RuneScape Wiki
mNo edit summary
m (consolidated simpler naming of infoboxes)
 
(20 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Infobox Item
+
{{Item
|name = Supreme greenfingers
+
|name = Supreme greenfingers aura
|image = [[File:Supreme greenfingers.png]]
+
|image = [[File:Supreme greenfingers aura.png]]
 
|release = [[13 March]] [[2012]]
 
|release = [[13 March]] [[2012]]
 
|update = Loyalty Additions and Lodestone Network
 
|update = Loyalty Additions and Lodestone Network
Line 7: Line 7:
 
|quest = No
 
|quest = No
 
|tradeable = No
 
|tradeable = No
  +
|stacksinbank = No
 
|equipable = Yes
 
|equipable = Yes
 
|stackable = No
 
|stackable = No
|high = No
+
|disassembly = No
|low = No
 
 
|value = 1
 
|value = 1
 
|alchable = No
 
|destroy = Are you sure you want to destroy this item? You can get a replacement from the Loyalty Shop.
 
|destroy = Are you sure you want to destroy this item? You can get a replacement from the Loyalty Shop.
|store = 61,000
+
|kept = always
 
|examine = Prevents crops from disease, whilst active, and grants a chance to harvest more crops.
|currency = [[Loyalty points]]
 
|seller = Xuan
+
|weight = 0.001
  +
|id = 23878
|examine = Prevents crops from disease, whilst active, and grants a 10% chance to harvest more crops.
 
|weight = 0
 
 
}}
 
}}
[[File:Supreme greenfingers detail.png|left]]
+
[[File:Supreme greenfingers aura detail.png|left|100px]]
'''Supreme greenfingers''' is a tier 4 [[aura]] that can be bought from the [[Loyalty Programme Shop]] for 61,000 [[Membership Loyalty Points]]. When this aura is activated, it prevents [[Farming]] crops from becoming diseased and provides a 10% chance of increased crop yields. '''Note:''' The disease prevention only works during the period the aura is active.
+
'''Supreme greenfingers''' is a tier 4 [[aura]] that can be bought from the [[Loyalty Programme Shop]] for 61,000 [[Membership Loyalty Points]]. When this aura is activated, it prevents [[Farming]] crops from becoming diseased and provides a 10% chance of increased crop yields. No experience will be gained for the extra crop. The disease prevention only works during the period the aura is active.
   
 
It is activated for 20 minutes and has a recharge time of 1 hour. Also, as with all auras, if the account using it is logged out while the aura is activated, the timer will continue to run.
 
It is activated for 20 minutes and has a recharge time of 1 hour. Also, as with all auras, if the account using it is logged out while the aura is activated, the timer will continue to run.
   
Crops have the possibility of becoming diseased at the end of each growing cycle. The number and length of growing cycles varies with each crop. For example, herbs grow in 4 cycles of 20 minutes each, providing at least 4 opportunities for the crop to become diseased. Therefore, this aura can prevent disease in one of those cycles for each crop, but cannot prevent disease completely. It is not possible to pay a farmer to look after your trees while the aura is active. Trees planted using the aura can still become diseased. Patches that cannot be protected from disease by a gardener will be protected by the aura and will also say "A nearby gardener is looking after this patch for you" despite the fact that the patch cannot be looked after by a gardener.
+
Crops have the possibility of becoming diseased at the end of each growing cycle. The number and length of growing cycles varies with each crop. For example, herbs grow in 4 cycles of 20 minutes each, providing at least 4 opportunities for the crop to become diseased. Therefore, this aura can prevent disease in one of those cycles for each crop, but cannot prevent disease completely. Trees planted using the aura can still become diseased. Patches that cannot be protected from disease by a gardener will be protected by the aura and will also say "A nearby gardener is looking after this patch for you" despite the fact that the patch cannot be looked after by a gardener.
   
 
The standard [[greenfingers]], [[greater greenfingers]] and [[master greenfingers]] auras are required before buying this aura, making the total cost 111,000 Loyalty points. It can be upgraded to the [[legendary greenfingers]] aura for 119,000 Loyalty points.
 
The standard [[greenfingers]], [[greater greenfingers]] and [[master greenfingers]] auras are required before buying this aura, making the total cost 111,000 Loyalty points. It can be upgraded to the [[legendary greenfingers]] aura for 119,000 Loyalty points.
   
  +
{{Aura table/Greenfingers}}
{|class=wikitable
 
  +
!rowspan=2 colspan=3|Tier
 
!colspan=2|Loyalty point cost
 
|-
 
!Individual !!Cumulative
 
|-
 
|1 ||[[File:Greenfingers.png]]||[[Greenfingers]]||align=right|5,000||align=right|5,000
 
|-
 
|2 ||[[File:Greater greenfingers.png]]||[[Greater greenfingers]]||align=right|16,000 ||align=right|21,000
 
|-
 
|3 ||[[File:Master greenfingers.png]]||[[Master greenfingers]]||align=right|29,000 ||align=right|50,000
 
|-
 
|4 ||[[File:Supreme greenfingers.png]]||[[Supreme greenfingers]]||align=right|61,000||align=right|111,000
 
|-
 
|5 ||[[File:Legendary greenfingers.png]]||[[Legendary greenfingers]]||align=right|119,000||align=right|230,000
 
|}
 
 
{{Infobox Bonuses
 
{{Infobox Bonuses
  +
|tier = n/a
 
|requirements = None
 
|requirements = None
 
|slot = aura
 
|slot = aura
 
|image = Aura equipped.png
 
|image = Aura equipped.png
| mainDamage = 0
+
|damage = 0
| mainAccuracy = 0
+
|accuracy = 0
| mainType = N/A
+
| armour = 0
| offDamage = 0
+
| life = 0
| offAccuracy = 0
+
| prayer = 0
| offType = N/A
+
| class = None
| defence = 0
+
| strength = 0
| life = 0
+
| ranged = 0
| prayer = 0
+
| magic = 0
| class = None
 
| meleecrit = 0
 
| rangedcrit = 0
 
| magiccrit = 0
 
 
}}
 
}}
   

Latest revision as of 19:41, 9 April 2019

Supreme greenfingers aura detail

Supreme greenfingers is a tier 4 aura that can be bought from the Loyalty Programme Shop for 61,000 Membership Loyalty Points. When this aura is activated, it prevents Farming crops from becoming diseased and provides a 10% chance of increased crop yields. No experience will be gained for the extra crop. The disease prevention only works during the period the aura is active.

It is activated for 20 minutes and has a recharge time of 1 hour. Also, as with all auras, if the account using it is logged out while the aura is activated, the timer will continue to run.

Crops have the possibility of becoming diseased at the end of each growing cycle. The number and length of growing cycles varies with each crop. For example, herbs grow in 4 cycles of 20 minutes each, providing at least 4 opportunities for the crop to become diseased. Therefore, this aura can prevent disease in one of those cycles for each crop, but cannot prevent disease completely. Trees planted using the aura can still become diseased. Patches that cannot be protected from disease by a gardener will be protected by the aura and will also say "A nearby gardener is looking after this patch for you" despite the fact that the patch cannot be looked after by a gardener.

The standard greenfingers, greater greenfingers and master greenfingers auras are required before buying this aura, making the total cost 111,000 Loyalty points. It can be upgraded to the legendary greenfingers aura for 119,000 Loyalty points.


Tier Loyalty point cost Chance of extra crop
Individual Cumulative
1 Greenfingers aura Greenfingers aura 5,000 5,000 3%
2 Greater greenfingers aura Greater greenfingers aura 16,000 21,000 5%
3 Master greenfingers aura Master greenfingers aura 29,000 50,000 7%
4 Supreme greenfingers aura Supreme greenfingers aura 61,000 111,000 10%
5 Legendary greenfingers aura Legendary greenfingers aura 119,000 230,000 15%
Combat Stats
RequirementsAura equipped
None
ClassSlot
NoneAura slot
Tier
None
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]