, such as [[World-gorger Shukarhazh]]. This stalker in particular can immunise itself by setting wall-eyes into its chamber. It is then immune to all kinds of attacks. When its wall eye is being attacked, it will shift back to its body, being vulnerable for a moment. Then it shifts again, making weapons less effective than before.
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Apart from the five bosses, there are two more species of attackable Stalkers within [[Daemonheim]]. The [[Seeker (Dungeoneering)|Seeker]] requires level 71 [[Slayer]] to kill and a [[Soulgazer (Dungeoneering)|Soulgazer]] requires 99 Slayer, and are fairly rare encounters.
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==Stalker dungeon==
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Stalkers can also be found outside of [[Daemonheim]] in the [[Stalker dungeon]], which requires the [[Dishonour among Thieves]] quest to access. The dungeon contains [[Seeker]]s and [[Soulgazer]]s, requiring 71 and 99 [[Slayer]] to kill respectively.
   
 
==Known Stalkers==
 
==Known Stalkers==
[[File:Plane freezer.PNG|left|thumb|The terrifying Plane-freezer Lakhrahnaz.]]
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[[File:Plane freezer.png|right|thumb|The terrifying Plane-freezer Lakhrahnaz.]]
 
[[File:Seeker.png|right|thumb|A Seeker within Daemonheim.]]
 
[[File:Seeker.png|right|thumb|A Seeker within Daemonheim.]]
 
'''Bosses:'''
 
'''Bosses:'''
*[[Plane-freezer Lakhrahnaz]]
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* [[Plane-freezer Lakhrahnaz]]
*[[Night-gazer Khighorahk]]
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* [[Night-gazer Khighorahk]]
*[[Shadow-forger Ihlakhizan]]
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* [[Shadow-forger Ihlakhizan]]
*[[Flesh-spoiler Haasghenahk]]
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* [[Flesh-spoiler Haasghenahk]]
*[[World-gorger Shukarhazh]]
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* [[World-gorger Shukarhazh]]
   
 
'''Regulars:'''
 
'''Regulars:'''
*[[Flesh-spoiler spawn]]
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* [[Flesh-spoiler spawn]]
*[[Caustic gazer]]
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* [[Caustic gazer]]
*[[Seeker of Truth]]
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* [[Seeker of Truth]]
*[[Seeker]][[File:Caustic gazer.png|thumb|A Caustic gazer.]]
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* [[Seeker]] [[Seeker (Dungeoneering)|(Dungeoneering)]]
*[[Soulgazer]]
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* [[Soulgazer]] [[Soulgazer (Dungeoneering)|(Dungeoneering)]]
*[[Seeker sentinel]]
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* [[Seeker sentinel]]
*[[Seeker spawn]]
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* [[Seeker spawn]]
   
 
'''Pets:'''
 
'''Pets:'''
*[[Sneakerpeeper spawn]]
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* [[Sneakerpeeper spawn]]
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* [[Baby Soulgazer]]
   
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'''Other:'''
== Trivia ==
 
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* [[Veil-ripper Ozharakha]]
*All of the Stalkers make the same sound effects when receiving damage and dying.
 
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* Anima Hark
*The [[Sneakerpeeper spawn]] is the only stalker that can exist outside [[Daemonheim]].
 
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* Leviathan Beseecher
*Stalkers are most likely a referrence to the Beholders from Dungeons and Dragons.
 
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* Cataclysm Observer
*The stalker race resembles the Abominations (monster) from the WildTangent game FATE with the large eyes, spherical bodies, and floating several feet above the ground.
 
*The design of the Stalker race could be a reference to either the personality cores from the Portal series, or Guilty Spark from the Halo series.
 
*All stalkers are very weak to stab attacks, probably due to the fact that they have big eyes exposed on the body.
 
*The Stalker language is harmful to humans if heard; this is similar to how the [[Mahjarrat#Language|language]] of the [[Mahjarrat]] drives humans mad if they hear it.
 
*It is likely that stalkers are able to utilise magic without runes, similar to the Mahjarrat.
 
   
 
==Trivia==
[[File:Rand Seeker.jpg|thumb]]
 
 
* The Stalker language is harmful to humans if heard; this is similar to how the [[Mahjarrat#Language|language]] of the [[Mahjarrat]] drives humans mad if they hear it.
 
* Stalkers appear to be based on Beholders from Dungeons and Dragons.
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* There is an island in the [[Wushanko Isles|Wushanko Archipelago]] called [[Seeker Synapse]] which apparently is an island sized creature with a brain in the middle, filled with seekers.
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* Stalkers were set to be a new Slayer creature found in the level 115 Dungeoneering resource dungeon in the Meilyr elf clan section, but were later replaced by [[Edimmu]].{{CiteForum |author=Mod Hunter |url=|title=Elf City - Meilyr Clan Changes |forum=Future Game Updates |postdate=12 September 2014}}
   
==See Also==
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==References==
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{{Reflist}}
*[[Stalker Notes]]
 
*[[Daemonheim]]
 
 
[[Category:Races]]
 
[[Category:Races]]

Latest revision as of 19:17, 21 May 2018

For the music track, see The Stalker.
For the Slayer monsters outside of Daemonheim, see Stalker creature.
Night-gazer Khighorahk2

Night-Gazer Khighorahk, one of the Stalkers.

Soulgazer

A Soulgazer; only the most skilled Slayers could defeat one.

Stalkers are a race brought to Gielinor from Ocularis by the Mahjarrat Bilrach. They resemble horrifying beasts with gigantic eyes or clusters of eyes, and often have numerous appendages. Stalkers are very intelligent creatures which possess great control over magic, to which they also have a high resistance. Bilrach summoned the stalkers, among many other races such as the savage behemoths, in order to guard the floors of Daemonheim as he was progressing.

Biology

Most Stalkers have the ability to levitate like Plane-freezer Lakhrahnaz. Some Stalkers prefer to rest on the ground rather than floating continuously, one example being Night-gazer Khighorahk. Others prefer places where they can suspend themselves in the air with their tentacles (Shadow-forger Ihlakhizan). Finally, Flesh-spoiler Haasghenahk's second form balances itself (though it cannot move) on its spinal cord. All crucial body functions are within a Stalker's eyeball, allowing them to undergo this trauma.

Stalkers tend to build nests, mainly used for growing and resting, but also for spawning. Some of them grow to large proportions, notably Night-gazer Khighorahk, who is about twenty times the size of a human. Some have special powers, of which Plane-freezer Lakhrahnaz is an example. This stalker can control temperatures, similar to To'Kash the Bloodchiller. Shadow-forger Ihlakhizan has control over light and shadows. Like Khighorahk, Flesh-spoiler Haasghenahk also has two forms. He can also spawn Flesh-spoiler spawns to aid him during his second form. The manner in which he fights is exceptional; he shoots his biggest eyeball out of his body and then retracts it.

Reproduction behaviour of the stalkers varies, albeit they all do so asexually, either by budding or spawning offspring in what seems to be a genderless form of parthenogenesis. Their offspring grow around the exterior of their parent's body, until maturity. Some of the baby stalkers (like those which originate from Night-gazer Khighorahk) appear as an optic nerve on the exterior of the stalker parent, which crawls out of its parent and takes residence in a nest. Others, like those which originate from Flesh-spoiler Haasghenahk grow inside their parent until the parent bursts, and the offspring crawl out. According to the sneakerpeeper, stalkers have a maturing ritual. When spawning, the spawn have to be kept wet with ooze from the eyeball to avoid them drying out and dying.

If needed, stalkers are also able to engage in conversations with humans in the human language; they do this because their own language is physically harmful to humans when heard.

According to the Sneakerpeeper, Stalkers have a hive-mind.

Some stalkers are able to extend their bodies through the mind, such as World-gorger Shukarhazh. This stalker in particular can immunise itself by setting wall-eyes into its chamber. It is then immune to all kinds of attacks. When its wall eye is being attacked, it will shift back to its body, being vulnerable for a moment. Then it shifts again, making weapons less effective than before.

Apart from the five bosses, there are two more species of attackable Stalkers within Daemonheim. The Seeker requires level 71 Slayer to kill and a Soulgazer requires 99 Slayer, and are fairly rare encounters.

Stalker dungeon

Stalkers can also be found outside of Daemonheim in the Stalker dungeon, which requires the Dishonour among Thieves quest to access. The dungeon contains Seekers and Soulgazers, requiring 71 and 99 Slayer to kill respectively.

Known Stalkers

Plane freezer

The terrifying Plane-freezer Lakhrahnaz.

Seeker

A Seeker within Daemonheim.

Bosses:

Regulars:

Pets:

Other:

Trivia

  • The Stalker language is harmful to humans if heard; this is similar to how the language of the Mahjarrat drives humans mad if they hear it.
  • Stalkers appear to be based on Beholders from Dungeons and Dragons.
  • There is an island in the Wushanko Archipelago called Seeker Synapse which apparently is an island sized creature with a brain in the middle, filled with seekers.
  • Stalkers were set to be a new Slayer creature found in the level 115 Dungeoneering resource dungeon in the Meilyr elf clan section, but were later replaced by Edimmu.[1]

References

  1. ^ Mod Hunter. "Elf City - Meilyr Clan Changes." 12 September 2014. Future Game Updates Forums.