RuneScape Wiki
No edit summary
(→‎training.: cleanup talk)
Tag: sourceedit
 
(35 intermediate revisions by 19 users not shown)
Line 1: Line 1:
  +
{{Talkheader}}
 
== Efficiency Analysis of Oak, Mahogany, and Stealing Creation Hammers ==
 
== Efficiency Analysis of Oak, Mahogany, and Stealing Creation Hammers ==
   
This is possibly the best analysis of training efficiency I've seen on the site for any skill - it should really be a model for others. Kudos to the author. [[User:To3cutt3r|To3cutt3r]] 04:41, 23 May 2009 (UTC)
+
This is possibly the best analysis of training efficiency I've seen on the site for any skill - it should really be a model for others. Kudos to the author. [[User:To3cutt3r|To3cutt3r]] 04:41, 23 May 2009 (UTC)
   
 
Stone walls in formal gardens use up 10 limestone bricks, this should be faster than them decorative rocks.
 
Stone walls in formal gardens use up 10 limestone bricks, this should be faster than them decorative rocks.
 
:All limestone bricks give the same amount of experience for each one used in an object. Stone walls are simply faster.
 
:All limestone bricks give the same amount of experience for each one used in an object. Stone walls are simply faster.
  +
  +
I'm not sure what people think they're doing changing numbers in the efficiency analysis without changing numbers that are related to the ones changed. For example randomly reducing the xp/hour for mahogany tables no hammers from 560k to 250k (which is ridiculously slow) without touching the -6160k cash/hour. I can't really be bothered to fix this section if I'm the only person who can write it in a logical manner and others are just going to randomly mess it up. So maybe someone else would be able to take a look at it. The prices could use updating anyway.
  +
  +
[[User:Ur|Ur]] 02:26, November 13, 2009 (UTC)
  +
  +
Well I fixed this section and put in more up to date prices. If someone feels like fiddling with the rates please remember that it will only be your opinion and will probably be no more valid than mine.
  +
  +
[[User:Ur|Ur]] 22:18, November 28, 2009 (UTC)
  +
  +
I've been browsing this page for awhile- being a hardcore Construction person when I can be- but I noticed under 'Speed Training' the total cost is 32 million coins. I did some math concerning this, and if someone could explain how this works, but the only way I was able to get 32 million was by multiplying the price of the marble blocks needed by 325 instead of 325,000. You might want to fix or delete that section unless you can explain how you would get 32 million coins out of those materials. -Anonymous
   
 
==Exp calc.==
 
==Exp calc.==
Line 13: Line 24:
   
 
This page needs a ''lot'' of work. Too many biased opinions, needs de-cluttering, I need an experienced constructor to work on it. I can only do so much with my Freeby-ness, but I'll try. --{{Signatures/Sir_Scizor1}} 21:34, September 23, 2009 (UTC)
 
This page needs a ''lot'' of work. Too many biased opinions, needs de-cluttering, I need an experienced constructor to work on it. I can only do so much with my Freeby-ness, but I'll try. --{{Signatures/Sir_Scizor1}} 21:34, September 23, 2009 (UTC)
  +
  +
: I completely agree. Now, over 2 years after your post, this page is still, or at least again, in need of a serious rework. I'm not highly experienced with construction training, so there's only so much that I can do. I've read it through and cleaned up a few obvious problems to what is currently on the page, but really the whole page needs reorganized and rewritten. I've bearly scratched the surface of this mess. A lot of it is varying analysis that seems to support different people's methods of training, but doesn't do much good for informing and helping the reader decide what is best for them. I believe that the tables on this page are a step in the right direction. Much of the rest of it should be whiped out and/or condensed into something helpful and consise.{{Signatures/sk8r dan man}} 10:49, October 22, 2011 (UTC)
  +
  +
:: Sadly this is still true. I've tagged this with the cleanup template so it shows up in the list of pages needing maintenance. [[User:Wine-sign|Wine-sign]] ([[User talk:Wine-sign|talk]]) 00:17, May 29, 2017 (UTC)
  +
  +
== Are flatpacks not recommended? ==
  +
  +
All these methods require building and removing items. Wouldnt a far simpler way of training use the workbench to make flatpacks?
  +
  +
: You can put them in your kingdom too, if you have fremminik 3 boots, and get some of your money back. --[[User:Iavirissa|Iavirissa]] 06:31, December 23, 2009 (UTC)
  +
  +
:: Making flatpacks is a lot slower xp than building and removing items; also, the coins you could gain by selling the flatpacks is very small compared to the time you would spend banking as opposed to dropping the flatpacks. [[User:Ur|Ur]] 01:41, January 3, 2010 (UTC)
  +
  +
: With a tortoise familiar I can make 7 mahogany dining tables at my workbench in one go. I dont even have to make each table individiually anymore, there is a make.. option now.
  +
  +
:: Making my own runes and using lunar plankmake a mahogany table costs a little under 6.5k gp to make. I get a little over 1k gp per table from kingdom. Thats not a very small amount imo.
  +
  +
::: 7 mahogany tables gives a little over 10k xp, and uses a little under 25% of a sacred clay hammer. Oak has the best money/ xp ratio, but is about half as fast xp as mahogany. Trust me, Im construction level 95, and the workbench is a very good place to train. --[[User:Iavirissa|Iavirissa]] 11:00, January 5, 2010 (UTC)
  +
  +
: ive tagged this article for cleanup [[User:Wine-sign|Wine-sign]] ([[User talk:Wine-sign|talk]]) 00:23, May 29, 2017 (UTC)
  +
  +
== Faster/cheaper ==
  +
  +
I basically made carved oak benches for a while, then onto carved oak magic wardrobe. IT's way cheaper and faster.
  +
  +
== Untrue Statement? ==
  +
  +
Oak doors '''without''' Sacred clay hammers are '''never''' the most efficient method to train construction.
  +
  +
  +
  +
  +
However, this contridicts with the above, and it is possible to value your time above 2m a hour, tormented demon killers report at least 2m an hour average profit... [[User:Gerbung|Gerbung]] 07:24, January 24, 2010 (UTC)
  +
  +
  +
It contradicts with what? Of course, this statement can't be 100% true as prices change and people train at different rates using the different methods, so some people could find oak doors without SC hammers to be most efficient at times, but according to the calculations in the article, the statement is true so there is no contradiction. [[User:Ur|Ur]] 14:00, January 24, 2010 (UTC)
  +
  +
  +
  +
  +
This statement: Players who value their time at under 1819k per hour should build oak dungeon doors '''with''' Sacred Clay hammers. A few lines above.
  +
  +
So, If I value my time at above 1819k per hour, then I shouldn't build oak dungeon doors with Sacred Clay hammers.
  +
  +
It is possible to value your time above 1819k a hour, Tormented Demon killers average at least 3m an hour... [[User:Gerbung|Gerbung]] 17:44, January 24, 2010 (UTC)
  +
  +
Could you please actually read what the article says? There is no contradiction. [[User:Ur|Ur]] 22:30, January 24, 2010 (UTC)
  +
  +
  +
  +
  +
  +
I diddn't want to go into insane detail, but if you wish:
  +
  +
This is a direct quote from the article:
  +
  +
"Players who value their time at under 1819k per hour should build oak dungeon doors '''with''' Sacred Clay hammers.
  +
Players who value their time between 1819k and 2246k per hour should build mahogany tables '''with''' Sacred Clay hammers.
  +
Players who value their time at over 2246k per hour should build mahogany tables '''without''' Sacred Clay hammers.
  +
Oak doors '''without''' Sacred clay hammers are '''never''' the most efficient method to train construction."
  +
  +
  +
Now, remove the two middle, irrelvent statements...
  +
  +
  +
  +
  +
"Players who value their time at under 1819k per hour should build oak dungeon doors '''with''' Sacred Clay hammers.
  +
Oak doors '''without''' Sacred clay hammers are '''never''' the most efficient method to train construction."
  +
  +
  +
So, the first statement says that if you value your time at over 1819k per hour, you should build oak dungeon doors without Sacred Clay hammers.
  +
  +
The second says that you never should build oak dungeon doors without Sacred Clay hammers, no matter what you value your time.
  +
  +
  +
  +
  +
So, from the first statement, if I earn 2m per hour, I shouldn't use SC hammers
  +
  +
From the second, if I earn 2m per hour, I should use SC hammers
  +
  +
This creates a contridiction. If you still fail to understand, I am not really sure what else to say... Well, I tried... [[User:Gerbung|Gerbung]] 03:38, January 27, 2010 (UTC)
  +
  +
"Now, remove the two middle, irrelvent statements..." - How can you not understand that those statements are completely relevant?
  +
  +
"So, the first statement says that if you value your time at over 1819k per hour, you should build oak dungeon doors without Sacred Clay hammers."
  +
No don't you understand English? It says that you value your time at UNDER 1819k per hour you should build oak dungeon doors WITH SC hammer.
  +
Above 1819k per hour, as stated in the "irrelevant" statements, mahogany tables are more efficient than oak dungeon doors. Nothing says that oak dungeon doors without SC hammers are ever the most efficient method. [[User:Ur|Ur]] 13:57, January 27, 2010 (UTC)
  +
  +
  +
  +
After doing some calculations of my own, I came up with a different efficiency analysis than the one shown. At first, I compared stealing creation+mahogany tables to mahogany tables, and got the answer shown. But at a second glance, I decided to compare with oak without stealing creation. The profit per hour required for the switched proved to be roughly 3,000,000 gp. This is a value, and not a impossible solution. This also makes sense with a great majority doing stealing creation to help their construction, as it should (in Jagex's ideal world) be useful to do stealing creation. Because of this, stealing creation should always be benefitial, therefore mahogany planks with stealing creation not only should be listed, but they should be listed before oak logs without stealing creation as very efficient. Now, that 3mill figure is invalid as it is compared to the wrong item. It should've been compared to oak logs with stealing creation, as that would provide a more accurate figure. My guess is it will increase the efficiency still. Telling readers that it is "NEVER" efficient is stupid. Even just looking at it, it doesn't make sense. [[Special:Contributions/76.95.132.204|76.95.132.204]] 08:44, March 27, 2012 (UTC)
  +
  +
  +
  +
After further calculations and research on the data, I finally accepted the efficiency model used. With this model, and the data presented the results are accurate. With my own calculations, which ignored the efficiency model and stuck with the core basics, I came up with something completely different. The data marked, that I feel is off is 200k xp/hr for mahogany with stealing creation. Assuming your harvesting a whopping 26 tokens per game(the maximum, therefor the number considered) this xp/hr should be more like 315k.
  +
  +
Xp/time==>xp in one hour/(one hour+time to make enough stealing creation hammers)==>xp per plank*planks made in one hour/(one hour+hammers needed per hour*tokens per hammer*games per token*hours per game)
  +
  +
Now using the data in the other tables... 480*3400/(1+20.2*(20/26)*1/3)=315k. This scales down to about 211k if you only get 20 per game. If you can guaruntee max points every game of stealing creation, and you have a certain income, these become useful.
  +
  +
== XP/H for oak larders ==
  +
  +
Can someone get the xp/h of oak larders for me? I woud figure it out but I need to go to bed now :(.
  +
  +
Oops forgot to sign... [[User:Megakid39|Megakid39]] 00:05, January 9, 2011 (UTC)
  +
  +
== Faster? ==
  +
  +
Would teleporting to dolheimen with a ring a kinship be faster? Because that basically teleports you right next to a bank.
  +
  +
  +
  +
  +
  +
Dolheimen? Lol. You mean Daemonheim. And I find (68 Construction currently) that Oak larders, using a butler to unnote oak planks, is rather fast.{{Signatures/Joelthefrog1}} 22:16, June 3, 2011 (UTC)
  +
  +
'''[[Constructor's outfit]]''' {{Signatures/Blastburnnn}} 04:09, October 16, 2011 (UTC)
  +
  +
== Wrong mahogany exp ==
  +
  +
Wow... You guys didn't see that the mahogany gp/exp was 2 coins cheaper, because you had it's exp in calculator to be 120, but it really is 140. That is a quite huge mistake...
  +
  +
{{Signatures/Esimene}} 09:26, November 5, 2011 (UTC)
  +
  +
Why do we build crude chairs instead of wooden chairs? (````)
  +
  +
this gide suks in methods to lvl up fr low lvl players.
  +
  +
  +
  +
==Oak Dungeon Doors==
  +
Do we no longer recommend these? It's fast and cheap XP. ''[[User:Rich Farmbrough|Rich]] [[User talk:Rich Farmbrough|Farmbrough]]'', <small>16:56 8 September 2015 (UTC)</small>.
  +
  +
==Driftwood Prawnbrokers (Lvl 63 - 99)==
  +
  +
  +
<p style="margin-top:1em;margin-bottom:1em;">Why aren't these in the guide? It's the teak variant of the Flotsam Prawnbrokers so it also uses 8 planks, but teak instead.</p>
  +
  +
<p style="margin-top:1em;margin-bottom:1em;">[[User:DutchGabber91|DutchGabber91]] ([[User talk:DutchGabber91|talk]]) 21:50, June 5, 2016 (UTC)</p>

Latest revision as of 00:23, 29 May 2017

This talk page is for discussing the Construction training page.

Efficiency Analysis of Oak, Mahogany, and Stealing Creation Hammers

This is possibly the best analysis of training efficiency I've seen on the site for any skill - it should really be a model for others. Kudos to the author. To3cutt3r 04:41, 23 May 2009 (UTC)

Stone walls in formal gardens use up 10 limestone bricks, this should be faster than them decorative rocks.

All limestone bricks give the same amount of experience for each one used in an object. Stone walls are simply faster.

I'm not sure what people think they're doing changing numbers in the efficiency analysis without changing numbers that are related to the ones changed. For example randomly reducing the xp/hour for mahogany tables no hammers from 560k to 250k (which is ridiculously slow) without touching the -6160k cash/hour. I can't really be bothered to fix this section if I'm the only person who can write it in a logical manner and others are just going to randomly mess it up. So maybe someone else would be able to take a look at it. The prices could use updating anyway.

Ur 02:26, November 13, 2009 (UTC)

Well I fixed this section and put in more up to date prices. If someone feels like fiddling with the rates please remember that it will only be your opinion and will probably be no more valid than mine.

Ur 22:18, November 28, 2009 (UTC)

I've been browsing this page for awhile- being a hardcore Construction person when I can be- but I noticed under 'Speed Training' the total cost is 32 million coins. I did some math concerning this, and if someone could explain how this works, but the only way I was able to get 32 million was by multiplying the price of the marble blocks needed by 325 instead of 325,000. You might want to fix or delete that section unless you can explain how you would get 32 million coins out of those materials. -Anonymous

Exp calc.

I made this calculator for construction, this page can use it if you guys want to. You may find the calculator here. --

Water Wave icon
Captain Sciz
TalkEditsHiscores File:Runecrafter hat.png|link=

21:34, September 23, 2009 (UTC)

Needs work

This page needs a lot of work. Too many biased opinions, needs de-cluttering, I need an experienced constructor to work on it. I can only do so much with my Freeby-ness, but I'll try. --

Water Wave icon
Captain Sciz
TalkEditsHiscores File:Runecrafter hat.png|link=

21:34, September 23, 2009 (UTC)

I completely agree. Now, over 2 years after your post, this page is still, or at least again, in need of a serious rework. I'm not highly experienced with construction training, so there's only so much that I can do. I've read it through and cleaned up a few obvious problems to what is currently on the page, but really the whole page needs reorganized and rewritten. I've bearly scratched the surface of this mess. A lot of it is varying analysis that seems to support different people's methods of training, but doesn't do much good for informing and helping the reader decide what is best for them. I believe that the tables on this page are a step in the right direction. Much of the rest of it should be whiped out and/or condensed into something helpful and consise.Quest point capeSk8r dan man Quests 10:49, October 22, 2011 (UTC)
Sadly this is still true. I've tagged this with the cleanup template so it shows up in the list of pages needing maintenance. Wine-sign (talk) 00:17, May 29, 2017 (UTC)

Are flatpacks not recommended?

All these methods require building and removing items. Wouldnt a far simpler way of training use the workbench to make flatpacks?

You can put them in your kingdom too, if you have fremminik 3 boots, and get some of your money back. --Iavirissa 06:31, December 23, 2009 (UTC)
Making flatpacks is a lot slower xp than building and removing items; also, the coins you could gain by selling the flatpacks is very small compared to the time you would spend banking as opposed to dropping the flatpacks. Ur 01:41, January 3, 2010 (UTC)
With a tortoise familiar I can make 7 mahogany dining tables at my workbench in one go. I dont even have to make each table individiually anymore, there is a make.. option now.
Making my own runes and using lunar plankmake a mahogany table costs a little under 6.5k gp to make. I get a little over 1k gp per table from kingdom. Thats not a very small amount imo.
7 mahogany tables gives a little over 10k xp, and uses a little under 25% of a sacred clay hammer. Oak has the best money/ xp ratio, but is about half as fast xp as mahogany. Trust me, Im construction level 95, and the workbench is a very good place to train. --Iavirissa 11:00, January 5, 2010 (UTC)
ive tagged this article for cleanup Wine-sign (talk) 00:23, May 29, 2017 (UTC)

Faster/cheaper

I basically made carved oak benches for a while, then onto carved oak magic wardrobe. IT's way cheaper and faster.

Untrue Statement?

Oak doors without Sacred clay hammers are never the most efficient method to train construction.



However, this contridicts with the above, and it is possible to value your time above 2m a hour, tormented demon killers report at least 2m an hour average profit... Gerbung 07:24, January 24, 2010 (UTC)


It contradicts with what? Of course, this statement can't be 100% true as prices change and people train at different rates using the different methods, so some people could find oak doors without SC hammers to be most efficient at times, but according to the calculations in the article, the statement is true so there is no contradiction. Ur 14:00, January 24, 2010 (UTC)



This statement: Players who value their time at under 1819k per hour should build oak dungeon doors with Sacred Clay hammers. A few lines above.

So, If I value my time at above 1819k per hour, then I shouldn't build oak dungeon doors with Sacred Clay hammers.

It is possible to value your time above 1819k a hour, Tormented Demon killers average at least 3m an hour... Gerbung 17:44, January 24, 2010 (UTC)

Could you please actually read what the article says? There is no contradiction. Ur 22:30, January 24, 2010 (UTC)



I diddn't want to go into insane detail, but if you wish:

This is a direct quote from the article:

"Players who value their time at under 1819k per hour should build oak dungeon doors with Sacred Clay hammers. Players who value their time between 1819k and 2246k per hour should build mahogany tables with Sacred Clay hammers. Players who value their time at over 2246k per hour should build mahogany tables without Sacred Clay hammers. Oak doors without Sacred clay hammers are never the most efficient method to train construction."


Now, remove the two middle, irrelvent statements...



"Players who value their time at under 1819k per hour should build oak dungeon doors with Sacred Clay hammers. Oak doors without Sacred clay hammers are never the most efficient method to train construction."


So, the first statement says that if you value your time at over 1819k per hour, you should build oak dungeon doors without Sacred Clay hammers.

The second says that you never should build oak dungeon doors without Sacred Clay hammers, no matter what you value your time.



So, from the first statement, if I earn 2m per hour, I shouldn't use SC hammers

From the second, if I earn 2m per hour, I should use SC hammers

This creates a contridiction. If you still fail to understand, I am not really sure what else to say... Well, I tried... Gerbung 03:38, January 27, 2010 (UTC)

"Now, remove the two middle, irrelvent statements..." - How can you not understand that those statements are completely relevant?

"So, the first statement says that if you value your time at over 1819k per hour, you should build oak dungeon doors without Sacred Clay hammers." No don't you understand English? It says that you value your time at UNDER 1819k per hour you should build oak dungeon doors WITH SC hammer. Above 1819k per hour, as stated in the "irrelevant" statements, mahogany tables are more efficient than oak dungeon doors. Nothing says that oak dungeon doors without SC hammers are ever the most efficient method. Ur 13:57, January 27, 2010 (UTC)


After doing some calculations of my own, I came up with a different efficiency analysis than the one shown. At first, I compared stealing creation+mahogany tables to mahogany tables, and got the answer shown. But at a second glance, I decided to compare with oak without stealing creation. The profit per hour required for the switched proved to be roughly 3,000,000 gp. This is a value, and not a impossible solution. This also makes sense with a great majority doing stealing creation to help their construction, as it should (in Jagex's ideal world) be useful to do stealing creation. Because of this, stealing creation should always be benefitial, therefore mahogany planks with stealing creation not only should be listed, but they should be listed before oak logs without stealing creation as very efficient. Now, that 3mill figure is invalid as it is compared to the wrong item. It should've been compared to oak logs with stealing creation, as that would provide a more accurate figure. My guess is it will increase the efficiency still. Telling readers that it is "NEVER" efficient is stupid. Even just looking at it, it doesn't make sense. 76.95.132.204 08:44, March 27, 2012 (UTC)


After further calculations and research on the data, I finally accepted the efficiency model used. With this model, and the data presented the results are accurate. With my own calculations, which ignored the efficiency model and stuck with the core basics, I came up with something completely different. The data marked, that I feel is off is 200k xp/hr for mahogany with stealing creation. Assuming your harvesting a whopping 26 tokens per game(the maximum, therefor the number considered) this xp/hr should be more like 315k.

Xp/time==>xp in one hour/(one hour+time to make enough stealing creation hammers)==>xp per plank*planks made in one hour/(one hour+hammers needed per hour*tokens per hammer*games per token*hours per game)

Now using the data in the other tables... 480*3400/(1+20.2*(20/26)*1/3)=315k. This scales down to about 211k if you only get 20 per game. If you can guaruntee max points every game of stealing creation, and you have a certain income, these become useful.

XP/H for oak larders

Can someone get the xp/h of oak larders for me? I woud figure it out but I need to go to bed now :(.

Oops forgot to sign... Megakid39 00:05, January 9, 2011 (UTC)

Faster?

Would teleporting to dolheimen with a ring a kinship be faster? Because that basically teleports you right next to a bank.



Dolheimen? Lol. You mean Daemonheim. And I find (68 Construction currently) that Oak larders, using a butler to unnote oak planks, is rather fast.Quest point cape Yt'Haar-Mej-Joelthefrog1 Prayer cape (t) 22:16, June 3, 2011 (UTC)

Constructor's outfit Blasty Talk 04:09, October 16, 2011 (UTC)

Wrong mahogany exp

Wow... You guys didn't see that the mahogany gp/exp was 2 coins cheaper, because you had it's exp in calculator to be 120, but it really is 140. That is a quite huge mistake...

Zamorak's Book of ChaosEsimene Zamorak's Book of Chaos 09:26, November 5, 2011 (UTC)

Why do we build crude chairs instead of wooden chairs? (````)

this gide suks in methods to lvl up fr low lvl players.


Oak Dungeon Doors

Do we no longer recommend these? It's fast and cheap XP. Rich Farmbrough, 16:56 8 September 2015 (UTC).

Driftwood Prawnbrokers (Lvl 63 - 99)

Why aren't these in the guide? It's the teak variant of the Flotsam Prawnbrokers so it also uses 8 planks, but teak instead.

DutchGabber91 (talk) 21:50, June 5, 2016 (UTC)