This talk page is for discussing the Bulwark page.

Unclear description

Has anyone managed to verify that the effect table is correct? The description says that it only boosts the time boost from shield, not overall time. This would mean that Bulwark 1 actually never does anything, Bulwark 2 would boost by 1 tick with t80+ shield and Bulwark 3 would boost by 1 tick with t50+ shield. Talk about a useless perk if this is correct. My testing seems to imply that it is. Thingummywut (talk) 08:19, April 20, 2016 (UTC)

Perks like this have known to be buggy: Clear Headed is another example of this I believe. Haidro (talk) 09:02, April 20, 2016 (UTC)
This wouldn't technically be a bug. The table currently assumes that it's 6% extra duration to overall time per rank while the description states that it's 6% increase to bonus from shield. The first functionality would add 2.4 seconds with Bulwark 3 and T90 shield (13.8*1.18 rounded down to a tick) while the second would only add 0.6 seconds ((13.8-7.8)*1.18+7.8) rounded down to a tick). Has it been tested which functionality it uses (if either, "shield value" isn't exactly a clear term)? Bulwark 1 would still end up being (13.8-7.8)*1.06+7.8=14.16 seconds which still rounds down to the 13.8, hence no effect at all. Thingummywut (talk) 09:19, April 20, 2016 (UTC)
If it was shield value, it would do literally nothing. MolMan 10:49, April 20, 2016 (UTC)
Description says it's shield value. Bulwark 1 seems to do literally nothing to me, while Bulwark 2 does very little. So it looks like the description is correct. Either way, this perk is in need of a buff. Especially because Bulwark 1 literally seems to do nothing. I did testing by timing averages of 50 attacks with and without the perk and results were pretty consistent with my assumptions. Thingummywut (talk) 10:56, April 20, 2016 (UTC)
Turns out it was just a glitch. It supposedly got fixed today. Thingummywut (talk) 13:10, July 18, 2016 (UTC)
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