I just received 15 super restore (4)s as part of the reward from a hard trail (I took a screencap if proof is needed). This is the first time I have ever gotten potions off a hard trail (and I have done hundreds) and I see no mention of potions on the possible rewards. So I have two questions, was this a recent update I missed and how should this be listed on the rewards section? --12:37, December 31, 2011 (UTC)
My account is level 80, and I was wondering if it is very dangerous to try and get the rewards, considering the levels of the wizards and the location of some of the clues(Wilderness). Thanks very much. 126.96.36.199 17:28, July 15, 2012 (UTC)Anonymous
- The wizard can be avoided by using the scroll effect of the meerkats familiar. As for the danger of the wilderness you're on your own though you do not usually need to risk much to do the wilderness clues. If you get a chest in the wilderness don't open it till you are safely out of the wild and make sure it is one of your three kept on death items and don't screw up and get skulled. 15:00, July 16, 2012 (UTC)
Thanks, I appreciate it. 188.8.131.52 00:12, July 17, 2012 (UTC)Anonymous
Gnomish firelighters are tradable again, could someone add a price for those thingies? I don't know how.
It's wrong in every clue scroll page. Thanks.
Court summons are possible from Hard Scrolls. 184.108.40.206 20:51, December 23, 2015 (UTC)
- I made the edit on your behalf. Would you happen to know how common they appear? I've placed them as common, but as I've completed every Court case years ago, I'm not able to test their rarity myself. Thanks for any additional information you might be able to give. — Heaven Sent (talk) 00:20, December 24, 2015 (UTC)
Chance of rare rewards is inaccurate
The chance of getting barrows die, according to this page, is a bit less than 1/1700.
On http://runescape.wikia.com/wiki/Barrows_dye however, it says there is a 1/8533 chance.
- A hard clue gives an average of 5 rewards. Each reward has a 1/8533 chance of being a barrow dye. Therefore, there is an overall 1/1700 chance per hard clue of getting a barrow dye.--220.127.116.11 14:28, August 20, 2016 (UTC)
Treasure trail length
I don't believe 1-3 clue long trails actually exist. I've completed literally thousands of hard level clues, every clue dropped while slaying for 42m exp, leaving as soon as I got them to go complete them, and it has never happened to me. I believe these reports of 1-3 clue trails come from a general misunderstanding of how trails work. I believe that when we drop a clue (something I haven't done in 7 years) the trail does not end, instead we continue where we left off on the trail when we pick up a new clue of he same level as the one dropped. If I'm right then these people that completed treasure trails in 1-3 clues after pickup must have dropped a clue on their previous clue drop they were only 1-3 clues short of completing. --09:10, January 23, 2017 (UTC)
- I agree, and we've discussed it before as well (Talk:Treasure Trails#Clue length). While completing a hard clue in less than 4 steps the first time a player ever obtains one is technically impossible, in general everyday practice it's more than likely for a player to pick up a clue, complete a single step, and obtain a treasure casket. We might be able to list the required clue steps as "4–8 steps, however this can be fewer if the player has previously made progress on another hard clue scroll and dropped it." I'm still not fond of adding that myself, but I'll not stop anyone else who wants to disambiguate it. — Heaven Sent (talk) 18:03, January 23, 2017 (UTC)