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{| class="wikitable"
 
{| class="wikitable"
!Spell!![[Magic]] Level Required!!Max Damage!!Runes Required!!Exp from Casting
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!Spell!![[Magic]] Level Required!!Max Damage!![[Runes]] Required!!Exp from Casting
 
|-
 
|-
|[[Wind Strike]]||1||2||1 Air, 1 Mind||5.5
+
|[[Wind Strike]]||1||2||1 [[Air Rune | Air]], 1 [[Mind Rune | Mind]]||5.5
 
|-
 
|-
|[[Water Strike]]||5||4||1 Air, 1 Mind, 1 water||7.5
+
|[[Water Strike]]||5||4||1 Air, 1 Mind, 1 [[Water Rune | Water]]||7.5
 
|-
 
|-
|[[Earth Strike]]||9||6||1 Air, 1 Mind, 2 Earth||9.5
+
|[[Earth Strike]]||9||6||1 Air, 1 Mind, 2 [[Earth Rune | Earth]]||9.5
 
|-
 
|-
|[[Fire Strike]]||13||8||2 Air, 1 Mind, 3 Fire||11.5
+
|[[Fire Strike]]||13||8||2 Air, 1 Mind, 3 [[Fire Rune | Fire]]||11.5
 
|-
 
|-
 
|}
 
|}

Revision as of 16:35, 10 May 2009

Strike spells are the lowest group of the combat magic spells. The strike spells all require one mind rune, at least one air rune, and the appropriate elemental rune.

When Salarin the Twisted is fought, he can only be damaged by these spells and with a higher maximum damage level.

The strike spells are as follows:

File:Firestrike.gif

A player casting the fire Strike spell.

Spell Magic Level Required Max Damage Runes Required Exp from Casting
Wind Strike 1 2 1 Air, 1 Mind 5.5
Water Strike 5 4 1 Air, 1 Mind, 1 Water 7.5
Earth Strike 9 6 1 Air, 1 Mind, 2 Earth 9.5
Fire Strike 13 8 2 Air, 1 Mind, 3 Fire 11.5